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Ambient
Ambient is a form of electronic and electroacoustic music that prioritizes tone, atmosphere, and texture over conventional song structures and rhythmic drive. It typically features slow-moving harmonies, sustained drones, gentle timbral shifts, and extensive use of space and silence. Rather than drawing attention to itself through hooks or beats, ambient is designed to be as ignorable as it is interesting, rewarding both background listening and focused immersion. Artists often employ synthesizers, samplers, tape loops, field recordings, and subtle acoustic instruments, with reverb and delay creating a sense of place. Substyles range from luminous, consonant soundscapes to darker, more dissonant atmospheres.
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Jungle
Jungle is a fast, breakbeat-driven electronic music genre that emerged in the UK in the early 1990s. It is characterized by heavily chopped and re-sequenced funk drum breaks (most famously the Amen, Think, and Apache breaks), deep sub-bass rooted in reggae and dub, and frequent use of ragga and dancehall vocals. Typically around 160–175 BPM, jungle emphasizes syncopation, polyrhythms, ghost-note snare articulations, and swung grooves. Production often features time‑stretching artifacts, pitch‑shifting, rewinds, sirens, and dub‑style effects, creating a kinetic, raw, and rhythmic sound world. While closely related to drum and bass, jungle retains a distinct identity through its reggae/dancehall influence, looser and more chopped breakbeats, rough-and-ready sample aesthetics, and sound system culture sensibility.
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Breakbeat
Breakbeat is an electronic dance music style built around syncopated, sampled drum "breaks" rather than a straight four-on-the-floor kick. Producers chop, loop, and rearrange classic drum breaks (such as the Amen, Apache, and Think breaks) to create swung, shuffling rhythms with strong backbeat accents. Emerging from the UK rave continuum, breakbeat draws heavily on hip hop’s sampling culture and electro’s machine-funk, while adopting house/acid-house sound design and club-focused arrangements. Tempos most commonly sit between 125–140 BPM (though broader ranges occur), featuring heavy sub-bass, crunchy snares, and edits/fills that propel dancefloors without relying on a 4/4 kick. As a scene, "breaks" spans everything from big-room, party-leaning grooves to techy, nu skool textures and regional variants like Florida breaks. It also functions as a foundational rhythmic vocabulary that informed jungle and drum and bass, and it underpins much of modern bass music.
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Breakcore
Breakcore is a high-intensity electronic music genre built around hyper-edited breakbeats, extreme dynamics, and a deliberately transgressive, collage-like approach to sampling. It prioritizes rhythmic complexity, abrupt structural shifts, and heavy sound design over smooth continuity. Typical tempos range from 160 to 220 BPM (and beyond), with the Amen break, Think break, and other classic breakbeats chopped into micro-fragments, re-sequenced, and processed with distortion, compression, and glitch edits. The palette freely fuses elements from jungle and drum and bass with gabber kicks, industrial noise, classical or choral snippets, ragga vocals, metal guitar samples, and odd-meter patterns. More than a single “sound,” breakcore is a methodology: confrontational energy, maximalist editing, and anti-formalist structures that often subvert dance-music expectations. It thrives in DIY scenes, warehouse parties, and netlabel cultures, where forward-pushing experimentation and boundary-blurring sampling are central values.
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Chiptune
Chiptune (also called chip music or 8-bit music) is a style of electronic music created with, or emulating, the programmable sound generator (PSG) and FM chips found in vintage game consoles and home computers such as the NES/Famicom, Game Boy, Commodore 64 (SID), Amiga, Atari ST, and others. The sound palette is defined by simple waveforms (square/pulse, triangle, saw, noise), rapid arpeggios that imply chords on limited channels, pitch bends, duty-cycle modulation, and crunchy noise percussion. These constraints lend chiptune its bright, percussive, and highly melodic character, often evoking early video-game aesthetics. While originally utilitarian—music for games and computer demos—the approach evolved into a standalone art form. Contemporary chiptune spans pure hardware-authentic tracks and hybrid productions that blend chip timbres with modern synthesis, drums, vocals, and mixing techniques.
