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Soundtrack
Artists
Soundtrack
Lorien Testard
2024
·
1 album
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4
/5
Genres
Spectra
Spectra is a contemporary, internet-native microgenre of moody alternative electronic and R&B-adjacent music characterized by spectral, hazy textures, soft-focus vocals, and lush, wide stereo sound design. It blends downtempo grooves with post-dubstep sound palettes, dreamy pads, and understated, melancholic songwriting. Production often favors granular and time-stretched atmospheres, filtered synths, submerged bass, and delicate percussion patterns that feel intimate yet cinematic. Vocals are commonly breathy and layered with subtle pitch/formant processing, while harmony leans toward extended, suspended, and add-color chords that emphasize bittersweet, nocturnal moods.
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Deep Soundtrack
Deep soundtrack is a modern, cinematic substyle that emphasizes low, immersive textures, slow-moving harmony, and spacious ambience over bombast. It sits at the intersection of ambient music, post-classical scoring, and contemporary film/TV/game underscore, favoring drones, soft pulses, and intimate instruments (piano, strings, analog synths) treated with generous space and subtle sound design. Rather than foregrounding memorable themes or trailer-scale crescendos, deep soundtrack cultivates mood: tense, melancholic, or quietly hopeful. It is designed to sit under narrative, visuals, or concentration—music that breathes, evolves slowly, and suggests emotion without overwhelming it.
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Isekai
Isekai (lit. "another world") in music refers to songs and scores written for anime and games where characters are transported—often accidentally or involuntarily—into a parallel universe or fantasy world. In practice, it is a sub-current of Japanese anisong and soundtrack culture whose soundworld emphasizes the wonder, peril, and empowerment arcs typical of isekai narratives. Musically, isekai blends high-impact J‑pop/J‑rock openings (OPs) with hybrid orchestral scores: soaring string ostinati, heroic brass, choir pads, and EDM/rock rhythm sections used to frame battles, leveling-up sequences, and portal moments. Endings (EDs) often pivot to lyrical, nostalgic or bittersweet pop to reflect homesickness, found-family bonds, or the protagonist’s inner monologue.
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Slow Game
Slow game is a modern, internet-era blend of contemporary R&B and hip hop that prioritizes seductive mid‑tempo grooves, intimate vocals, and polished, radio‑ready songwriting. It typically features trap‑influenced drum programming (808 kicks, ticking hi‑hats), warm sub‑bass, sparse keys or guitar loops, and a prominent, melodic hook. Lyrically, the style revolves around romance, attraction, and late‑night introspection, often switching between sung choruses and rap verses. Compared with classic “slow jams,” slow game is glossier, more minimal, and shaped by the aesthetics of streaming culture—catchy toplines, short forms, and lush, reverb‑soaked space that leaves room for vocal ad‑libs and harmonies.
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Speedrun
Speedrun is a gaming-adjacent EDM microgenre designed for adrenaline, focus, and momentum. It blends hyper-energetic drops with catchy, game-like melodies and rapid switch‑ups that mirror the pace and tension of timed gameplay. Typically sitting between 140–175+ BPM, the style pivots between half‑time dubstep weight, electro/complextro riffing, glitchy fills, and drum & bass acceleration. Producers favor bright, synthetic leads (often with chiptune flourishes), tightly sidechained supersaws, and animated bass design that stays clean and punchy for streaming. The mood is triumphant, high‑octane, and “level‑up” cinematic—made to keep speedrunners and viewers locked in.
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Workout Product
Workout product is a functional, production-oriented music micro-genre built for high-energy exercise contexts—HIIT, cardio, strength circuits, spin, and bootcamps. Rather than being artist-led, it is library- and catalog-driven: concise, loop-friendly tracks emphasize a steady, powerful four-on-the-floor pulse, simple hyping hooks, and drop-focused structures that sustain intensity. Typical tempos fall in the 120–150 BPM range (often synced to rep cadence or interval timers), with bright, compressed sonics, sidechained bass, and clear transitional cues for work/rest blocks. It draws from mainstream EDM and dance-pop (big-room builds, future-bass lift, electro-house grit) and modern pop/rap percussion. The result is highly motivational, durable background music that helps pace workouts and energize group classes, digital fitness content, and gym environments.
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Lo-Fi Vgm
Lo‑fi VGM (lo‑fi video game music) is a crossover style that blends the relaxed, tape‑warmed aesthetics of lo‑fi hip hop with melodies and atmospheres from classic and contemporary video game scores. Producers typically re‑harmonize or gently reharmonize well‑known themes, slow the tempos into the 60–90 BPM range, add vinyl crackle, tape hiss, dusty drums, soft keys/guitar, and cozy ambience, and retain the nostalgic contours of the original cues. The result is music suited for studying, streaming, or unwinding, while evoking game‑world nostalgia. Netlabels and collectives—most visibly GameChops and Curaga Records—helped codify the sound with licensed, album‑length reinterpretations of major franchises.
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Classify
Classify is a streaming-era microgenre that blends light classical technique with contemporary pop repertoire, typically presented as unobtrusive instrumental covers. It prioritizes soft dynamics, gentle tempos, and intimate recording to create a calm, elegant backdrop suitable for studying, working, or events. Most arrangements are for solo piano, string quartet, cello/piano duos, or small chamber ensembles. Harmonies remain diatonic and consonant, melodies are clearly voiced, and textures favor arpeggios, ostinati, and sustained legato lines. The overall aesthetic borrows from modern classical and new age moods while retaining the familiarity of pop song forms.
