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Tsundere Violence
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Ambient
Ambient is a form of electronic and electroacoustic music that prioritizes tone, atmosphere, and texture over conventional song structures and rhythmic drive. It typically features slow-moving harmonies, sustained drones, gentle timbral shifts, and extensive use of space and silence. Rather than drawing attention to itself through hooks or beats, ambient is designed to be as ignorable as it is interesting, rewarding both background listening and focused immersion. Artists often employ synthesizers, samplers, tape loops, field recordings, and subtle acoustic instruments, with reverb and delay creating a sense of place. Substyles range from luminous, consonant soundscapes to darker, more dissonant atmospheres.
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Jungle
Jungle is a fast, breakbeat-driven electronic music genre that emerged in the UK in the early 1990s. It is characterized by heavily chopped and re-sequenced funk drum breaks (most famously the Amen, Think, and Apache breaks), deep sub-bass rooted in reggae and dub, and frequent use of ragga and dancehall vocals. Typically around 160–175 BPM, jungle emphasizes syncopation, polyrhythms, ghost-note snare articulations, and swung grooves. Production often features time‑stretching artifacts, pitch‑shifting, rewinds, sirens, and dub‑style effects, creating a kinetic, raw, and rhythmic sound world. While closely related to drum and bass, jungle retains a distinct identity through its reggae/dancehall influence, looser and more chopped breakbeats, rough-and-ready sample aesthetics, and sound system culture sensibility.
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Breakbeat
Breakbeat is an electronic dance music style built around syncopated, sampled drum "breaks" rather than a straight four-on-the-floor kick. Producers chop, loop, and rearrange classic drum breaks (such as the Amen, Apache, and Think breaks) to create swung, shuffling rhythms with strong backbeat accents. Emerging from the UK rave continuum, breakbeat draws heavily on hip hop’s sampling culture and electro’s machine-funk, while adopting house/acid-house sound design and club-focused arrangements. Tempos most commonly sit between 125–140 BPM (though broader ranges occur), featuring heavy sub-bass, crunchy snares, and edits/fills that propel dancefloors without relying on a 4/4 kick. As a scene, "breaks" spans everything from big-room, party-leaning grooves to techy, nu skool textures and regional variants like Florida breaks. It also functions as a foundational rhythmic vocabulary that informed jungle and drum and bass, and it underpins much of modern bass music.
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Breakbeat Hardcore
Breakbeat hardcore is an early-1990s UK rave style that fuses hip hop-derived breakbeats with the tempo, intensity, and synth aesthetics of acid house and early techno. Typically between 140–155 BPM, it emphasizes chopped and layered drum breaks, booming sub-bass, pitch-shifted or timestretched vocals, and euphoric rave stabs. Signature sounds include the Amen/Think/Apache breaks, hoover leads from the Roland Alpha Juno, Korg M1 house pianos, orchestral hits, airhorns, and crowd‑pleasing sampled hooks. The music was designed for all-night warehouse parties and pirate radio, foregrounding ecstatic breakdowns and explosive drops that captured the hedonistic energy of the UK rave era.
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Breakcore
Breakcore is a high-intensity electronic music genre built around hyper-edited breakbeats, extreme dynamics, and a deliberately transgressive, collage-like approach to sampling. It prioritizes rhythmic complexity, abrupt structural shifts, and heavy sound design over smooth continuity. Typical tempos range from 160 to 220 BPM (and beyond), with the Amen break, Think break, and other classic breakbeats chopped into micro-fragments, re-sequenced, and processed with distortion, compression, and glitch edits. The palette freely fuses elements from jungle and drum and bass with gabber kicks, industrial noise, classical or choral snippets, ragga vocals, metal guitar samples, and odd-meter patterns. More than a single “sound,” breakcore is a methodology: confrontational energy, maximalist editing, and anti-formalist structures that often subvert dance-music expectations. It thrives in DIY scenes, warehouse parties, and netlabel cultures, where forward-pushing experimentation and boundary-blurring sampling are central values.
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Broken Beat
Broken beat (often shortened to "bruk") is a rhythm-forward, jazz- and funk-inflected style of club music that emerged from West London. Its defining feature is a heavily syncopated, off‑kilter drum feel that fractures straight 4/4 time without abandoning dance‑floor energy. Producers combine swung, jittery percussion with warm, soulful chords, boogie/funk basslines, and frequent live instrumentation. The harmony language often borrows from jazz (extended chords, rich voicings), while the groove draws from house, drum & bass, UK garage, hip hop, and boogie. Typical tempos sit around 118–130 BPM, with pronounced swing and micro‑timing that create a lurching, propulsive pulse.
