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Broken Bubble
United Kingdom
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2-Step
2-step (often called 2-step garage) is a syncopated, shuffling branch of UK garage that replaced house’s four-on-the-floor kick with a skipping, off-kilter drum pattern. Its rhythmic feel is defined by swung hi-hats, ghosted snares, and displaced kicks that leave audible “gaps,” creating a buoyant push-pull groove ideal for dance floors. Harmonically and texturally, 2-step draws heavily from contemporary R&B and US garage, pairing silky chords, Rhodes and organ stabs, and glossy vocal hooks with deep sub-bass and crisp, punchy drums. Producers frequently chop and time-stretch R&B vocals into ear-catching hooks, contrast smooth chords with rugged bass pressure, and keep arrangements DJ-friendly while spotlighting strong songcraft and memorable toplines.
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Ambient
Ambient is a form of electronic and electroacoustic music that prioritizes tone, atmosphere, and texture over conventional song structures and rhythmic drive. It typically features slow-moving harmonies, sustained drones, gentle timbral shifts, and extensive use of space and silence. Rather than drawing attention to itself through hooks or beats, ambient is designed to be as ignorable as it is interesting, rewarding both background listening and focused immersion. Artists often employ synthesizers, samplers, tape loops, field recordings, and subtle acoustic instruments, with reverb and delay creating a sense of place. Substyles range from luminous, consonant soundscapes to darker, more dissonant atmospheres.
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Jungle
Jungle is a fast, breakbeat-driven electronic music genre that emerged in the UK in the early 1990s. It is characterized by heavily chopped and re-sequenced funk drum breaks (most famously the Amen, Think, and Apache breaks), deep sub-bass rooted in reggae and dub, and frequent use of ragga and dancehall vocals. Typically around 160–175 BPM, jungle emphasizes syncopation, polyrhythms, ghost-note snare articulations, and swung grooves. Production often features time‑stretching artifacts, pitch‑shifting, rewinds, sirens, and dub‑style effects, creating a kinetic, raw, and rhythmic sound world. While closely related to drum and bass, jungle retains a distinct identity through its reggae/dancehall influence, looser and more chopped breakbeats, rough-and-ready sample aesthetics, and sound system culture sensibility.
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Leftfield
Leftfield is a broad umbrella term for experimental, boundary‑pushing electronic and dance music that sits to the "left" of the mainstream. Rather than adhering to standard club formulas, it privileges adventurous sound design, unexpected rhythms, and collage‑like production choices. While the term is sometimes used loosely, in practice it refers to a UK‑rooted sensibility that blends elements of house, techno, ambient, dub, breakbeat, and hip‑hop into unconventional forms. Leftfield music often emphasizes texture and atmosphere, favors asymmetry over predictable drops, and prizes originality over genre purity.
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Chillwave
Chillwave is a late-2000s microgenre of electronic pop characterized by hazy, retro-tinged synthesizers, lo‑fi textures, understated drum machines, and heavily processed, dreamlike vocals. Its sound evokes sun-faded nostalgia, often referencing 1980s synth-pop and soft rock atmospheres filtered through cassette hiss, chorus, and reverb. Built by bedroom producers during the blog era, chillwave prizes mood over virtuosity: gentle major-seventh harmonies, loop-friendly motifs, and sidechain‑pumped pads create a warm, gauzy drift. Visual and conceptual aesthetics—VHS artifacts, pastel palettes, palm trees, and memories of an endless summer—are integral to its identity.
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Disco
Disco is a dance-focused style of popular music that emerged in early-1970s urban nightlife, especially in New York City and Philadelphia. It is defined by a steady four-on-the-floor kick drum, syncopated hi-hats and handclaps, octave-jumping basslines, lush string and horn arrangements, and a glamorous, celebratory sensibility. Built for DJs and clubs, disco favored extended 12-inch mixes with breakdowns and build-ups that kept dancefloors moving. The sound drew from soul, funk, and Latin music, embraced orchestral textures, and became a cultural movement associated with Black, Latino, and LGBTQ+ communities before crossing over to mainstream pop by the late 1970s.
