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Drumstep
Artists
Drumstep
Modestep
2013
·
1 album
Listen
3
/5
Genres
Future Riddim
Future riddim is a melodic, chord-forward offshoot of riddim and dubstep that blends heavy half‑time grooves with bright, future-bass harmonies and colorful, animated sound design. Where classic riddim emphasizes repetitive syncopated bass patterns, future riddim adds expressive chord progressions, memorable leads, and glittering supersaws, creating a style that is both hard‑hitting and euphoric. Typical tracks sit around 140–150 BPM in half‑time, pairing a chesty snare on beat three with call‑and‑response bass phrases that are tightly sidechained to the kick. Sound design frequently uses vowel/formant filtering, harmonic resampling, and lush stereo layers so that each bass hit sings like a melodic instrument rather than a purely percussive hit.
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Minatory
Minatory is an extreme, experimental strain of deathstep that pushes heaviness and unpredictability to the forefront. Its hallmark is an abrasive, distorted sound palette coupled with abrupt, sometimes jarring BPM switch‑ups that can leap between halftime lurches and double‑time assaults within a single drop. Producers favor hyper-saturated basses, asymmetrical rhythms, and sudden silences or glitch edits to heighten tension. The result is a hostile, cinematic form of bass music that blends the dread of dark ambient and industrial with the impact of tearout and the rhythmic elasticity of modern dubstep.
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Drumstep
Drumstep is a hybrid of drum and bass and dubstep that keeps the high energy and bass design of dubstep while adopting the tempo and rhythmic vocabulary of drum and bass. Typically written around 170–176 BPM but felt in halftime, drumstep places the snare on beat 3, creating a loping, head-nodding feel while preserving the pace and tension of fast DnB. Sound design favors aggressive midrange basses (reese variations, growls, wubs), heavy sub-bass, crisp snares, and densely syncopated hi-hats and percussion. In DJ contexts, drumstep bridges 140 BPM dubstep and 174 BPM drum and bass, allowing seamless genre-switching within high-energy sets. It’s punchy, festival-ready, and often minimal melodically, focusing on impact, groove, and sound design fireworks.
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Deathstep
Deathstep is an extreme, horror-laden branch of dubstep that fuses the genre’s half‑time lurch and sub‑heavy sound design with the aggression, timbral brutality, and macabre aesthetics of death metal and deathcore. Typically sitting around 140–150 BPM in half‑time, it emphasizes cavernous sub bass, serrated mid‑range growls, blast‑beat‑inspired kick runs, and cinematic, dread‑building intros. Vocals—when present—often borrow from extreme metal (growls, screams) or are sampled from horror cinema to intensify the sense of menace. Compared to brostep, deathstep is darker and more oppressive, prioritizing dissonance, chromatic motion, and percussive violence over anthemics. It thrives in underground labels and SoundCloud circles, with a visual language of decay, sci‑fi horror, and occult imagery.
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Gamecore
Gamecore is an internet-native electronic microgenre that fuses the timbres, melodies, and narrative tropes of classic and modern video game music with contemporary EDM songcraft. Its palette leans heavily on chiptune waveforms (square, triangle, noise), retro console/arcade sound effects, and leitmotif-style hooks, but frames them within club-forward rhythms and sound design drawn from electro house, future bass, glitch hop, dubstep, and drum & bass. The result is a bright, kinetic, and often nostalgic sound that feels like a “boss battle” drop or a euphoric level clear. Scenes and labels tied to VGM remix culture, doujin circles, and demoscene aesthetics helped codify the style, while streamers, esports content, and indie game culture amplified its reach.
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Riddim Dubstep
Riddim dubstep is a minimalist, loop-driven branch of dubstep that emphasizes hypnotic repetition, half‑time drums, and lurching mid‑range bass motifs. Instead of flashy, constantly changing sound design, it focuses on a few tightly sculpted “wub” phrases that evolve through modulation, filtering, and subtle rhythmic variation. Rooted in UK sound‑system culture and the Jamaican concept of a reusable “riddim,” the style typically sits around 140 BPM, pairing a powerful sub with syncopated, percussive bass stabs. The overall feel is dark, bouncy, and relentlessly dance‑oriented—built for double‑drops, blends, and long DJ transitions on large rigs.