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Chiptune
Chiptune (also called chip music or 8-bit music) is a style of electronic music created with, or emulating, the programmable sound generator (PSG) and FM chips found in vintage game consoles and home computers such as the NES/Famicom, Game Boy, Commodore 64 (SID), Amiga, Atari ST, and others. The sound palette is defined by simple waveforms (square/pulse, triangle, saw, noise), rapid arpeggios that imply chords on limited channels, pitch bends, duty-cycle modulation, and crunchy noise percussion. These constraints lend chiptune its bright, percussive, and highly melodic character, often evoking early video-game aesthetics. While originally utilitarian—music for games and computer demos—the approach evolved into a standalone art form. Contemporary chiptune spans pure hardware-authentic tracks and hybrid productions that blend chip timbres with modern synthesis, drums, vocals, and mixing techniques.
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Chopped And Screwed
Chopped and screwed is a hip-hop remix technique and regional style that slows songs down dramatically—often to around 60–70 BPM—and lowers the pitch, creating a syrupy, heavy-lidded feel. DJs then "chop" the audio by cutting, repeating, and stuttering phrases, adding backspins, brakes, and pauses to exaggerate groove and space. Pioneered in Houston, Texas by DJ Screw in the early 1990s, the sound is closely tied to car culture (SLABs) and the codeine-lean aesthetic. While originally rooted in mixtapes of Southern rap, the approach has since been applied to R&B, pop, and even electronic music, becoming a widely imitated post-production sensibility across the internet era.
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Cybergrind
Cybergrind is an ultra-kinetic fusion of grindcore’s extremity with digital production and club-adjacent sound design. It pairs screamed or growled vocals and whiplash riffing with drum machines, trackers, and DAWs that unleash blast beats far beyond human performance, glitch edits, and brutal, bit-crushed textures. Stylistically, it draws from breakcore, digital hardcore, industrial, gabber, and speedcore, translating grind’s micro-song intensity into a hyper-digital aesthetic. Song lengths are often short, arrangements swing between chaotic bursts and razor-cut grooves, and synths/organs/8‑bit timbres frequently replace or double traditional guitars. Lyrically and visually, cybergrind leans into dystopia, technophobia/techno‑fetish, internet culture, and cyberpunk imagery.
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Dark Ambient
Dark ambient is a subgenre of ambient music that emphasizes ominous, brooding atmospheres, sub-bass rumbles, and textural noise over melody and rhythm. It often evokes feelings of isolation, cosmic dread, sanctified ritual, or post-industrial decay, prioritizing mood and immersion above traditional song structure. Typical sound design includes layered drones, heavily processed field recordings, metallic resonances, dissonant tone clusters, and cavernous reverbs. The music tends to evolve slowly over long durations, with subtle timbral shifts and spectral motion substituting for harmonic progression or beat-driven momentum.
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Data Sonification
Data sonification is a practice and genre in which numerical or categorical datasets are mapped to sound so that patterns in the data are perceived as musical structure. It differs from simple parameter automation by letting the data itself determine pitch, rhythm, dynamics, timbre, and spatial behavior through clearly defined mappings. Works range from direct audification of scientific signals (e.g., seismic or astronomical measurements) to carefully designed parameter mappings and model-based approaches that translate complex, multivariate datasets into layered sonic textures. Because it sits at the intersection of art, science, and design, data sonification is used both for aesthetic expression and for communicating or revealing structure in data that might be hard to see visually.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Dubstep
Dubstep is a bass‑centric electronic dance music genre that emerged in South London in the early 2000s. It is typically around 140 BPM and is defined by a half‑time rhythmic feel, sub‑heavy basslines, sparse yet impactful drums, and a strong emphasis on space, tension, and sound system weight. Hallmark traits include syncopated kick patterns, snares on the third beat of the bar, swung/shuffly hi‑hats inherited from UK garage, and modulated low‑frequency bass (“wobbles”) shaped with LFOs, filters, and distortion. Influences from dub reggae (echo, delay, and minimalism), jungle/drum & bass (bass science and sound system culture), and 2‑step garage (rhythmic swing and shuffles) are central. The style ranges from deep, meditative “dub” aesthetics (often called deep dubstep) to more aggressive, midrange‑driven variants that later informed brostep and festival bass. Atmosphere, negative space, and subwoofer translation are as important as melody or harmony.