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Downtempo
Downtempo is a mellow, groove-oriented branch of electronic music characterized by slower tempos, plush textures, and a focus on atmosphere over dancefloor intensity. Typical tempos range from about 60–110 BPM, with swung or laid-back rhythms, dub-informed basslines, and warm, jazz-tinged harmonies. Stylistically, it blends the spaciousness of ambient, the head-nodding rhythms of hip hop and breakbeat, and the cosmopolitan smoothness of lounge and acid jazz. Producers often use sampled drums, Rhodes or Wurlitzer electric pianos, guitar licks with delay, and field recordings to create intimate, cinematic soundscapes. The mood spans from soulful and romantic to introspective and dusk-lit, making it a staple of after-hours listening, cafes, and relaxed club back rooms.
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Dub
Dub is a studio-born offshoot of reggae that uses the mixing desk as a performance instrument. Producers strip songs down to their rhythmic core—drums and bass—and then rebuild them in real time with radical mutes, echoes, reverbs, and filters. Typically created from the B-sides (“versions”) of reggae singles, dub foregrounds spacious low-end, one-drop or steppers drum patterns, and fragmented vocal or instrumental phrases that drift in and out like ghostly textures. Spring reverb, tape echo, and feedback are not just effects but compositional tools, turning the studio into an instrument of improvisation. The result is bass-heavy, spacious, and hypnotic music that emphasizes negative space and textural transformation, laying the foundation for countless electronic and bass music styles.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Electronica
Electronica is a broad, largely 1990s umbrella term for a spectrum of electronic music crafted as much for immersive, album‑oriented listening as for clubs and raves. It gathers elements from techno, house, ambient, breakbeat, IDM, and hip hop production, emphasizing synthesizers, drum machines, samplers, and studio experimentation. The sound can range from downtempo and atmospheric to hard‑hitting and breakbeat‑driven, but it typically foregrounds sound design, texture, and mood over strict dance‑floor utility. In the mid‑to‑late 1990s the term was used by labels and press—especially in the United States—to market and introduce diverse electronic acts to mainstream rock and pop audiences.
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Experimental
Experimental music is an umbrella term for practices that prioritize exploration, process, and discovery over adherence to established genre norms. It embraces new sound sources, nonstandard tuning systems, indeterminacy and chance operations, graphic and open-form scores, extended techniques, and technology-led sound design (tape, electronics, computers, and live processing). Rather than a single style, it is a methodology and ethos: testing hypotheses about sound, structure, and performance, often blurring boundaries between composition, improvisation, sound art, and performance art. Listeners can expect unfamiliar timbres, unusual forms, and an emphasis on how music is made as much as the resulting sound.
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Folktronica
Folktronica blends traditional folk instrumentation and songcraft with electronic production techniques. Acoustic guitars, fiddles, banjos, and hand percussion coexist with samplers, drum machines, granular synthesis, and digital processing. The style often favors intimate, pastoral moods, gently syncopated beats, and textural sound design built from field recordings and tape hiss. It draws on the melodic simplicity and modal flavors of folk while adopting the rhythmic subtlety and timbral experimentation of downtempo, IDM, and ambient music.
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Footwork
Footwork is a high‑tempo Chicago dance music style centered around ~160 BPM, sparse drum programming, and chopped, mantra‑like vocal samples. It is designed for competitive dance battles, so its rhythms emphasize off‑grid syncopation, rapid switch‑ups, and negative space that challenges and energizes dancers. Musically it sits between house and hip hop traditions: sub‑heavy 808/909 drums, jittery snares and claps, booming kicks, and looped fragments of soul, rap, or R&B are arranged into tense, angular patterns. Compared to juke, footwork tends to be more abstract and polyrhythmic, with fewer straight four‑on‑the‑floor passages and more broken, stuttered grooves.
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Future Bass
Future bass is a melodic, drop-focused style of electronic dance music built around lush, detuned saw-tooth chords, dramatic swells, and emotive, pop- and R&B-leaning progressions. It typically runs at 70–90 BPM (or 140–180 BPM in double-time), uses trap-inspired drums (808 kicks, crisp snares on the third beat, syncopated hi-hats), and features heavy sidechain compression for a breathing, "pumping" feel. Producers often layer shimmering supersaws, pitch-automated leads, and chopped/pitched vocal snippets to create euphoric, weightless drops that contrast with airy verses and cinematic builds. A hallmark is its glossy, future-leaning sound design—gliding chords, LFO modulation, wide stereo images—paired with catchy, sentimental melodies that make it equally club-ready and radio-friendly.
