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Ambient
Ambient is a form of electronic and electroacoustic music that prioritizes tone, atmosphere, and texture over conventional song structures and rhythmic drive. It typically features slow-moving harmonies, sustained drones, gentle timbral shifts, and extensive use of space and silence. Rather than drawing attention to itself through hooks or beats, ambient is designed to be as ignorable as it is interesting, rewarding both background listening and focused immersion. Artists often employ synthesizers, samplers, tape loops, field recordings, and subtle acoustic instruments, with reverb and delay creating a sense of place. Substyles range from luminous, consonant soundscapes to darker, more dissonant atmospheres.
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Art Pop
Art pop is a strand of pop music that treats the pop song as a canvas for high-concept ideas, experimental techniques, and cross-media aesthetics. It marries accessible melodies and hooks with the visual culture of art schools, the conceptual rigor of the avant-garde, and the studio-as-instrument ethos. Sonically, art pop favors eclectic instrumentation (synths, orchestral timbres, guitars, found sounds), unusual song forms, and sophisticated harmony. It often employs collage, musique concrète–like textures, and theatrical vocal delivery while still keeping a pop-facing surface. Beyond sound, art pop is deeply visual and conceptual: albums are framed as coherent artworks, stagecraft and video are integral, and lyrics tend toward intertextuality, character work, irony, and social commentary. The result is pop that is both immediate and idea-driven.
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Avant-Folk
Avant-folk is a strand of folk music that applies avant-garde, experimental, and modernist techniques to traditional song forms, instrumental vocabularies, and storytelling. It retains acoustic timbres and folk modalities while embracing unusual tunings, extended techniques, drones, free improvisation, tape collage, and nonstandard song structures. The result is music that sounds rooted and ancient yet exploratory and boundary-pushing, often intimate in texture but radical in form.
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Bedroom Pop
Bedroom pop is an internet-native, DIY strain of pop and indie music characterized by intimate vocals, gentle melodies, and home-recorded production. Artists typically write, record, and mix their songs in domestic spaces using affordable software and minimal gear. Sonically, it blends indie pop and dream pop with lo-fi textures, soft rock chords, and understated electronic beats. The focus is on a confessional, diaristic tone—often whispery or close-mic’d—paired with warm saturation, tape hiss, and nostalgic timbres. Distribution thrives on platforms like YouTube, SoundCloud, and Bandcamp, where self-released tracks can spread virally.
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Breakcore
Breakcore is a high-intensity electronic music genre built around hyper-edited breakbeats, extreme dynamics, and a deliberately transgressive, collage-like approach to sampling. It prioritizes rhythmic complexity, abrupt structural shifts, and heavy sound design over smooth continuity. Typical tempos range from 160 to 220 BPM (and beyond), with the Amen break, Think break, and other classic breakbeats chopped into micro-fragments, re-sequenced, and processed with distortion, compression, and glitch edits. The palette freely fuses elements from jungle and drum and bass with gabber kicks, industrial noise, classical or choral snippets, ragga vocals, metal guitar samples, and odd-meter patterns. More than a single “sound,” breakcore is a methodology: confrontational energy, maximalist editing, and anti-formalist structures that often subvert dance-music expectations. It thrives in DIY scenes, warehouse parties, and netlabel cultures, where forward-pushing experimentation and boundary-blurring sampling are central values.
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Deconstructed Club
Deconstructed club is an experimental approach to dance music that dismantles the usual club structures (steady four-on-the-floor kicks, predictable breakdowns, and genre-pure palettes) and rebuilds them as jagged, collage-like forms. It combines extreme sound design, sudden dynamic shifts, and fragmented rhythms that reference—but refuse to settle into—familiar styles like reggaeton, jersey club, grime, techno, and dancehall. The aesthetic favors abrasive textures, hyper-detailed edits, and dramatic negative space. Samples are often cut into stuttering shards, drums arrive and vanish mid-bar, and synths lurch from crystalline to corroded. The result is club music that feels physical and cathartic yet conceptually critical, foregrounding ideas of hybridity, diasporic identity, and the politics of the dance floor.
