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Description

Electronic djent is a hybrid microgenre that fuses the palm‑muted, polyrhythmic chug and extended‑range guitar vocabulary of djent with the sound design, structures, and drops of modern electronic music.

Producers and guitarists build songs around tight, syncopated low‑string riffs, then interweave synth basses, arpeggiators, glitch edits, and half‑time drops drawn from dubstep, drum & bass, and IDM. The result feels at once mechanical and cinematic: staccato guitars lock to quantized drums while side‑chained pads and digital ‘wub’ basses breathe in the spaces between the accents.

Although largely instrumental, the genre ranges from sleek, futuristic ‘chip‑djent’ and synthwave‑tinted palettes to heavier industrial and bass‑music crossovers. It is a quintessential internet‑era style: written in DAWs, shared on Bandcamp/YouTube, and refined by tight community feedback loops.


Sources: Spotify, Wikipedia, Discogs, RYM, MB, user feedback and other online sources

Is Djent A Genre?
Is Djent A Genre?
OPAL IN SKY
DJENT Musicians In A Nutshell
DJENT Musicians In A Nutshell
Bradley Hall
Djent For Dummies
Djent For Dummies
Wired Guitarist
Is Djent even music?
Is Djent even music?
Shred

History

Origins (early–mid 2010s)

Electronic djent emerged as online producers and bedroom guitarists began marrying djent’s 7/8‑string, low‑tuned polyrhythms with DAW‑centric electronic production. The rise of affordable amp sims, high‑gain IRs, and soft‑synths (Serum, Massive) enabled creators to write metal and club‑leaning bass music inside the same session. Early figureheads showed that complex djent grooves could coexist with 140 BPM half‑time ‘drops,’ glitch edits, and side‑chained atmospheres borrowed from dubstep and IDM.

Internet acceleration and stylistic branching

Platforms like SoundCloud, Bandcamp, YouTube, and guitar forums accelerated a feedback loop: isolated riff‑writers learned EDM arrangement discipline (build‑up → drop → break), while bass‑music producers adopted Meshuggah‑inspired ‘djentlets’ and polymetric grids. Sub‑flavors appeared—industrial‑leaning variants with EBM/industrial‑metal textures, ‘chip‑djent’ that folded in chiptune/nintendocore timbres, and synthwave‑tinted approaches pairing neon pads with percussive low‑string patterns.

Production aesthetics

Defining traits included: surgically tight guitars and drums locked to grids; layered electronic kicks/snares reinforcing acoustic kits; side‑chained pads that pulse between guitar hits; and bass design that alternates between real low guitars and synthesized subs/reese/wub patches. Riff ‘drops’ mirrored EDM’s impact moments, while odd meters and polymeters preserved djent’s progressive core.

2020s consolidation

By the 2020s, electronic djent had become a recognized tag across streaming platforms, with international scenes (Europe, North America, Japan, Latin America) and cross‑pollination into trap‑metal and synth‑metal. The style remains largely DIY and instrumental, thriving on collaborative singles, split EPs, and producer‑guitarist projects rather than traditional band lineups.

How to make a track in this genre

Tuning, groove, and tempo
•   Use 7–9‑string guitars (common tunings around Drop F#, Drop E, or Drop G). Aim for 120–150 BPM with a half‑time feel for EDM‑style drops. Build grooves from polymeters (e.g., 4/4 drums with a 5‑ or 7‑beat guitar ostinato) and accent displacement.
Riff design
•   Combine palm‑muted low‑string staccato (tight gate) with occasional open‑string ‘barks’ and percussive ghost notes. Write short motifs that can be looped and reharmonized across sections. Think in 1–2‑bar cells that can be glitched, reversed, or stutter‑edited.
Electronic layer
•   Sound design: pair the guitar’s low fundamentals with synthesized subs (sine or reese), midrange ‘wubs,’ and arpeggiated lead plucks. Use sidechain compression keyed from the kick/snare or a ghost trigger so pads breathe between chugs. •   Drums: hybrid kits (acoustic samples + electronic layers). A punchy kick (50–60 Hz sub + 100–120 Hz thump) and a snare with transient snap and a short plate work well. Add occasional DnB fills, glitch rolls, and EDM risers/impacts for transitions.
Harmony and melody
•   Favor modal centers (Dorian, Phrygian, Locrian colors) and quartal/cluster voicings layered with synth pads. Use lead guitars or synths for melodic hooks—simple, singable phrases that return after drops.
Arrangement
•   Borrow EDM macro‑form: intro → build → DROP (guitar/bass hit section) → break/atmosphere → second build → bigger DROP → outro. Automate filters, noise, and reverb to create lift into each impact.
Tone and mix
•   Guitar: high‑gain amp sim + tight overdrive boost, fast gate, and modern IRs. Keep low end controlled so it complements (not masks) the sub‑synth. Use transient shaping for kicks/snares; multiband sidechain the rhythm bus to the kick. Target a competitive but breathable master; prioritize transient impact over sheer loudness.
Djent For Beginners!
Djent For Beginners!
Steve Terreberry
How to Djent in 30 seconds #shorts
How to Djent in 30 seconds #shorts
Nik Nocturnal
9 tips to make a Djent/Ambient song (ambient djent lesson with TAB) - DIGITECH RP360 XP
9 tips to make a Djent/Ambient song (ambient djent lesson with TAB) - DIGITECH RP360 XP
Jonas Tamas
Tim Henson Explain "How to get an instrumental djent"
Tim Henson Explain "How to get an instrumental djent"
Midnight Groove