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Crossbreed
Crossbreed (often called crossbreed drum and bass) is a hybrid of drum and bass and hardcore techno/gabber that fuses the half-time/breakbeat grammar of DnB with the relentless 4/4 impact and distorted kick design of industrial hardcore. Typical tempos sit around 170–180 BPM, keeping close to DnB speed while adopting hardcore’s long-tailed, heavily saturated kicks and metallic, industrial textures. The style emphasizes aggressive sound design—Reese and FM basses, screaming leads/screeches, and dense, overdriven percussion—framed by DnB-style builds, drops, and breakdowns. Atmospheres are dark and cinematic, often drawing on horror, sci‑fi, and dystopian aesthetics. The result is music that feels simultaneously rolling and stomping, combining broken-beat groove with a punishing four-on-the-floor engine.
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Cyberpunk
Cyberpunk is an electronically driven music style that evokes neon-lit, high-tech dystopias through gritty sound design, machine-like grooves, and noir atmospheres. It blends elements of industrial, EBM, synth-pop, darkwave, and techno to create a futurist, urban mood grounded in rhythm and texture. Typical palettes include distorted drum machines, FM and wavetable synths, granular and glitch processing, metallic percussion, vocoders, and brooding pads, often punctuated by sampled city noise or radio chatter. Tempos commonly range from 100–140 BPM, alternating between four-on-the-floor EBM propulsion and broken, breakbeat-based momentum. Lyrically and conceptually, cyberpunk deals with surveillance, megacorporations, hacking, bio-modification, urban decay, and resistance—placing human emotion against cold, mechanized backdrops.
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Digital Hardcore
Digital hardcore is a high‑intensity fusion of hardcore punk’s speed and confrontation with the distorted, overdriven sonics of hardcore techno, gabber, and breakbeat. It is typically characterized by clipped and bit‑crushed drums, blown‑out 909/amen breaks, harsh noise layers, shouted anti‑authoritarian vocals, and an aesthetic rooted in DIY punk and rave culture. The style favors saturation, extreme dynamic compression, sudden structural cuts, and political urgency over harmonic complexity, often resulting in a cathartic, chaotic wall of sound.
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Dream Pop
Dream pop is a subgenre of alternative and indie rock that emphasizes atmosphere, texture, and mood over traditional rock dynamics. It is characterized by shimmering, reverb-laden guitars, soft and often breathy vocals, steady but subdued rhythms, and lush harmonic beds created with chorus, delay, and ambient-style processing. Rather than building around riffs or virtuosity, dream pop prioritizes hypnotic repetition, impressionistic lyrics, and a sense of weightless drift, frequently drawing on neo-psychedelia and ambient aesthetics. Its canonical sound coalesced in the mid-1980s (especially around the 4AD label), and later intersected with and helped seed shoegaze and many subsequent bedroom- and internet-era pop styles.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Dubstep
Dubstep is a bass‑centric electronic dance music genre that emerged in South London in the early 2000s. It is typically around 140 BPM and is defined by a half‑time rhythmic feel, sub‑heavy basslines, sparse yet impactful drums, and a strong emphasis on space, tension, and sound system weight. Hallmark traits include syncopated kick patterns, snares on the third beat of the bar, swung/shuffly hi‑hats inherited from UK garage, and modulated low‑frequency bass (“wobbles”) shaped with LFOs, filters, and distortion. Influences from dub reggae (echo, delay, and minimalism), jungle/drum & bass (bass science and sound system culture), and 2‑step garage (rhythmic swing and shuffles) are central. The style ranges from deep, meditative “dub” aesthetics (often called deep dubstep) to more aggressive, midrange‑driven variants that later informed brostep and festival bass. Atmosphere, negative space, and subwoofer translation are as important as melody or harmony.
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Edm
EDM (Electronic Dance Music) refers to the mainstream, festival-oriented wave of electronic dance styles that rose to global prominence in the early 2010s. It emphasizes high-energy drops, ear-catching toplines, and crowd-pleasing arrangements designed for large stages and mass audiences. Musically, EDM typically sits around 124–130 BPM with a strong four-on-the-floor kick, wide supersaw leads, bright plucks, and heavily sidechained pads and basses for a pumping feel. Tracks are structured around tension-and-release: intros and builds lead to explosive drops, followed by breakdowns that rebuild energy. Vocals and pop-style songwriting frequently appear, enabling crossover success on radio and streaming platforms.