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Electro
Electro is an early 1980s machine-funk style built around drum machines (especially the Roland TR-808), sequenced basslines, and a futuristic, robotic aesthetic. It emphasizes syncopated rhythms, sparse arrangements, and timbres drawn from analog and early digital synthesizers. Vocals, when present, are often delivered via vocoder or rap-style chants, reinforcing a sci‑fi, cyborg persona. Electro’s grooves powered breakdance culture, and its sonic palette—crisp 808 kicks, snappy snares, dry claps, cowbells, and squelchy bass—became foundational to later techno and bass music.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Experimental
Experimental music is an umbrella term for practices that prioritize exploration, process, and discovery over adherence to established genre norms. It embraces new sound sources, nonstandard tuning systems, indeterminacy and chance operations, graphic and open-form scores, extended techniques, and technology-led sound design (tape, electronics, computers, and live processing). Rather than a single style, it is a methodology and ethos: testing hypotheses about sound, structure, and performance, often blurring boundaries between composition, improvisation, sound art, and performance art. Listeners can expect unfamiliar timbres, unusual forms, and an emphasis on how music is made as much as the resulting sound.
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Experimental Electronic
Experimental electronic is an umbrella term for electronic music that foregrounds exploration and innovation over convention. It treats the studio, computer, and synthesizer as laboratories, using techniques such as tape manipulation, modular and software synthesis, feedback systems, granular and spectral processing, algorithmic/generative composition, circuit-bending, and field recording. Rather than regular song forms or dancefloor functionality, it prioritizes timbre, texture, space, and process. Structures may be nonlinear or open-form; harmony is often non-functional or drone-based; rhythm can be free, irregular, or machine-deconstructed. The style overlaps with electroacoustic music, sound art, industrial, ambient, and noise while continually interfacing with club culture and contemporary art contexts.
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Extratone
Extratone is an extreme offshoot of speedcore in which the kick drum is driven so fast (often 600–3,000+ BPM) that successive hits fuse into a continuous tone. Producers shape the kick itself into a pitched oscillator and then "play" melodies and riffs with it. The result is a hyper‑compressed, relentlessly intense wall of sound that blurs rhythm and pitch. Tracks frequently alternate between tonal extratone passages and brief breakdowns, noise bursts, or experimental interludes, emphasizing shock value, sound design virtuosity, and endurance.
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Gabber
Gabber is a Dutch-born branch of hardcore techno characterized by extremely fast tempos, relentless 4/4 kicks, and an aggressive, distorted sound palette. It typically runs between 160–190+ BPM, features heavily overdriven 909-style kick drums that also serve as the bass, terse minor-key synth stabs (including classic "hoover" timbres), and short, shouted vocal samples or MC hype. Culturally, gabber is tied to early-’90s Rotterdam club culture, Thunderdome compilations and events, bomber jackets and trainers, and the high-energy hakken dance. The aesthetic is raw, industrial, and maximal, prioritizing impact, speed, and dancefloor intensity over harmonic complexity.
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Glitch
Glitch is an experimental electronic music genre that foregrounds the sounds of technological error—digital clicks, pops, clipping, buffer underruns, CD skipping, software crashes, and bit‑reduction. Rather than hiding artifacts, producers use them as primary musical material, often arranged through extreme micro‑editing and non‑linear sequencing. Texturally, glitch spans austere minimalism to warm, hazy ambience. Rhythms tend to be fragmented and asymmetrical, with sudden cuts, stutters, and silences that create tension and negative space. The palette commonly includes sine‑tone grains, granular clouds, filtered noise, and hyper‑detailed percussive fragments, sometimes sitting over subdued drones or dub‑inflected low end. The style emerged in the late 1990s around labels such as Mille Plateaux, influenced by IDM, minimal techno, and the aesthetics of failure in digital media. It later permeated pop and beat‑driven styles through sound‑design techniques that evoke imperfection and transience.
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Hard Trance
Hard trance is a high‑energy branch of trance that emerged in the German rave scene in the early–mid 1990s. It pairs the genre’s long, euphoric breakdowns and melodic hooks with tougher production: punchy, often clipped 909‑style kicks, off‑beat open hi‑hats, grinding or rolling basslines, and aggressive supersaw or acid leads. Typically running around 138–148 BPM, hard trance emphasizes dramatic builds, snare rolls, white‑noise risers, and tension‑and‑release drops. Its harmonic language leans minor and modal, producing a mood that is simultaneously uplifting and intense. The result is a club‑ready sound designed for big rooms and festivals, bridging early trance euphoria with techno’s percussive bite.