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Future Garage
Future garage is a UK-born mutation of UK garage and dubstep that pivots from peak-time club energy toward intimate, headphone-focused listening. It is defined by shuffling 2‑step drum programming (swung hi‑hats, syncopated snares, ghost kicks), deep sine/sub bass, foggy pads, and the use of pitched, chopped R&B or soul vocal fragments as texture rather than lead melody. Producers often weave in field recordings (rain, street noise, vinyl crackle), generous reverb, and subtle sound-design to evoke a nocturnal, reflective atmosphere. Typical tempos hover around 130 BPM, with grooves that imply both half‑time glide and garage shuffle, and harmony that favors minor keys, suspended chords, and slow-moving, emotive progressions.
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Glitch
Glitch is an experimental electronic music genre that foregrounds the sounds of technological error—digital clicks, pops, clipping, buffer underruns, CD skipping, software crashes, and bit‑reduction. Rather than hiding artifacts, producers use them as primary musical material, often arranged through extreme micro‑editing and non‑linear sequencing. Texturally, glitch spans austere minimalism to warm, hazy ambience. Rhythms tend to be fragmented and asymmetrical, with sudden cuts, stutters, and silences that create tension and negative space. The palette commonly includes sine‑tone grains, granular clouds, filtered noise, and hyper‑detailed percussive fragments, sometimes sitting over subdued drones or dub‑inflected low end. The style emerged in the late 1990s around labels such as Mille Plateaux, influenced by IDM, minimal techno, and the aesthetics of failure in digital media. It later permeated pop and beat‑driven styles through sound‑design techniques that evoke imperfection and transience.
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Idm
IDM (often expanded as "Intelligent Dance Music") is a strand of experimental electronic music that applies the sound palette and production methods of club genres to listening-focused, often home-oriented works. It favors intricate rhythm programming, unusual time signatures, and richly textured sound design, blending ambient atmospheres with techno’s pulse, electro’s syncopation, and breakbeat’s fragmentation. The music often de-emphasizes the dancefloor in favor of headphone detail, algorithmic structure, and timbral exploration. The term itself is contentious—many artists rejected the "intelligent" label—yet it became a convenient tag for the early- to mid‑1990s cluster of Warp, Rephlex, and related scenes that foregrounded complexity, abstraction, and emotional ambiguity.
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Jazz
Jazz is an improvisation-centered music tradition that emerged from African American communities in the early 20th century. It blends blues feeling, ragtime syncopation, European harmonic practice, and brass band instrumentation into a flexible, conversational art. Defining features include swing rhythm (a triplet-based pulse), call-and-response phrasing, blue notes, and extended harmonies built on 7ths, 9ths, 11ths, and 13ths. Jazz is as much a way of making music—spontaneous interaction, variation, and personal sound—as it is a set of forms and tunes. Across its history, jazz has continually hybridized, from New Orleans ensembles and big-band swing to bebop, cool and hard bop, modal and free jazz, fusion, and contemporary cross-genre experiments. Its influence permeates global popular and art music.
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Neurohop
Neurohop is a bass music subgenre that fuses the intricate, high-tech sound design and tense atmospheres of neurofunk with the swagger, swing, and groove of hip hop and glitch-hop tempos. Typically sitting around 90–115 BPM (often felt as halftime), it emphasizes surgically sculpted mid-bass lines, resampled textures, and precision drum programming. The result is music that is simultaneously head‑nodding and highly technical, pairing hip hop’s rhythmic feel with the detailed modulation, movement, and spectral complexity associated with modern drum and bass and dubstep.