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Electro
Electro is an early 1980s machine-funk style built around drum machines (especially the Roland TR-808), sequenced basslines, and a futuristic, robotic aesthetic. It emphasizes syncopated rhythms, sparse arrangements, and timbres drawn from analog and early digital synthesizers. Vocals, when present, are often delivered via vocoder or rap-style chants, reinforcing a sci‑fi, cyborg persona. Electro’s grooves powered breakdance culture, and its sonic palette—crisp 808 kicks, snappy snares, dry claps, cowbells, and squelchy bass—became foundational to later techno and bass music.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Electronica
Electronica is a broad, largely 1990s umbrella term for a spectrum of electronic music crafted as much for immersive, album‑oriented listening as for clubs and raves. It gathers elements from techno, house, ambient, breakbeat, IDM, and hip hop production, emphasizing synthesizers, drum machines, samplers, and studio experimentation. The sound can range from downtempo and atmospheric to hard‑hitting and breakbeat‑driven, but it typically foregrounds sound design, texture, and mood over strict dance‑floor utility. In the mid‑to‑late 1990s the term was used by labels and press—especially in the United States—to market and introduce diverse electronic acts to mainstream rock and pop audiences.
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Electropunk
Electropunk fuses the confrontational energy and DIY ethos of punk with the timbres and machinery of electronic music. Instead of guitars and live drums, it leans on aggressive synthesizers, drum machines, samplers, and effects, delivering short, high-impact songs with shouted or sneered vocals. The sound is raw, minimal, and often deliberately abrasive: distorted basslines, square- and saw-tooth leads, clipped claps and snares, and overdriven mixes that prize attitude over polish. Tempos typically range from mid-tempo stomp to frenetic club pace, and arrangements favor tight verse–chorus forms, sudden breaks, and noise-washed codas. The aesthetics are anti-virtuosic, performance-art friendly, and intensely physical—made to be felt as much as heard.
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Experimental
Experimental music is an umbrella term for practices that prioritize exploration, process, and discovery over adherence to established genre norms. It embraces new sound sources, nonstandard tuning systems, indeterminacy and chance operations, graphic and open-form scores, extended techniques, and technology-led sound design (tape, electronics, computers, and live processing). Rather than a single style, it is a methodology and ethos: testing hypotheses about sound, structure, and performance, often blurring boundaries between composition, improvisation, sound art, and performance art. Listeners can expect unfamiliar timbres, unusual forms, and an emphasis on how music is made as much as the resulting sound.
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Extratone
Extratone is an extreme offshoot of speedcore in which the kick drum is driven so fast (often 600–3,000+ BPM) that successive hits fuse into a continuous tone. Producers shape the kick itself into a pitched oscillator and then "play" melodies and riffs with it. The result is a hyper‑compressed, relentlessly intense wall of sound that blurs rhythm and pitch. Tracks frequently alternate between tonal extratone passages and brief breakdowns, noise bursts, or experimental interludes, emphasizing shock value, sound design virtuosity, and endurance.
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Folk
Folk is a song-centered acoustic tradition rooted in community storytelling, everyday life, and social history. It emphasizes clear melodies, simple harmonies, and lyrics that foreground narrative, protest, and personal testimony. As a modern recorded genre, folk coalesced in the early-to-mid 20th century in the United States out of older ballad, work song, and rural dance traditions. It typically features acoustic instruments (guitar, banjo, fiddle, mandolin, harmonica), strophic song forms, and participatory singing (choruses, call-and-response).
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Frenchcore
Frenchcore is a high‑tempo subgenre of hardcore techno characterized by heavily distorted, punchy kick drums, straight 4/4 rhythms, and anthemic, often euphoric melodies. Its typical tempo ranges from about 180 to 210 BPM, with modern tracks frequently around 190–200 BPM. The signature sound is a hard, saturated kick with a short, clipped tail that drives the groove, accompanied by aggressive leads, rave stabs, and energetic risers. While rooted in the roughness of gabber and industrial hardcore, frenchcore often adds a melodic, even uplifting edge—sometimes drawing on classical motifs or emotional chord progressions—making it well suited for peak‑time festival moments as well as free‑party systems.
