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Artists
Electronic
Artists
Electronic
Two Fingers
2009–2020
·
3 albums
Listen
2
/5
Genres
Dark Clubbing
Dark clubbing is a contemporary, internet-spread club aesthetic that blends the physical energy of techno and EBM with the shadowy atmosphere of darkwave and post‑punk. Typically mid‑tempo to driving (roughly 115–130 BPM), it favors pounding four‑to‑the‑floor kicks, gritty bass synths, cold synthetic textures, and reverb‑soaked vocals. The result is dance music that feels nocturnal and cinematic—equally suited to smoke‑filled basements and late‑night drives. Although it borrows heavily from older traditions (industrial, electro, goth/EBM club culture), dark clubbing cohered as a playlist‑ and DJ‑driven micro‑scene in the late 2010s, unified more by shared mood, sound design, and visual aesthetic (neon noir, chrome, leather, shadow) than by rigid formal rules.
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Drumstep
Drumstep is a hybrid of drum and bass and dubstep that keeps the high energy and bass design of dubstep while adopting the tempo and rhythmic vocabulary of drum and bass. Typically written around 170–176 BPM but felt in halftime, drumstep places the snare on beat 3, creating a loping, head-nodding feel while preserving the pace and tension of fast DnB. Sound design favors aggressive midrange basses (reese variations, growls, wubs), heavy sub-bass, crisp snares, and densely syncopated hi-hats and percussion. In DJ contexts, drumstep bridges 140 BPM dubstep and 174 BPM drum and bass, allowing seamless genre-switching within high-energy sets. It’s punchy, festival-ready, and often minimal melodically, focusing on impact, groove, and sound design fireworks.
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Electronic Djent
Electronic djent is a hybrid microgenre that fuses the palm‑muted, polyrhythmic chug and extended‑range guitar vocabulary of djent with the sound design, structures, and drops of modern electronic music. Producers and guitarists build songs around tight, syncopated low‑string riffs, then interweave synth basses, arpeggiators, glitch edits, and half‑time drops drawn from dubstep, drum & bass, and IDM. The result feels at once mechanical and cinematic: staccato guitars lock to quantized drums while side‑chained pads and digital ‘wub’ basses breathe in the spaces between the accents. Although largely instrumental, the genre ranges from sleek, futuristic ‘chip‑djent’ and synthwave‑tinted palettes to heavier industrial and bass‑music crossovers. It is a quintessential internet‑era style: written in DAWs, shared on Bandcamp/YouTube, and refined by tight community feedback loops.
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Halftime
Halftime is a bass‑music subgenre built around drum and bass’ 170 BPM engine but written with a hip‑hop/trap‑like half‑time groove. Producers either write at 160–174 BPM with the snare landing on beat 3, or at 80–90 BPM and double-time the sound design and phrasing. The style emphasizes subweight, sparse but heavy drums, and intricate, neuro‑influenced sound design. It borrows the swing, swagger, and negative space of hip hop while retaining the sound-design complexity of drum and bass and dubstep. The result is a head‑nod, low‑slung feel that still translates powerfully on big systems.
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Post-Dubstep
Post-dubstep is a loosely defined wave of UK-born electronic music that grew out of dubstep but moved away from its rigid 140 BPM wobble-bass formula. It keeps the bass-weight, sound-system focus, and rhythmic syncopation of dubstep and UK garage, but folds in house and techno tempos, R&B vocal chops, ambient space, and experimental production. Typical tracks explore 120–135 BPM (not fixed at 140), use broken 2‑step/garage swing instead of 4/4, and favor detailed sound design over maximal drops. You’ll often hear hushed, intimate vocals (sampled or original), neo-soul/jazz-influenced chords, and micro-edited percussion with lots of negative space. The mood is frequently introspective, melancholic, and textural—more headphone-oriented than festival-leaning—yet still rooted in club culture.
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Tearout Brostep
Tearout brostep is a hyper-aggressive strain of brostep that emphasizes violently modulated midrange basses, high-impact drops, and rapid-fire switch‑ups. It typically runs at 140–150 BPM in half‑time, pairing chest‑punching snares with seismic subs and screeching or growling lead basses. Producers lean heavily on advanced wavetable/FMX sound design, serial resampling, multiband distortion, OTT-style compression, and tight sidechaining to create a wall of kinetic, metallic energy. Arrangements often feature cinematic intros, tension‑building risers, and whiplash-inducing call‑and‑response bass phrases designed for headbanging festival crowds.