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Downtempo
Downtempo is a mellow, groove-oriented branch of electronic music characterized by slower tempos, plush textures, and a focus on atmosphere over dancefloor intensity. Typical tempos range from about 60–110 BPM, with swung or laid-back rhythms, dub-informed basslines, and warm, jazz-tinged harmonies. Stylistically, it blends the spaciousness of ambient, the head-nodding rhythms of hip hop and breakbeat, and the cosmopolitan smoothness of lounge and acid jazz. Producers often use sampled drums, Rhodes or Wurlitzer electric pianos, guitar licks with delay, and field recordings to create intimate, cinematic soundscapes. The mood spans from soulful and romantic to introspective and dusk-lit, making it a staple of after-hours listening, cafes, and relaxed club back rooms.
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Drill And Bass
Drill and bass is a hyperkinetic, experimental offshoot of drum and bass that pushes breakbeat programming to virtuosic extremes. It retains jungle and drum and bass tempos and break sources but treats them as malleable material: chopped into millisecond slices, re-sequenced into labyrinthine patterns, and processed with time-stretching, pitch-shifting, and digital artifacts. Emerging in the UK in the mid-to-late 1990s, the style overlaps with IDM in its producer-forward, studio-as-instrument mindset. Rapid, dazzling drum edits, elastic bass lines (often acidic or Reece-like), and sudden left turns in texture or meter are hallmarks. Rather than dancefloor functionality, drill and bass prioritizes audacious programming, restless variation, and an often playful, zany sense of sonic mischief.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Eai
EAI (Electroacoustic Improvisation) is a largely quiet, reductionist form of free improvisation in which musicians sculpt sound in real time using electronics, extended techniques, and the ambient characteristics of the room itself. Instead of melody, harmony, or steady pulse, the music focuses on texture, timbre, micro‑dynamics, and silence. Sine tones, feedback, contact microphones, tabletop guitars, and laptops often replace traditional instrumental roles. The result is an austere, highly attentive music that treats each sound—however small—as a structural event. EAI is frequently associated with the late‑1990s Tokyo onkyo scene and parallel European reductionist circles. Performances are typically intimate, with players listening as much as playing, privileging restraint, duration, and the sonic grain of materials.
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Electroacoustic
Electroacoustic music is a broad art-music tradition that integrates recorded acoustic sound and electronically generated or processed sound into coherent musical works. It privileges timbre, gesture, texture, and spatialization over conventional melody-and-harmony song forms, often employing tape manipulation, synthesis, live electronics, and computer-based signal processing. Works are frequently composed for fixed media (stereo or multichannel loudspeakers) and may also involve live performers who are transformed in real time. Concert presentation typically emphasizes spatial diffusion and immersive listening, and the repertoire spans concert works, radio pieces, installations, and soundscape compositions.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Emo
Emo is a rock subgenre that emerged from the mid-1980s Washington, D.C. hardcore punk scene as “emotional hardcore” (often shortened to emocore). It retains punk’s urgency but foregrounds confessional, vulnerable lyrics and dramatic dynamic shifts. Across its eras, emo has encompassed several distinct sounds: the intense, cathartic D.C. style; the melodic, guitar‑intricate “Midwest emo” of the 1990s; and the 2000s mainstream wave that blended emo’s lyrical candor with pop‑punk hooks (often called “emo pop”). Common musical traits include intertwining clean and overdriven guitars, intricate arpeggios and counter‑melodies, elastic song structures, and vocals that range from intimate murmurs to raw, impassioned shouts.
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Experimental
Experimental music is an umbrella term for practices that prioritize exploration, process, and discovery over adherence to established genre norms. It embraces new sound sources, nonstandard tuning systems, indeterminacy and chance operations, graphic and open-form scores, extended techniques, and technology-led sound design (tape, electronics, computers, and live processing). Rather than a single style, it is a methodology and ethos: testing hypotheses about sound, structure, and performance, often blurring boundaries between composition, improvisation, sound art, and performance art. Listeners can expect unfamiliar timbres, unusual forms, and an emphasis on how music is made as much as the resulting sound.