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Tearout Brostep
Tearout brostep is a hyper-aggressive strain of brostep that emphasizes violently modulated midrange basses, high-impact drops, and rapid-fire switch‑ups. It typically runs at 140–150 BPM in half‑time, pairing chest‑punching snares with seismic subs and screeching or growling lead basses. Producers lean heavily on advanced wavetable/FMX sound design, serial resampling, multiband distortion, OTT-style compression, and tight sidechaining to create a wall of kinetic, metallic energy. Arrangements often feature cinematic intros, tension‑building risers, and whiplash-inducing call‑and‑response bass phrases designed for headbanging festival crowds.
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Brostep
Brostep is a high-intensity, EDM-leaning strain of dubstep that foregrounds aggressively modulated midrange basses, dramatic builds, and arena-sized drops. Where classic UK dubstep emphasizes sub-bass weight, spaciousness, and dubwise minimalism, brostep shifts the focus to bright, distorted, and highly articulated bass sound design, often supported by festival-ready structures and glossy, loud mastering. Typical tempos sit around 140 BPM (often presented in half-time), with snare on beat 3, punchy kick patterns, and dense fills. Signature sounds include vowel/formant "talking" basses, metallic growls, comb-filtered screeches, and heavy multiband distortion, arranged in call-and-response riffs that drive the drop.
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Gaming Dubstep
Gaming dubstep is a high-energy offshoot of modern dubstep tailored for gameplay, esports highlights, and streaming content. It emphasizes explosive drops, cinematic builds, and hyper-detailed sound design that cuts through voice chat and game SFX. Typically centered around 140 BPM with a half-time groove, it blends brostep aggression, riddim simplicity, and melodic dubstep breakdowns. Producers favor bright, wide leads for anthemic choruses and gritty, midrange-focused bass timbres for drops. The result is music that feels epic and adrenalized, built to amplify on-screen action and montage pacing.
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Hybrid Trap
Hybrid trap is an EDM subgenre that fuses Southern hip hop–derived trap rhythms and 808 low end with the sound-design intensity and drop-centric structure of dubstep and electro house. It typically runs at 75/150 BPM in a halftime feel, features skittering hi-hats and snare/clap hits on beat three, and pairs punchy 808 kick–sub combos with midrange growls, reese basses, screeches, and cinematic brass stabs. Producers lean heavily on modern synthesis, resampling, and aggressive processing (distortion, multiband compression, OTT) to craft dynamic, call-and-response drops suited to festival stages. Compared with “classic” EDM trap, hybrid trap places greater emphasis on dubstep-like bass design, complex fills, and theatrical builds, while retaining trap’s swaggering grooves and minimalistic, percussive motifs.
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Briddim
Briddim is a hybrid strain of bass music that fuses the lurching, loop-driven minimalism of riddim with the high-impact, sound-design-forward aggression of brostep. It typically runs at 140–150 BPM in half-time, placing a punchy snare on beat three and driving the groove with syncopated bass stabs and call‑and‑response motifs. Compared to classic riddim, briddim foregrounds complex, highly modulated bass patches, sharp fills, and cinematic builds borrowed from brostep and tearout. The drops tend to be heavier and more varied than traditional riddim, yet remain more pattern‑centric and hypnotic than typical brostep, hence the “bridge” quality implied by the name.
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Dubstep Product
Dubstep product is a production/library music take on dubstep tailored for sync: trailers, esports broadcasts, gaming content, advertising, influencer videos, and broadcast bumpers. It takes the sound design, half‑time groove, and drop‑centric structures of UK/US dubstep (including brostep/tearout variants) and packages them into edit‑friendly cues with clean hit points, sting endings, alternate mixes, stems, and duration cuts (15/30/60 seconds). The result balances maximalist bass design with practical considerations for dialogue, sound effects, and branding overlays. Compared with club‑oriented dubstep, dubstep product favors punchy, readable arrangements, cinematic impacts, and clearly marked builds/drops that translate across headphones, TV speakers, and mobile devices.