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Weightless
Weightless is a minimalist, beatless offshoot of grime and UK club music that emphasizes negative space, texture, and atmospherics over traditional drum patterns. Rather than driving on a kick–snare grid, tracks hover at grime-adjacent tempos while using sub-bass swells, icy pads, atonal stabs, and carefully placed percussive flickers. The result feels suspended and disorienting—dense in sound design yet sparse in rhythm—creating a floating, zero-gravity sensation. The style foregrounds sound design and spatial mixing: long decays, reverb tails, and silence are treated as compositional elements. It’s club-informed but introspective, often sitting between ambient, experimental electronic music, and deconstructed grime.
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Halftime Dnb
Halftime DnB is a bass-focused offshoot of drum and bass that retains DnB’s tempo (typically 170–174 BPM) but places the drums in a half-time grid, creating the feel of 85–87 BPM. The result is a spacious, head‑nod swing that blends the sound design intensity of DnB with the groove logic of hip hop and trap. Producers emphasize heavyweight sub lines, neuro-influenced bass design, and skeletal, syncopated drum patterns (kicks and 808s up front, snares landing hard on beat three). Texture and negative space are integral, with percussion details, foley, and minimal melodic fragments carrying the narrative. The style sits naturally between club systems and headphone listening, often occupying the same ecosystems as UK bass, the autonomic/leftfield DnB continuum, and the LA beat scene.
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Neurohop
Neurohop is a bass music subgenre that fuses the intricate, high-tech sound design and tense atmospheres of neurofunk with the swagger, swing, and groove of hip hop and glitch-hop tempos. Typically sitting around 90–115 BPM (often felt as halftime), it emphasizes surgically sculpted mid-bass lines, resampled textures, and precision drum programming. The result is music that is simultaneously head‑nodding and highly technical, pairing hip hop’s rhythmic feel with the detailed modulation, movement, and spectral complexity associated with modern drum and bass and dubstep.
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Downtempo Bass
Downtempo bass is a modern electronic style that fuses the relaxed pacing and texture-first focus of downtempo with the sound‑design intensity and low‑frequency weight of contemporary bass music. Typically sitting around 70–100 BPM (or 140–200 BPM felt in halftime), it features sub‑heavy, sculpted bass lines, crisp but unhurried drums, and spacious, cinematic atmospheres. Producers draw from ambient pads, world/organic instrumentation, and field recordings, then anchor these timbres with dubstep‑informed subs, glitchy ear‑candy, and hip‑hop/halftime grooves. The result is music that can be both meditative and body‑moving: intimate in texture yet powerful on a sound system, equally at home in headphones, yoga/downtempo gatherings, and late‑night bass stages.
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Experimental Bass
Experimental bass is a left‑field branch of contemporary bass music that prioritizes sound design, unusual rhythms, and non‑standard song structures over traditional drops and formulas. Built on cavernous sub‑bass and halftime grooves, it pulls equally from dubstep’s low‑end weight, glitch hop’s cut‑up editing, and IDM’s exploratory mindset. Producers lean into resampling, granular and FM synthesis, spectral processing, and heavy use of space (silence, gating, and extreme dynamics) to craft ultra-detailed, often psychedelic textures. The result is bass music that feels tactile and three‑dimensional: lurching grooves, asymmetrical motifs, and cinematic soundscapes that reward close listening while still moving a dancefloor.
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Hybrid Trap
Hybrid trap is an EDM subgenre that fuses Southern hip hop–derived trap rhythms and 808 low end with the sound-design intensity and drop-centric structure of dubstep and electro house. It typically runs at 75/150 BPM in a halftime feel, features skittering hi-hats and snare/clap hits on beat three, and pairs punchy 808 kick–sub combos with midrange growls, reese basses, screeches, and cinematic brass stabs. Producers lean heavily on modern synthesis, resampling, and aggressive processing (distortion, multiband compression, OTT) to craft dynamic, call-and-response drops suited to festival stages. Compared with “classic” EDM trap, hybrid trap places greater emphasis on dubstep-like bass design, complex fills, and theatrical builds, while retaining trap’s swaggering grooves and minimalistic, percussive motifs.