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Flashcore
Flashcore is an experimental, ultra-fast offshoot of hardcore techno that pushes tempo, sound design, and structural abstraction to extremes. Emerging from the French underground at the end of the 1990s, it rethinks the function of the kick drum and meter, often abandoning dance-floor regularity for fractal, hyper-detailed rhythmic design. Typical tracks range from 250 BPM into the 1000 BPM realm, emphasizing micro-edits, granular textures, spectral processing, and noise-inflected timbres. Rather than building around verse–chorus or steady 4/4 grooves, flashcore pieces are usually through‑composed, textural, and dynamic, borrowing ideas from IDM, noise, and electroacoustic music while retaining the intensity of speedcore and industrial hardcore. The aesthetic is cybernetic and futurist: cold, metallic palettes; atonal or cluster-based harmony; and a focus on tension, disorientation, and controlled chaos. It is both a club-born and art-forward practice, sitting at the intersection of hardcore rave culture and advanced sound art.
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Footwork
Footwork is a high‑tempo Chicago dance music style centered around ~160 BPM, sparse drum programming, and chopped, mantra‑like vocal samples. It is designed for competitive dance battles, so its rhythms emphasize off‑grid syncopation, rapid switch‑ups, and negative space that challenges and energizes dancers. Musically it sits between house and hip hop traditions: sub‑heavy 808/909 drums, jittery snares and claps, booming kicks, and looped fragments of soul, rap, or R&B are arranged into tense, angular patterns. Compared to juke, footwork tends to be more abstract and polyrhythmic, with fewer straight four‑on‑the‑floor passages and more broken, stuttered grooves.
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Glitch
Glitch is an experimental electronic music genre that foregrounds the sounds of technological error—digital clicks, pops, clipping, buffer underruns, CD skipping, software crashes, and bit‑reduction. Rather than hiding artifacts, producers use them as primary musical material, often arranged through extreme micro‑editing and non‑linear sequencing. Texturally, glitch spans austere minimalism to warm, hazy ambience. Rhythms tend to be fragmented and asymmetrical, with sudden cuts, stutters, and silences that create tension and negative space. The palette commonly includes sine‑tone grains, granular clouds, filtered noise, and hyper‑detailed percussive fragments, sometimes sitting over subdued drones or dub‑inflected low end. The style emerged in the late 1990s around labels such as Mille Plateaux, influenced by IDM, minimal techno, and the aesthetics of failure in digital media. It later permeated pop and beat‑driven styles through sound‑design techniques that evoke imperfection and transience.
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Glitch Pop
Glitch pop is a strain of pop music that foregrounds digital errors and micro-edits as expressive hooks, fusing the tuneful structures of mainstream pop with the textural play of experimental electronica. Producers chop, stutter, and time-stretch vocals; sprinkle in clicks, cuts, and buffer-skip artifacts; and use bit-crushing or granular resynthesis alongside bright synths and catchy choruses. Despite its love of sonic fragmentation, the genre remains song-first: verses and choruses are clearly defined, melodies are memorable, and harmonies tend to be consonant. The friction between pristine songwriting and intentionally broken sound design creates a delicate, intimate, and often melancholic shimmer that feels both futuristic and warmly human.
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Hip Hop
Hip hop is a cultural and musical movement that emerged from Black, Latino, and Caribbean communities, centering around rapping (MCing), DJing/turntablism, sampling-based production, and rhythmic speech over beats. It prioritizes groove, wordplay, and storytelling, often reflecting the social realities of urban life. Musically, hip hop is built on drum-centric rhythms (from breakbeats to 808 patterns), looped samples, and bass-forward mixes. Lyrically, it ranges from party anthems and braggadocio to political commentary and intricate poetic forms, with flow, cadence, and rhyme density as core expressive tools. Beyond music, hip hop encompasses a broader culture, historically intertwined with graffiti, b-boying/b-girling (breakdance), fashion, and street entrepreneurship, making it both an art form and a global social language.
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Hyperpop
Hyperpop is an internet-native pop movement known for its maximalist sound design, pitch-shifted vocals, and frenetic genre collisions. It exaggerates pop tropes—ultra-bright synths, hard-clipping drums, sugary hooks—then smashes them together with elements of club music, trap, and experimental electronica. The style favors hyper-synthetic timbres, extreme processing (auto‑tune, formant shifting, heavy sidechaining, distortion), and abrupt structural left turns. Lyrically, it swings between irreverent internet humor and disarmingly sincere confessions, often reflecting online identity, queerness, and hyper-modern life. Although diverse, the common thread is a playful, self-aware push of pop to surreal, high-saturation extremes.