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Future Bass
Future bass is a melodic, drop-focused style of electronic dance music built around lush, detuned saw-tooth chords, dramatic swells, and emotive, pop- and R&B-leaning progressions. It typically runs at 70–90 BPM (or 140–180 BPM in double-time), uses trap-inspired drums (808 kicks, crisp snares on the third beat, syncopated hi-hats), and features heavy sidechain compression for a breathing, "pumping" feel. Producers often layer shimmering supersaws, pitch-automated leads, and chopped/pitched vocal snippets to create euphoric, weightless drops that contrast with airy verses and cinematic builds. A hallmark is its glossy, future-leaning sound design—gliding chords, LFO modulation, wide stereo images—paired with catchy, sentimental melodies that make it equally club-ready and radio-friendly.
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Gabber
Gabber is a Dutch-born branch of hardcore techno characterized by extremely fast tempos, relentless 4/4 kicks, and an aggressive, distorted sound palette. It typically runs between 160–190+ BPM, features heavily overdriven 909-style kick drums that also serve as the bass, terse minor-key synth stabs (including classic "hoover" timbres), and short, shouted vocal samples or MC hype. Culturally, gabber is tied to early-’90s Rotterdam club culture, Thunderdome compilations and events, bomber jackets and trainers, and the high-energy hakken dance. The aesthetic is raw, industrial, and maximal, prioritizing impact, speed, and dancefloor intensity over harmonic complexity.
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Goregrind
Goregrind is an extreme offshoot of grindcore distinguished by ultra-guttural, often pitch-shifted vocals, relentless blast beats, and brief, abrasive songs that emphasize grotesque, medical, and anatomical themes. Its guitar tone is typically down-tuned and heavily saturated, with simple, chromatic riffs delivered at very high tempos, while the bass often mirrors the guitars for added weight. Lyrically and visually, the genre leans into forensic, pathological, and splatter aesthetics, frequently using clinical jargon and shocking artwork as a form of transgressive satire. Production ranges from deliberately lo-fi, tape-traded rawness to modern, crushing clarity, but the core aesthetic remains claustrophobic, noisy, and visceral.
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Gothic
Gothic (often shortened to goth in a musical context) is a dark, atmospheric strain of post‑punk that emphasizes minor-key harmonies, bass-led grooves, and a brooding, romantic sensibility. It blends the stark urgency of punk with art-rock textural experimentation, icy new-wave synths, and lyrical themes drawn from gothic literature, existentialism, and melancholic introspection. Signature traits include chorus- and reverb-drenched guitars, prominent melodic basslines, steady drum-machine patterns, baritone or ethereal vocals, and a production aesthetic that favors space, echo, and nocturnal ambience. While closely associated with the UK goth subculture, the style quickly spread internationally, influencing parallel scenes such as dark wave, deathrock, and later gothic metal.
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Grindcore
Grindcore is an extremely fast, abrasive fusion of hardcore punk and extreme metal characterized by blast-beat drumming, highly distorted down-tuned guitars, and a mix of guttural growls and high-pitched screams. Songs are typically very short—often under two minutes and sometimes just seconds—favoring intensity over traditional verse–chorus structures. Lyrically, grindcore spans politically charged and socially conscious themes (war, capitalism, animal rights) as well as gore and body horror (particularly in goregrind). Production ranges from raw, live-in-the-room ferocity to tight, modern clarity. The style is defined by relentless speed, dissonant or chromatic riffing, and sudden start–stop shifts that create a feeling of controlled chaos.
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Hardcore Techno
Hardcore techno is a high‑tempo, aggressively produced branch of techno characterized by distorted, punchy four‑on‑the‑floor kicks, abrasive sound design, and relentless rhythmic drive. Typical tempos range from about 160 to 190 BPM (and can go even faster in some scenes), creating an intense, physically demanding dance experience. The style emphasizes saturated 909‑style kick drums with clipped/transient "click" and long distorted tails, industrial textures, harsh stabs (including classic "hoover" tones), alarming FX, and short shouted or sampled vocals. Harmony is sparse and often minor, with dissonant intervals or horror/industrial atmospheres. The overall aesthetic is raw, dark, and functional for large rave systems, designed to evoke catharsis and high energy on the dancefloor.