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Neurostep
Neurostep is a hybrid subgenre that merges the sound‑design intensity of neurofunk drum & bass with the halftime groove and weight of dubstep. Typically sitting around 140 BPM (sometimes 150), it emphasizes intricate, constantly morphing bass timbres, razor‑edged transients, and tightly engineered drops. Compared to classic dubstep, neurostep is less about sparse wobble basses and more about complex, resampled, FM/phase‑modulated bass layers that evolve bar by bar. The drums are punchy and surgical—kicks carve through dense low‑end, snares land hard on the third beat, and ghosted percussion and glitch fills keep momentum between phrases. Its overall aesthetic is dark, technical, and cinematic: dystopian atmospheres, granular textures, and call‑and‑response bass motifs are common, while breakdowns often showcase sound‑design detail and tension before a precision‑engineered drop.
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Dubstep
Dubstep is a bass‑centric electronic dance music genre that emerged in South London in the early 2000s. It is typically around 140 BPM and is defined by a half‑time rhythmic feel, sub‑heavy basslines, sparse yet impactful drums, and a strong emphasis on space, tension, and sound system weight. Hallmark traits include syncopated kick patterns, snares on the third beat of the bar, swung/shuffly hi‑hats inherited from UK garage, and modulated low‑frequency bass (“wobbles”) shaped with LFOs, filters, and distortion. Influences from dub reggae (echo, delay, and minimalism), jungle/drum & bass (bass science and sound system culture), and 2‑step garage (rhythmic swing and shuffles) are central. The style ranges from deep, meditative “dub” aesthetics (often called deep dubstep) to more aggressive, midrange‑driven variants that later informed brostep and festival bass. Atmosphere, negative space, and subwoofer translation are as important as melody or harmony.
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Glitch
Glitch is an experimental electronic music genre that foregrounds the sounds of technological error—digital clicks, pops, clipping, buffer underruns, CD skipping, software crashes, and bit‑reduction. Rather than hiding artifacts, producers use them as primary musical material, often arranged through extreme micro‑editing and non‑linear sequencing. Texturally, glitch spans austere minimalism to warm, hazy ambience. Rhythms tend to be fragmented and asymmetrical, with sudden cuts, stutters, and silences that create tension and negative space. The palette commonly includes sine‑tone grains, granular clouds, filtered noise, and hyper‑detailed percussive fragments, sometimes sitting over subdued drones or dub‑inflected low end. The style emerged in the late 1990s around labels such as Mille Plateaux, influenced by IDM, minimal techno, and the aesthetics of failure in digital media. It later permeated pop and beat‑driven styles through sound‑design techniques that evoke imperfection and transience.
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Idm
IDM (often expanded as "Intelligent Dance Music") is a strand of experimental electronic music that applies the sound palette and production methods of club genres to listening-focused, often home-oriented works. It favors intricate rhythm programming, unusual time signatures, and richly textured sound design, blending ambient atmospheres with techno’s pulse, electro’s syncopation, and breakbeat’s fragmentation. The music often de-emphasizes the dancefloor in favor of headphone detail, algorithmic structure, and timbral exploration. The term itself is contentious—many artists rejected the "intelligent" label—yet it became a convenient tag for the early- to mid‑1990s cluster of Warp, Rephlex, and related scenes that foregrounded complexity, abstraction, and emotional ambiguity.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Bass Music
Bass music is an umbrella category that emphasizes heavy, foregrounded low‑frequency content—whether a booming kick drum, a sub‑bassline, or both. It spans electronic dance music and hip hop lineages from the 1980s onward and is less about one fixed rhythm than about putting the bass spectrum at the center of the mix. Producers typically sculpt the bass using synthesizers, samplers, and drum machines—famously the Roland TR‑808—along with modern soft synths and sub‑enhancement tools. Because it is a broad label, bass music can range from half‑time hip hop swing to four‑on‑the‑floor house pulses and breakbeat frameworks, but in every case the arrangement, sound design, and mix are built to make the low end the driving force.