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Glitch Hop Edm
Glitch hop EDM is a bass-heavy, midtempo offshoot of glitch and hip-hop that adopts the large-scale sound design, drops, and festival-ready structures of contemporary EDM. It typically runs around 90–115 BPM with a swung or syncopated hip-hop groove, while employing stutter edits, tape stops, bitcrushing, buffer repeats, granular chops, and intricate automation to create the characteristic "glitched" feel. Tracks often feature thick, modulated basslines; punchy, off-kilter drums; chopped vocals and foley; and harmonies that borrow from jazz, funk, and soul, all arranged in EDM-style buildups and drops.
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Hard Drum
Hard drum is a UK-born strain of percussive club music that foregrounds heavy, syncopated drums, sharp transients, and minimal melodic content. Tracks often function as DJ tools: skeletal, high-impact, and designed to generate momentum and tension on the dancefloor. Drawing on UK funky’s swing, grime’s sound-design bite, and Afro-diasporic rhythms (kuduro, batida, gqom), hard drum emphasizes tuned toms, metallic hits, hand percussion, and sub-weighted kicks over sustained chords or vocal leads. The result is a stark, propulsive style that prizes polyrhythms, negative space, and sudden drops as its main dramatic devices.
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Neurostep
Neurostep is a hybrid subgenre that merges the sound‑design intensity of neurofunk drum & bass with the halftime groove and weight of dubstep. Typically sitting around 140 BPM (sometimes 150), it emphasizes intricate, constantly morphing bass timbres, razor‑edged transients, and tightly engineered drops. Compared to classic dubstep, neurostep is less about sparse wobble basses and more about complex, resampled, FM/phase‑modulated bass layers that evolve bar by bar. The drums are punchy and surgical—kicks carve through dense low‑end, snares land hard on the third beat, and ghosted percussion and glitch fills keep momentum between phrases. Its overall aesthetic is dark, technical, and cinematic: dystopian atmospheres, granular textures, and call‑and‑response bass motifs are common, while breakdowns often showcase sound‑design detail and tension before a precision‑engineered drop.
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Bass House
Bass house is a strain of house music that pairs a four-on-the-floor groove with aggressive, highly designed basslines drawn from UK bass, bassline, and electro house. It typically runs around 124–130 BPM, emphasizing tight drum programming, swung garage-influenced shuffles, and drops centered on modulated mid-bass riffs and weighty subs. Producers favor gritty synth timbres, call-and-response bass phrases, minimal vocals (often chopped one-shots or rap ad-libs), and DJ-friendly intros/outros. The result is club-focused, high-impact music that bridges UK underground sensibilities with North American festival energy.
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Bass Trap
Bass trap is a high-energy electronic dance music style that merges trap’s halftime hip-hop drum language with festival-scale sound design. It is defined by hard-hitting 808-style sub-bass, punchy snare/clap patterns, rapid hi-hat figures, and aggressive synth or bass “growls” borrowed from modern bass music. Tracks are typically built for big drops and crowd impact, using tension-heavy builds, sudden silences, and explosive low-end releases.
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Deep Filthstep
Deep filthstep is a heavy, sub‑focused branch of dubstep that keeps the snarling mid‑range "filth" of brostep while restoring the genre’s original sense of weight, space, and darkness. It emphasizes powerful mono subs, half‑time rhythms at ~140 BPM, and sculpted growl/wobble basses that punch through a minimalist, often cinematic mix. Compared with maximalist festival brostep, deep filthstep tends to be moodier and more restrained in arrangement, letting the sub and a few carefully modulated bass layers carry the drop. Sound design is still intricate (wavetable/FMs, formant and vowel filtering, resampling), but deployed with attention to negative space and bass weight.