Top albums

The Underking (From Absolum)
The Underking (From Absolum)
Young, Benjamin, Milk & Bone, Radelet, Ruth, Nora Kelly Band, Patton, Mike, Radelet, Ruth, Milk & Bone, Nora Kelly Band, Bredin, Nicolas, Lopes, Tee, Cruyssen, van der, Yann, Gómez, Pablo, Lanza, Thomas, White Owls Inc., Coker, Gareth, Young, Benjamin, Gordon, Mick, Nicolas Gueguen, Koshiro, Yūzō, Pentadrangle, Ninmark, Dominic, Gallego, Rémi, Algorithm, The, Various Artists, Radelet, Ruth, Walker, Nat, Miller, Adam, Young, Benjamin, Lopes, Tee, Gómez, Pablo, Lanza, Thomas, Lopes, Tee, Nora Kelly Band, Poole, Simon, Lopes, Tee, Bialo, Sean, Young, Jonathan, Moukala, Alex, Bezugly, Ilya, Algorithm, The, sergeeo, Ferran, Guillaume, Lopes, Tee, Various Artists, Ferran, Guillaume, Lopes, Tee, Coker, Gareth, Lopes, Tee, Bialo, Sean, Lopes, Tee, One, Andrew, Bialo, Sean
Everything Is Going to Be Okay
Everything Is Going to Be Okay
Mick Gordon
DOOM: Original Game Soundtrack
DOOM: Original Game Soundtrack
Gordon, Mick, Soule, Jeremy, Various Artists, Sencit, FJØRA, Finishing Move Inc., Zur, Inon, Zur, Inon, Various Artists, Soule, Jeremy, Gordon, Mick, Licht, Daniel, Soule, Jeremy, Derrick, Brad, Derrick, Brad, Yanagi, Masatoshi, Various Artists, Yanagi, Masatoshi, Derrick, Brad, Sencit, Lady Blackbird, Various Artists, Soule, Jeremy, Licht, Daniel, Soule, Jeremy, Tardif, Frédéric, Soule, Jeremy, Licht, Daniel, Licht, Daniel, Derrick, Brad, Carter, Lynda, Zur, Inon, Zur, Inon, Gordon, Mick, Soule, Jeremy, Soule, Jeremy, Yanagi, Masatoshi, Copilot Strategic Music + Sound, Spank, Soule, Jeremy, Derrick, Brad, Malukah, Derrick, Brad, Various Artists, Derrick, Brad, Zur, Inon, Derrick, Brad, Zur, Inon, Takada, Masafumi, Soule, Jeremy, Zur, Inon, Soule, Jeremy, Various Artists, Zur, Inon, Afro Celt Sound System, Various Artists, Zur, Inon, Soule, Jeremy, Various Artists, Gordon, Mick, Copilot Strategic Music + Sound, Gordon, Mick, Soule, Jeremy, Various Artists, Zur, Inon, Zur, Inon, Derrick, Brad, Soule, Jeremy, Various Artists, Soule, Jeremy, Various Artists, Derrick, Brad, Derrick, Brad, Sencit, Howard, Samantha, Haqq, Zur, Inon, Various Artists, Licht, Daniel, Various Artists, Zur, Inon, London Symphony Orchestra, Zur, Inon, Various Artists, Heberling, Eric, Various Artists, Gordon, Mick, Various Artists, London Symphony Orchestra, London Voices, Zur, Inon, Copilot Strategic Music + Sound, Spank, Soule, Jeremy, Soule, Jeremy
LawBreakers (Original Game Soundtrack)
LawBreakers (Original Game Soundtrack)
Mick Gordon
Digital Twin
Digital Twin
Last Chance To Reason

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