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Bytebeat
Bytebeat is a minimalist form of algorithmic music in which very short computer programs (often a single arithmetic expression) generate raw PCM audio directly. It typically uses 8-bit integer math and a running time counter t to produce harsh, glitchy, melody-like patterns, rhythms, and textures through bitwise operations, shifts, modular arithmetic, and simple integer multiplications. The aesthetic sits between chiptune timbres and noise art: crunchy aliasing, stepping waveforms, and emergent structure arise from extremely compact code. First popularized online in 2011, bytebeat is as much a programming puzzle as it is a musical style, celebrated for revealing how complex musical behaviors can emerge from ultra-simple rules.
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Pianissimo
Pianissimo is a contemporary micro‑genre centered on very soft, intimate piano music designed for calm focus, rest, and reflection. It borrows the classical dynamic marking “pp” (very soft) as an aesthetic principle: close‑miked, felt‑damped pianos, sparse harmonies, slow tempos, and generous ambience. Emerging alongside the streaming era’s focus/sleep/reading playlists, the style sits between post‑classical minimalism and ambient music. Pieces are typically short miniatures, diatonic and melodic, with unobtrusive movement—music that can live comfortably in the background yet rewards attentive listening. Occasional cello or soft strings, subtle tape hiss, and long reverbs are common textural companions. Historically it traces a line from Satie’s quiet piano idiom and the American minimalist school to the 2000s–2010s “neo‑classical” wave (Einaudi, Frahm, Arnalds), but with an explicitly hushed, domestic sound that foregrounds tenderness, space, and restraint.
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Ambient Lo-Fi
Ambient lo-fi blends the spacious, texture-driven soundscapes of ambient music with the intimate, imperfect aesthetics of lo‑fi recording and production. Expect soft pads, tape hiss, vinyl crackle, gentle guitar swells, field recordings, muted pianos, and unobtrusive, often beatless or barely-there rhythms. Harmonic movement is slow and consonant, with modal or drone foundations and lots of reverb, flutter, and saturation to convey warmth and closeness. It thrives as background-friendly music for reading, studying, sleeping, or decompression, prioritizing atmosphere and tactile sound design over hooks or complex form.
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Cinematic Classical
Cinematic classical is a contemporary stream of concert and media-oriented composition that merges classical orchestration with the pacing, narrative arcs, and textural sound design of film music. Typically centered on piano and strings, it favors slow-moving harmonies, ostinatos, spacious reverb, and emotive, diatonic melodies that build in dynamic intensity. Many works adopt a minimalist or post-minimalist vocabulary—repetition, gradual change, and clear tonal centers—while incorporating modern production techniques (felt piano, tape saturation, synth pads, subtle pulses) to achieve a widescreen, evocative sound. The style thrives both in standalone albums and in sync contexts (film, TV, trailers), where self-contained “cues” develop clear arcs—intro, build, climax, release—designed to support visual storytelling without sacrificing musical integrity.
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Video Game Music
Video game music (VGM) is the soundtrack or background music composed specifically to accompany and enhance interactive gameplay. In its earliest decades, VGM was bound by severe hardware constraints: simple programmable sound generators (PSG) and later FM-synthesis chips limited composers to a handful of monophonic channels, basic waveforms, and tiny memory footprints. Those constraints forged a distinctive, catchy, loop-based idiom—often called “chip music” or “8‑bit”—that became the emblematic sound of early games. As technology advanced, VGM expanded into rich orchestral, rock, electronic, and hybrid palettes and adopted adaptive/interactive scoring techniques so the music could change with the player’s actions. Today it spans everything from intimate, textural ambience to full symphonic epics, while still celebrating its retro chip heritage.
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Soundtrack
Soundtrack is music created to accompany and enhance visual media such as film, television, and video games. It includes original scores (instrumental or vocal music composed specifically for the picture) and, at times, curated compilations of pre-existing songs. Stylistically, soundtrack is a meta-genre that can encompass orchestral symphonic writing, jazz, electronic and synth-driven textures, choral forces, popular song, and experimental sound design. Its defining trait is functional storytelling: themes, motifs, harmony, rhythm, and timbre are shaped by narrative needs, character psychology, pacing, and editing. Common features include leitmotifs for characters or ideas, modular cues that can be edited to picture, dynamic orchestration for dramatic range, and production approaches that sit well under dialogue and sound effects. Because it must synchronize to picture, soundtrack often uses clear dramatic arcs, tempo maps, and hit points.
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Show all 14 genres
Albums
2024
3
/5
Clair Obscur: Expedition 33 (Original Soundtrack) Cast Reveal Edition
Lorien Testard
Soundtrack
Cinematic Classical
Video Game Music
Similar artists
4
/5
HOYO-MiX
Soundtrack
Digital Horror
Gamecore
4
/5
Alice Duport-Percier
Soundtrack
Deep Soundtrack
Isekai
4
/5
Toby Fox
Indie Game Soundtrack
Soundtrack
Video Game Music
4
/5
SEGA SOUND TEAM
Soundtrack
Gamecore
Gaming Edm
4
/5
Kenshi Yonezu
J-Pop
J-Rock
Anime
5
/5
Hans Zimmer
Country Dawn
Soundtrack
Classical
4
/5
アトラスサウンドチーム
Soundtrack
Isekai
Japanese Vgm
4
/5
Ludwig Göransson
Nordic Soundtrack
Classical
Soundtrack
4
/5
Christopher Larkin
Soundtrack
Indie Game Soundtrack
Classical
4
/5
Sawano Hiroyuki
Soundtrack
Anime
Anime Lo-Fi
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.