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Hardstyle
Hardstyle is a high-energy form of electronic dance music built around a hard, four‑on‑the‑floor kick, tempos around 150 BPM, and a signature "reverse bass" that drives the groove. Sound design centers on heavily distorted, layered kicks that are pitched melodically, alongside harsh screeches and bright supersaw leads. Emerging at the turn of the millennium from the Netherlands with parallel scenes in Belgium and Italy, hardstyle fuses elements of techno, new beat, and hardcore/gabber with the euphoric breakdowns of trance. Over time it split into distinct currents, from euphoric, melody‑forward anthems to raw, industrial‑edged variations that emphasize aggression and texture.
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Idm
IDM (often expanded as "Intelligent Dance Music") is a strand of experimental electronic music that applies the sound palette and production methods of club genres to listening-focused, often home-oriented works. It favors intricate rhythm programming, unusual time signatures, and richly textured sound design, blending ambient atmospheres with techno’s pulse, electro’s syncopation, and breakbeat’s fragmentation. The music often de-emphasizes the dancefloor in favor of headphone detail, algorithmic structure, and timbral exploration. The term itself is contentious—many artists rejected the "intelligent" label—yet it became a convenient tag for the early- to mid‑1990s cluster of Warp, Rephlex, and related scenes that foregrounded complexity, abstraction, and emotional ambiguity.
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Industrial
Industrial is an experimental electronic music tradition that uses abrasive timbres, mechanical rhythms, and transgressive aesthetics. Its sound palette often includes distorted drum machines, tape loops, metallic percussion, feedback, and found-object recordings alongside synthesizers and samplers. Emerging from late-1970s UK underground art and performance scenes, industrial foregrounds themes of dehumanization, technology, surveillance, and power. Releases frequently embrace anti-commercial presentation, stark graphic design, and confrontational performance art, treating the studio as a laboratory for sonic manipulation rather than a vehicle for conventional songcraft. While early industrial emphasized noise, tape processing, and avant-garde collage, later waves fused the style with dancefloor precision (EBM), rock and metal heft, and club-oriented production, giving rise to a broad post-industrial family that remains influential in experimental, electronic, and popular music.
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Industrial Hardcore
Industrial hardcore is a harsher, more mechanical branch of hardcore techno that fuses the relentless tempo and distorted kick drums of gabber with the textures, noise treatments, and dystopian atmospheres of industrial and EBM. Characterized by overdriven 909-style kicks, metallic percussion, clangorous samples, and aggressive sound design, it favors bleak timbres, dissonance, and machine-like grooves over melodic content. Compared with mainstream hardcore, it is slower to mid-fast or equally fast but darker and grittier; compared with industrial techno, it is more distorted, percussively dense, and structurally oriented toward harder drops and rave energy.
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J-Core
J-core is a Japanese take on hardcore techno that fuses high-BPM club structures with otaku culture, game/anime sampling, and brightly melodic writing. It typically sits in the 160–200+ BPM range, using pounding four-on-the-floor kicks, gabber-style distorted low-end, or layered breakbeats. The style is defined by hyper-melodic leads (often supersaws), euphoric trance harmonies, and chopped/processed voice clips from anime, games, denpa songs, or Vocaloid. Aesthetically it leans kawaii/cute but can swing toward intense, chaotic, or even speedcore extremes. J-core flourished in Japan’s doujin scene and rhythm-game ecosystem, with circles and labels releasing compilations and event-driven tracks.
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New Wave
New wave is a post-punk, pop-forward movement that blends the immediacy of punk with glossy pop hooks, danceable rhythms, and an art-school sensibility. Defined by crisp, often chorused guitars, prominent bass, steady four-on-the-floor or disco-inflected drums, and increasing use of synthesizers and drum machines, it channels irony and modernist themes into tight, radio-ready songs. Vocals tend to be cool or arch, lyrics frequently explore urban life, technology, alienation, and romance, and production is bright, spacious, and stylized. While stylistically diverse—from guitar-jangle and power-pop sheen to synth-driven minimalism—new wave is unified by its emphasis on craft, melody, and a sleek, contemporary aesthetic that helped bridge punk’s DIY energy with mainstream pop and dance culture.