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Electro
Electro is an early 1980s machine-funk style built around drum machines (especially the Roland TR-808), sequenced basslines, and a futuristic, robotic aesthetic. It emphasizes syncopated rhythms, sparse arrangements, and timbres drawn from analog and early digital synthesizers. Vocals, when present, are often delivered via vocoder or rap-style chants, reinforcing a sci‑fi, cyborg persona. Electro’s grooves powered breakdance culture, and its sonic palette—crisp 808 kicks, snappy snares, dry claps, cowbells, and squelchy bass—became foundational to later techno and bass music.
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Hip Hop
Hip hop is a cultural and musical movement that emerged from Black, Latino, and Caribbean communities, centering around rapping (MCing), DJing/turntablism, sampling-based production, and rhythmic speech over beats. It prioritizes groove, wordplay, and storytelling, often reflecting the social realities of urban life. Musically, hip hop is built on drum-centric rhythms (from breakbeats to 808 patterns), looped samples, and bass-forward mixes. Lyrically, it ranges from party anthems and braggadocio to political commentary and intricate poetic forms, with flow, cadence, and rhyme density as core expressive tools. Beyond music, hip hop encompasses a broader culture, historically intertwined with graffiti, b-boying/b-girling (breakdance), fashion, and street entrepreneurship, making it both an art form and a global social language.
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Dance
Dance (as a broad, mainstream club- and radio-oriented style) is pop-leaning music designed primarily for dancing, characterized by steady, driving beats, catchy hooks, and production that translates well to nightclubs and large sound systems. It emerged after disco, blending four-on-the-floor rhythms with electronic instrumentation and pop songwriting, and it continually absorbs elements from house, techno, Hi-NRG, synth-pop, and later EDM. Tempos commonly fall between 110–130 BPM, vocals often emphasize memorable choruses, and arrangements are structured for both club mixing and mass appeal.
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Experimental
Experimental music is an umbrella term for practices that prioritize exploration, process, and discovery over adherence to established genre norms. It embraces new sound sources, nonstandard tuning systems, indeterminacy and chance operations, graphic and open-form scores, extended techniques, and technology-led sound design (tape, electronics, computers, and live processing). Rather than a single style, it is a methodology and ethos: testing hypotheses about sound, structure, and performance, often blurring boundaries between composition, improvisation, sound art, and performance art. Listeners can expect unfamiliar timbres, unusual forms, and an emphasis on how music is made as much as the resulting sound.
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Pop
Pop is a broad, hook-driven style of popular music designed for wide appeal. It emphasizes memorable melodies, concise song structures, polished vocals, and production intended for radio, charts, and mass media. While pop continually absorbs elements from other styles, its core remains singable choruses, accessible harmonies, and rhythmic clarity. Typical forms include verse–pre-chorus–chorus, frequent use of bridges and middle-eights, and ear-catching intros and outros. Pop is not defined by a single instrumentation. It flexibly incorporates acoustic and electric instruments, drum machines, synthesizers, and increasingly digital production techniques, always in service of the song and the hook.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Show all 24 genres
Albums
2020
1
/5
Fight! Fight! Fight!
Two Fingers
Halftime
Dubstep
Electronic
2012
2
/5
Stunt Rhythms
Two Fingers
Halftime
Electro
Electronic
2009
2
/5
Instrumentals
Two Fingers
Weightless
Dubstep
Electronic
Similar artists
3
/5
Alix Perez
Halftime Dnb
Dubstep
Drum And Bass
2
/5
Current Value
Darkstep
Neurofunk
Drum And Bass
2
/5
Xilent
Dubstep
Neurostep
Electronic
3
/5
Pegboard Nerds
Complextro
Drumstep
Dubstep
3
/5
Mr. Bill
Dubstep
Idm
Glitch Hop Edm
2
/5
KOAN Sound
Dubstep
Neurohop
Glitch Hop Edm
3
/5
Excision
Dubstep
Brostep
Electronic
3
/5
Zomboy
Bass Music
Deathstep
Drumstep
3
/5
Hudson Mohawke
Purple Sound
Electronic
Wonky
2
/5
Eprom
Dubstep
Hybrid Trap
Trap Edm
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.