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Post-Dubstep
Post-dubstep is a loosely defined wave of UK-born electronic music that grew out of dubstep but moved away from its rigid 140 BPM wobble-bass formula. It keeps the bass-weight, sound-system focus, and rhythmic syncopation of dubstep and UK garage, but folds in house and techno tempos, R&B vocal chops, ambient space, and experimental production. Typical tracks explore 120–135 BPM (not fixed at 140), use broken 2‑step/garage swing instead of 4/4, and favor detailed sound design over maximal drops. You’ll often hear hushed, intimate vocals (sampled or original), neo-soul/jazz-influenced chords, and micro-edited percussion with lots of negative space. The mood is frequently introspective, melancholic, and textural—more headphone-oriented than festival-leaning—yet still rooted in club culture.
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Synthwave
Synthwave is a retro-futurist electronic genre that revives and reimagines the sound, texture, and visual culture of 1980s film scores, television themes, arcade games, and synth-pop. Characterized by analog-style synthesizers, arpeggiated basslines, neon-soaked melodies, and gated-reverb drums, it blends nostalgia with cinematic drama. Substyles include the uplifting, driving "outrun" sound, the softer and romantic "dreamwave/chillsynth," and the heavier, horror-tinged "darksynth." Typical sound palettes reference instruments like the Roland Juno series, Yamaha DX7, Oberheim and Prophet polysynths, with drum machines such as the LinnDrum, TR-707, and 909 (or their modern emulations).
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Wonky
Wonky is a lopsided, synth-forward strain of experimental hip hop and UK bass that emerged in the late 2000s. It is defined by off-grid, swaggering drum programming, rubbery sub-bass, and brightly detuned, pitch-bent lead synths that feel as if they wobble in and out of time. Producers often work around 70–80 BPM (or 140–160 BPM in half-time), using heavy swing, microtiming, and syncopation to create a drunken, stumbling groove. Sonically, it blends the head-nod of instrumental hip hop with the sound design sensibilities of IDM, the sub-weight of dubstep, and the neon melodicism associated with Bristol’s "purple" sound. The result is music that is both club-ready and headphone-detailed: playful yet moody, maximal in color but minimal in arrangement, and distinctly characterized by elastic rhythms and glossy, detuned synth textures.
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Psychedelia
Psychedelia is a broad musical aesthetic designed to evoke, reflect, or accompany altered states of consciousness associated with psychedelic experiences. It is characterized by extended song forms, modal and drone-based harmony, exploratory improvisation, and vivid studio experimentation: tape loops, reverse recording, varispeed, phasing/flanging, saturated distortion, and wide stereo imaging. Non‑Western timbres (notably sitar and tambura), Mellotron and early synthesizers, and colorful, surreal lyric imagery are common. Emerging from mid‑1960s counterculture, psychedelia cut across rock, pop, folk, and soul, birthing a family of psych substyles while shaping the sound design, arrangement, and production playbook for progressive rock, space rock, shoegaze, and many later experimental movements.
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Alternative
Alternative is an umbrella term for non-mainstream popular music that grew out of independent and college-radio scenes. It emphasizes artistic autonomy, eclectic influences, and a willingness to subvert commercial formulas. Sonically, alternative often blends the raw immediacy of punk with the mood and texture of post-punk and new wave, adding elements from folk, noise, garage, and experimental rock. While guitars, bass, and drums are typical, production ranges from lo-fi to stadium-ready, and lyrics tend toward introspection, social critique, or surreal storytelling. Over time, “alternative” became both a cultural stance and a market category, spawning numerous substyles (alternative rock, alternative hip hop, alternative pop, etc.) and moving from underground circuits to mainstream prominence in the 1990s.
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Breaks
Breaks is a broad electronic dance music style built around syncopated breakbeat drum patterns instead of a straight four-on-the-floor kick. It emphasizes sliced, rearranged, and layered drum breaks—often sampled from classic funk, hip hop, and early electro—combined with heavy sub-bass and club-ready arrangements. As a scene and label category, “breaks” crystallized in the UK in the late 1990s out of the rave continuum, alongside big beat and later “nu skool breaks.” While tempos usually range from roughly 125–140 BPM, the defining trait is the swung, shuffling, and fragmented rhythm that drives dancers with push–pull groove rather than rigid grid-based kicks. Breaks spans a spectrum from funky, party-oriented tracks to darker, techy, bass-heavy material (often called tech breaks). Across its variants, it remains DJ-friendly, sample-savvy, and grounded in the art of drum manipulation.
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