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Noise
Noise is an experimental music genre that uses non-traditional sound sources, distortion, feedback, and extreme dynamics as primary musical materials. Instead of emphasizing melody, harmony, or conventional rhythm, it focuses on texture, density, timbre, and the physical presence of sound. Practitioners sculpt saturated walls of sound, piercing feedback, metallic clatter, contact-mic scrapes, tape hiss, and electronic interference into works that can be confrontational or meditative. Performances often highlight process and immediacy—improvisation, body movement, and site-specific acoustics—while recordings can range from lo-fi cassette overload to meticulously layered studio constructions. Though rooted in early avant-garde ideas, the genre coalesced as a distinct practice in the late 1970s and 1980s, especially through Japan’s ‘Japanoise’ scene, and subsequently influenced numerous styles across industrial, punk-adjacent, and experimental electronic music.
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Poetry
Poetry (as a recorded genre) centers on the spoken or performed recitation of verse, foregrounding voice, diction, rhythm, and imagery over conventional song structure. Performances may be entirely unaccompanied or framed by sparse accompaniment such as piano, strings, jazz combos, drones, or subtle sound design. Unlike broader spoken word, which can include storytelling, monologues, and comedy, poetry recordings focus on literary verse—metered, rhymed, or free—delivered with attention to prosody and poetic form. Releases range from archival readings by canonical poets to contemporary performance sets recorded in studios, classrooms, libraries, and clubs. The listening experience often emphasizes intimacy and textual clarity: microphones capture breath, cadence, and silence, while arrangements (if any) remain secondary to the poem’s language and pacing.
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Progressive Rock
Progressive rock is a rock subgenre that expands the genre’s formal, harmonic, and conceptual boundaries. It favors long-form compositions, intricate arrangements, and virtuosic musicianship, often drawing on Western classical, jazz, folk, and psychedelic idioms. Typical hallmarks include multi-part suites, shifting time signatures, extended instrumental passages, recurring motifs, and concept albums that present unified themes or narratives. The sound palette commonly features electric guitar, bass, and drums alongside an array of keyboards (Hammond organ, Mellotron, Moog/ARP synthesizers, piano), woodwinds or brass, and occasional orchestral additions. Lyrics often explore science fiction, mythology, philosophy, social commentary, and introspective themes.
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Psychedelic
Psychedelic is an umbrella term for music that seeks to evoke, emulate, or accompany altered states of consciousness through sound, arrangement, and studio technique. It emphasizes timbral color, drones, modal harmony, surreal or mystical lyrics, and immersive production, often using tape manipulation, extended effects, and non‑Western instruments (notably from Indian classical traditions). The result ranges from delicate, dreamlike textures to dense, kaleidoscopic soundscapes intended to expand perception and dissolve conventional song form.
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Punk
Punk is a fast, abrasive, and minimalist form of rock music built around short songs, stripped-down instrumentation, and confrontational, anti-establishment lyrics. It emphasizes DIY ethics, raw energy, and immediacy over virtuosity, often featuring distorted guitars, shouted or sneered vocals, and simple, catchy melodies. Typical songs run 1–3 minutes, sit around 140–200 BPM, use power chords and basic progressions (often I–IV–V), and favor live, unpolished production. Beyond sound, punk is a cultural movement encompassing zines, independent labels, political activism, and a fashion vocabulary of ripped clothes, leather, and safety pins.
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Punk Rock
Punk rock is a fast, raw, and stripped‑down form of rock music that foregrounds energy, attitude, and the DIY ethic over technical polish. Songs are short (often 90–180 seconds), in 4/4, and driven by down‑stroked power‑chord guitars, eighth‑note bass, and relentless backbeat drumming. Vocals are shouted or sneered rather than crooned, and lyrics are direct, often political, anti‑establishment, or wryly humorous. Production is intentionally unvarnished, prioritizing immediacy and live feel over studio perfection. Beyond sound, punk rock is a culture and practice: independent labels, fanzines, all‑ages venues, self‑organized tours, and a participatory scene that values inclusivity, affordability, and self‑reliance.
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Rave
Rave is a high-energy electronic dance music style and party culture that crystallized in the late 1980s in the United Kingdom, growing out of acid house nights and warehouse parties. Musically, it emphasizes relentless dance-floor momentum, big breakdowns and drops, bright "rave stabs" and hoover leads, chopped breakbeats or four-on-the-floor kicks, and euphoric vocal samples. While the word "rave" refers to the broader culture of all-night events, the genre tag often points to the early 1990s UK sound sometimes called hardcore rave or breakbeat hardcore: uptempo BPMs, Amen/Think breaks, 808/909 drums, M1 piano riffs, diva hooks, sirens, and airhorns. The mood ranges from ecstatic and communal to dark and intense, with DJ-friendly structures designed for long blends and peak-time rushes.