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Dubstep
Dubstep is a bass‑centric electronic dance music genre that emerged in South London in the early 2000s. It is typically around 140 BPM and is defined by a half‑time rhythmic feel, sub‑heavy basslines, sparse yet impactful drums, and a strong emphasis on space, tension, and sound system weight. Hallmark traits include syncopated kick patterns, snares on the third beat of the bar, swung/shuffly hi‑hats inherited from UK garage, and modulated low‑frequency bass (“wobbles”) shaped with LFOs, filters, and distortion. Influences from dub reggae (echo, delay, and minimalism), jungle/drum & bass (bass science and sound system culture), and 2‑step garage (rhythmic swing and shuffles) are central. The style ranges from deep, meditative “dub” aesthetics (often called deep dubstep) to more aggressive, midrange‑driven variants that later informed brostep and festival bass. Atmosphere, negative space, and subwoofer translation are as important as melody or harmony.
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Trap
Trap is a subgenre of hip hop that emerged from the Southern United States, defined by half-time grooves, ominous minor-key melodies, and the heavy use of 808 sub-bass. The style is characterized by rapid, syncopated hi-hat rolls, crisp rimshot/clap on the backbeat, and cinematic textures that convey tension and grit. Lyrically, it centers on street economies, survival, ambition, and introspection, with ad-libs used as percussive punctuation. Production is typically minimal but hard-hitting: layered 808s, sparse piano or bell motifs, dark pads, and occasional orchestral or choir samples. Vocals range from gravelly, staccato deliveries to melodic, Auto-Tuned flows, often using triplet cadences.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Alternative Rock
Alternative rock is a broad umbrella for guitar-based rock that emerged from the independent and college-radio scenes as a counterpoint to mainstream, commercial rock. It blends the energy and ethos of punk with the textural and songwriting experiments of post-punk, new wave, jangle pop, and noise rock, often foregrounding introspective or socially aware lyrics. Across its many strains—from the melodic minimalism of college rock to the loud-quiet-loud dynamics of grunge and the artful experimentation of Radiohead-era modernism—alternative rock prioritizes authenticity, sonic individuality, and a do-it-yourself approach. Its sound ranges from chiming, chorus-laden clean guitars to abrasive distortion and feedback, supported by straightforward rock rhythms or off-kilter grooves, and production that can be either raw and live-sounding or polished yet unconventional.
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Dub
Dub is a studio-born offshoot of reggae that uses the mixing desk as a performance instrument. Producers strip songs down to their rhythmic core—drums and bass—and then rebuild them in real time with radical mutes, echoes, reverbs, and filters. Typically created from the B-sides (“versions”) of reggae singles, dub foregrounds spacious low-end, one-drop or steppers drum patterns, and fragmented vocal or instrumental phrases that drift in and out like ghostly textures. Spring reverb, tape echo, and feedback are not just effects but compositional tools, turning the studio into an instrument of improvisation. The result is bass-heavy, spacious, and hypnotic music that emphasizes negative space and textural transformation, laying the foundation for countless electronic and bass music styles.
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Electronic Rock
Electronic rock is a fusion genre that blends the instrumentation, songwriting, and performance energy of rock with the timbres, tools, and production methods of electronic music. Guitars, bass, and live drums coexist with synthesizers, drum machines, sequencers, and samplers, yielding textures that can range from shimmering and atmospheric to gritty and industrial. Stylistically, electronic rock spans motorik grooves and experimental soundscapes, the sleek sheen of new wave and synth-driven hooks, the distortion and aggression of industrial-influenced rock, and the minimalist pulse of indie and dance-oriented hybrids. It often emphasizes sound design, studio processing, and loop-driven rhythms while retaining rock’s song forms, vocal presence, and live performance ethos.
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Show all 24 genres
Albums
2013
3
/5
Evolution Theory
Modestep
Drumstep
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Virtual Riot
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Figure
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3
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BARELY ALIVE
Filthstep
Briddim
Gaming Dubstep
3
/5
Dirtyphonics
Bass Music
Deathstep
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3
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Datsik
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Deathstep
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3
/5
SPAG
Briddim
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2
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Dodge & Fuski
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2
/5
Mystic State
Drum And Bass
Drumstep
Dub
2
/5
Downlink
Bass Music
Deathstep
Drumstep
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.