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Hypnagogic Pop
Hypnagogic pop is a late‑2000s microgenre of lo‑fi pop that evokes the hazy, half‑awake feeling between sleep and consciousness. Artists fold fragments of 1970s–1990s mass‑media memory—VHS textures, TV idents, soft rock hooks, and mall‑era synths—into dreamy songs obscured by tape hiss, reverb, and analog wobble. The style blends retro synth-pop, yacht/soft rock, new age pads, and ambient drift with indie pop songcraft. Its mood is nostalgic and melancholic yet warmly intimate, as if hearing familiar pop refracted through worn cassettes and fading broadcast signals.
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Idm
IDM (often expanded as "Intelligent Dance Music") is a strand of experimental electronic music that applies the sound palette and production methods of club genres to listening-focused, often home-oriented works. It favors intricate rhythm programming, unusual time signatures, and richly textured sound design, blending ambient atmospheres with techno’s pulse, electro’s syncopation, and breakbeat’s fragmentation. The music often de-emphasizes the dancefloor in favor of headphone detail, algorithmic structure, and timbral exploration. The term itself is contentious—many artists rejected the "intelligent" label—yet it became a convenient tag for the early- to mid‑1990s cluster of Warp, Rephlex, and related scenes that foregrounded complexity, abstraction, and emotional ambiguity.
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Indie Pop
Indie pop is a melodic, DIY-rooted branch of alternative music that blends the immediacy of pop songwriting with the independence and aesthetics of underground scenes. It typically features jangly, clean-toned guitars, tuneful bass lines, compact song structures, and intimate, literate lyrics that balance sweetness with subtle melancholy. The sound often leans toward bright chord progressions, earworm choruses, and understated production, favoring charm and personality over gloss. Culturally, indie pop is tied to small labels, fanzines, and community radio, with influential scenes and imprints such as Postcard, Sarah, and Creation laying the groundwork for its global diffusion.
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Indie Rock
Indie rock is a guitar-centered rock music movement defined as much by its independent production and DIY ethos as by specific sonic traits. Early practitioners worked outside major-label systems, distributing music via small labels, college radio, and fanzines, which fostered a culture of experimentation and community. Sonically, indie rock ranges from jangly, melodic songs to abrasive noise-leaning textures, from lo-fi home recordings to meticulously arranged studio works. Hallmarks include inventive song structures, literate or introspective lyrics, and a willingness to blend elements of punk, post-punk, folk rock, and psychedelia. Over time, the term has come to describe both an approach to making music and the broad cluster of styles that grew from the independent rock underground.
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Indietronica
Indietronica is a hybrid of indie rock/pop songwriting and electronic music production. It blends guitars, bass, and live vocals with drum machines, samplers, soft-synths, and laptop-based sequencing, often favoring intimate, breathy vocal deliveries and hooky melodic lines. The sound typically features crisp programmed beats, warm analog-style synths, glitchy micro-edits, and dreamy pads, with arrangements that move between reflective verses and euphoric, danceable choruses. Lyrics lean toward introspection and romance, while production aesthetics range from lo‑fi bedroom textures to polished, club‑ready gloss.
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Instrumental Hip Hop
Instrumental hip hop is a producer-driven form of hip hop that foregrounds beats, textures, and sampling rather than rapping. It typically centers on loop-based drum patterns, chopped samples from soul, jazz, funk, and library records, and a head‑nodding groove designed for deep listening as much as for DJs and MCs. The style emphasizes rhythm, timbre, and mood—swinging drums, dusty vinyl crackle, and melodic fragments treated as musical motifs. While rooted in classic boom bap aesthetics, instrumental hip hop ranges from minimal and meditative to densely collaged and psychedelic, reflecting both crate-digging traditions and studio experimentation.
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Jersey Club
Jersey club is a high-energy, club-oriented dance music from Newark, New Jersey that evolved in the early 2000s. It is known for punchy three-kick patterns, chopped vocal stabs, stop‑and‑go drops, and a relentless, call‑and‑response party ethos. Typically around 130 BPM, the sound blends house and breakbeat drum programming with hip‑hop sampling aesthetics. Producers often flip R&B hooks, sprinkle in signature effects (notably the "bed squeak" timbre popularized in 2000s rap), and build arrangements around short, repeatable phrases designed for coordinated dance routines.