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Schranz
Schranz is a hard, pounding strain of techno characterized by relentless four-on-the-floor kick drums, highly percussive loops, and stark, industrial textures. Tempos typically range from 135–150 BPM, with aggressive drive, clipped transients, and heavy use of saturation and compression. The style minimizes melody and harmony in favor of rhythm, groove, and timbral intensity. Tracks are built from dense, machine-like patterns, metallic hits, and filtered noise, arranged in long, DJ-friendly structures with incremental changes and tension-building sweeps. The overall aesthetic is raw, functional, and club-focused, designed for peak-energy moments on large sound systems.
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Speedcore
Speedcore is an extreme offshoot of hardcore techno and gabber characterized by extremely high tempos, typically 240–350 BPM and often far beyond. Its core is a relentlessly driving 4/4 kick, heavily distorted and clipped into a percussive bass-tone that dominates the spectrum. The style emphasizes aggression and intensity over melody or harmony, drawing on industrial sound design, harsh noise textures, and horror-tinged sampling. Although many tracks are dark and abrasive, some scenes (especially in Japan’s j-core community) blend speedcore tempos with bright, anthemic leads and pop-cultural sampling. Speedcore is both a club style and a studio-centric craft: producers sculpt the kick drum as the central instrument, layering saturation, compression, EQ, and pitch envelopes to achieve the trademark pounding continuum.
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Techno
Techno is a four-on-the-floor, machine-driven form of electronic dance music that emerged in mid-to-late 1980s Detroit. It is characterized by steady 4/4 kick drums, repetitive and hypnotic rhythmic patterns, synthetic timbres, and an emphasis on texture, groove, and forward momentum over elaborate harmony. Producers typically use drum machines, sequencers, and synthesizers to build layered percussion, pulsing basslines, and evolving motifs. While often dark and minimalistic, techno spans a wide spectrum—from soulful, futuristic Detroit aesthetics to hard, industrially tinged European strains—yet it consistently prioritizes kinetic energy for dancefloors and a sense of machine futurism.
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Terrorcore
Terrorcore is an extreme offshoot of hardcore techno that emphasizes very high tempos, heavily distorted kick drums, and horror-themed aesthetics. Tracks typically run from roughly 190–230 BPM or faster, using clipped, overdriven 909-style kicks and harsh percussion to create a relentless, punishing sound. The genre draws on macabre imagery and sound design: eerie pads, atonal stabs, dissonant intervals, and samples from horror films, slashers, and news reports. Vocals—if present—are usually shouted, pitched-down, or sampled, serving texture more than narrative. Arrangement tends to be functional for dancefloors, with short breakdowns and abrupt, explosive drops that prioritize intensity over melodic development.
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Trip Hop
Trip hop is a downtempo, atmospheric fusion of hip hop rhythm and sampling techniques with the textures of dub, soul, jazz, and ambient music. Emerging from the Bristol scene in the early 1990s, it favors slow, head‑nodding breakbeats, deep bass, and cinematic sound design. The style is characterized by moody harmonies (often in minor keys), woozy tape- and vinyl-derived timbres, and liberal use of delay and reverb. Vocals frequently alternate between intimate, breathy singing and spoken word/rap, and lyrical themes tend toward noir, introspective, and melancholic subjects. Strings, Rhodes pianos, turntable scratches, and field recordings are common, creating a shadowy, filmic vibe.
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Uptempo Hardcore
Uptempo hardcore is a high‑velocity branch of hardcore techno built around extremely distorted, hard‑hitting kickdrums and rough, lo‑fi sound design. Tracks typically sit around 185–220 BPM, pushing energy and impact above complexity. The style borrows sound‑design tricks and aggression from gabber, terrorcore, speedcore, and modern Rawstyle/Hardstyle, favoring clipped, overdriven kicks, screaming leads, chopped vocal shouts, and minimal harmony. It thrives in Dutch and Belgian festival culture, where tightly mixed, relentless drops and crowd‑control edits are central to the performance.