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Midwest Emo
Midwest emo is a regionally rooted branch of emo that emerged in the American Midwest during the 1990s. It is distinguished by clean, interlocking "twinkly" guitar lines, melodic bass counterpoint, and dynamic, often understated drumming. The style blends the confessional lyricism and DIY ethos of emo with the delicacy and clarity of indie rock, plus the rhythmic and harmonic playfulness of math rock. Vocals tend to be intimate and conversational, while arrangements favor open guitar voicings (add9/sus2), arpeggios, and intricate two‑guitar interplay over high‑gain distortion. While associated with college towns and basement shows, Midwest emo’s influence has spread widely, shaping subsequent waves of emo and inspiring cross‑genre borrowing from indie rock to emo rap.
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Noise
Noise is an experimental music genre that uses non-traditional sound sources, distortion, feedback, and extreme dynamics as primary musical materials. Instead of emphasizing melody, harmony, or conventional rhythm, it focuses on texture, density, timbre, and the physical presence of sound. Practitioners sculpt saturated walls of sound, piercing feedback, metallic clatter, contact-mic scrapes, tape hiss, and electronic interference into works that can be confrontational or meditative. Performances often highlight process and immediacy—improvisation, body movement, and site-specific acoustics—while recordings can range from lo-fi cassette overload to meticulously layered studio constructions. Though rooted in early avant-garde ideas, the genre coalesced as a distinct practice in the late 1970s and 1980s, especially through Japan’s ‘Japanoise’ scene, and subsequently influenced numerous styles across industrial, punk-adjacent, and experimental electronic music.
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Onkyo
Onkyo (also called onkyō-kei) is a Japanese approach to experimental, electroacoustic improvisation that centers on extremely quiet dynamics, sparse gestures, and the amplification of minute sonic events. Rather than focusing on melody, harmony, or pulse, it treats sound itself—hiss, hum, feedback, room tone, and the grain of instruments—as the primary material. Performers often use no-input mixing boards, sine-wave samplers, laptops, contact microphones, and extended instrumental techniques to reveal fragile textures and near-silences. Long stretches of space and restraint invite deep listening, making the acoustic qualities of the venue and the audience’s presence integral to the music.
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Plunderphonics
Plunderphonics is a sample-based music practice in which new compositions are made entirely or predominantly from pre‑existing recordings. Rather than using short, unrecognizable snippets as texture, plunderphonic works foreground recognizable materials—pop hits, classical excerpts, commercials, voice-overs—and transform them through juxtaposition, layering, pitch-shifting, time-stretching, and collage. Coined by Canadian composer John Oswald in the mid‑1980s, the term names both a technique and a critical stance that questions authorship, originality, and ownership in the age of reproducible media. Plunderphonics often functions as cultural commentary or satire, drawing attention to how meaning changes when familiar sounds are recontextualized. Stylistically, it ranges from dense cut‑up cacophony to groove-oriented rearrangements that remain danceable and accessible.
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Sound Art
Sound art is an interdisciplinary practice that treats sound itself as the primary artistic material, often prioritizing listening, space, and context over conventional musical form. It commonly appears as installations, sculptures, site‑specific works, and conceptual pieces presented in galleries, museums, and public spaces rather than on a traditional stage. Rather than focusing on melody, harmony, or beat, sound art emphasizes timbre, texture, perception, and spatialization. Works may use field recordings, environmental sound, feedback, room acoustics, silence, psychoacoustic phenomena, or generative and interactive systems. The listener’s movement, the architecture, and the social environment frequently become integral to the piece, encouraging attentive, situation‑based listening.
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Sound Collage
Sound collage is a practice and genre that assembles disparate recorded sounds—speech, field recordings, musical fragments, noise, and media detritus—into a new, cohesive work. It treats recorded sound as raw material to be cut, layered, looped, juxtaposed, and transformed, often privileging texture, timbre, and context over conventional melody and harmony. Emerging from mid‑century tape and electroacoustic experiments, sound collage spans avant‑garde, popular, and club contexts, ranging from radical tape splices to sample‑dense pop and hip‑hop. Because it recontextualizes existing audio, it can be narrative, political, archival, or purely abstract—oscillating between documentary and dreamlike mosaic.
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Melodding was created as a tribute to
Every Noise at Once
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