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Vaporwave
Vaporwave is an internet-born microgenre and visual aesthetic that repurposes late‑20th‑century commercial sound—mu zak, smooth jazz, soft rock, synth‑pop, city pop, and corporate training tapes—into hazy, slowed, and looped collages. Its sound foregrounds pitched‑down samples, heavy reverb, tape hiss, vinyl crackle, and dreamy pads to evoke a mood between satire and sincere nostalgia. Beyond music, vaporwave is inseparable from its graphic language: Greco‑Roman busts, Japanese text, retro operating systems, chrome logos, palm trees, neon gradients, and “mall culture” architecture. The result feels like a haunted shopping mall: part critique of consumer capitalism, part wistful memory of media and retail spaces from the 1980s–2000s. Tempos are typically slow (roughly 60–90 BPM), harmonies tend toward lush seventh and extended chords, and rhythms range from barely perceptible loops to minimal, gated drum programming. Many tracks are short, vignette‑like studies in texture and mood.
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Soundtrack
Soundtrack is music created to accompany and enhance visual media such as film, television, and video games. It includes original scores (instrumental or vocal music composed specifically for the picture) and, at times, curated compilations of pre-existing songs. Stylistically, soundtrack is a meta-genre that can encompass orchestral symphonic writing, jazz, electronic and synth-driven textures, choral forces, popular song, and experimental sound design. Its defining trait is functional storytelling: themes, motifs, harmony, rhythm, and timbre are shaped by narrative needs, character psychology, pacing, and editing. Common features include leitmotifs for characters or ideas, modular cues that can be edited to picture, dynamic orchestration for dramatic range, and production approaches that sit well under dialogue and sound effects. Because it must synchronize to picture, soundtrack often uses clear dramatic arcs, tempo maps, and hit points.
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Hardcore
Hardcore (often called hardcore techno in its early form) is a fast, aggressive branch of electronic dance music characterized by heavily distorted, punchy 4/4 kick drums, tempos ranging from roughly 160 to well over 200 BPM, and a dark, high‑energy aesthetic. It emphasizes percussive drive over complex harmony, using clipped and saturated kick-bass sound design, sharp hi-hats, claps on the backbeat, and harsh synth stabs or screeches. Vocals, when present, are typically shouted hooks, sampled movie lines, or crowd chants processed with distortion and effects. Originating in the Netherlands in the early 1990s, the style quickly splintered into related scenes and subgenres such as gabber, happy hardcore, Frenchcore, terrorcore, speedcore, and later hardstyle. Its culture is closely associated with large-scale raves, specialized labels, and distinctive visual branding.
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Vocaloid
Vocaloid is a music genre and production culture centered on songs performed by synthesized singing voices, most famously the virtual singer Hatsune Miku. Producers compose and arrange tracks, then program lyrics and melodies into voicebanks to create lead vocals that sound like human singers. While the repertoire spans many styles, Vocaloid is strongly associated with Japanese pop, rock, and electronic dance music aesthetics. Songs are often released online with striking illustrated artwork and animated "PV" videos, and they are disseminated through platforms such as Nico Nico Douga and YouTube by independent creators and labels. The genre’s hallmark is the combination of catchy, hyper-bright melodies, energetic rhythm sections, and expressive vocal programming (tuning) that leverages timbral artifacts unique to synthesized voices. A vibrant fan community drives remixes, covers, live concerts with virtual avatars, and continual evolution of stylistic norms.
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Breaks
Breaks is a broad electronic dance music style built around syncopated breakbeat drum patterns instead of a straight four-on-the-floor kick. It emphasizes sliced, rearranged, and layered drum breaks—often sampled from classic funk, hip hop, and early electro—combined with heavy sub-bass and club-ready arrangements. As a scene and label category, “breaks” crystallized in the UK in the late 1990s out of the rave continuum, alongside big beat and later “nu skool breaks.” While tempos usually range from roughly 125–140 BPM, the defining trait is the swung, shuffling, and fragmented rhythm that drives dancers with push–pull groove rather than rigid grid-based kicks. Breaks spans a spectrum from funky, party-oriented tracks to darker, techy, bass-heavy material (often called tech breaks). Across its variants, it remains DJ-friendly, sample-savvy, and grounded in the art of drum manipulation.
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Artists
Various Artists
Coakira
Cat Destroyer
Cement Tea
Supire
Malísima
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.