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Hardstyle
Hardstyle is a hard dance genre characterized by a pounding 4/4 kick at around 150 BPM, heavy distortion, and anthemic, festival‑scale melodies. Its signature sound is the hardstyle kick: a layered, distorted kick drum with a pitched, tonal tail that carries the track’s root note. Early hardstyle was defined by reverse‑bass patterns and gritty, techno‑leaning drive. From the late 2000s onward, "nustyle" brought brighter, euphoric supersaw leads, cinematic breakdowns, and pitched kicks, while the parallel rawstyle branch emphasized darker timbres, aggressive screeches, and relentless drive. Today the genre spans a spectrum from euphoric and vocal to raw and industrial, but the unmistakable kick‑led energy remains the constant.
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Harsh Noise
Harsh noise is an extreme form of noise music characterized by dense, high-volume, full-spectrum distortion that largely rejects melody, harmony, and conventional rhythm. It focuses on texture, saturation, and the psychoacoustic impact of sound. Rather than songs, works are often evolving blocks of feedback, amplified object sounds, and overloaded electronics, shaped into walls, bursts, or streams of sonic pressure. The aesthetic foregrounds physical intensity, unpredictability, and timbral complexity, often presented at ear-splitting sound-pressure levels. Although related to industrial and power electronics, harsh noise minimizes the role of beat and voice, emphasizing raw noise generation and continuous timbral sculpting. The scene is deeply DIY, thriving on small-run tapes, CDrs, and underground performance spaces.
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Hip Hop
Hip hop is a cultural and musical movement that emerged from Black, Latino, and Caribbean communities, centering around rapping (MCing), DJing/turntablism, sampling-based production, and rhythmic speech over beats. It prioritizes groove, wordplay, and storytelling, often reflecting the social realities of urban life. Musically, hip hop is built on drum-centric rhythms (from breakbeats to 808 patterns), looped samples, and bass-forward mixes. Lyrically, it ranges from party anthems and braggadocio to political commentary and intricate poetic forms, with flow, cadence, and rhyme density as core expressive tools. Beyond music, hip hop encompasses a broader culture, historically intertwined with graffiti, b-boying/b-girling (breakdance), fashion, and street entrepreneurship, making it both an art form and a global social language.
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House
House is a dance music genre that emerged in Chicago in the early 1980s, defined by a steady four-on-the-floor kick drum, off-beat hi-hats, soulful or hypnotic vocals, and groove-centric basslines. Typical tempos range from 118–130 BPM, and tracks are structured in DJ-friendly 16–32 bar phrases designed for seamless mixing. Drawing on disco’s celebratory spirit, electro-funk’s drum-machine rigor, and Italo/Hi-NRG’s synth-led sheen, house prioritizes repetition, tension-and-release, and communal energy on the dancefloor. Its sound palette often includes 808/909 drums, sampled or replayed disco/funk elements, filtered loops, piano/organ stabs, and warm, jazzy chords. Over time, house diversified into many substyles—deep house, acid house, French house, tech house, progressive house, and more—yet it remains a global foundation of club culture, known for emphasizing groove, inclusivity, and euphoria.
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Idm
IDM (often expanded as "Intelligent Dance Music") is a strand of experimental electronic music that applies the sound palette and production methods of club genres to listening-focused, often home-oriented works. It favors intricate rhythm programming, unusual time signatures, and richly textured sound design, blending ambient atmospheres with techno’s pulse, electro’s syncopation, and breakbeat’s fragmentation. The music often de-emphasizes the dancefloor in favor of headphone detail, algorithmic structure, and timbral exploration. The term itself is contentious—many artists rejected the "intelligent" label—yet it became a convenient tag for the early- to mid‑1990s cluster of Warp, Rephlex, and related scenes that foregrounded complexity, abstraction, and emotional ambiguity.
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Instrumental Hip Hop
Instrumental hip hop is a producer-driven form of hip hop that foregrounds beats, textures, and sampling rather than rapping. It typically centers on loop-based drum patterns, chopped samples from soul, jazz, funk, and library records, and a head‑nodding groove designed for deep listening as much as for DJs and MCs. The style emphasizes rhythm, timbre, and mood—swinging drums, dusty vinyl crackle, and melodic fragments treated as musical motifs. While rooted in classic boom bap aesthetics, instrumental hip hop ranges from minimal and meditative to densely collaged and psychedelic, reflecting both crate-digging traditions and studio experimentation.
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J-Core
J-core is a Japanese take on hardcore techno that fuses high-BPM club structures with otaku culture, game/anime sampling, and brightly melodic writing. It typically sits in the 160–200+ BPM range, using pounding four-on-the-floor kicks, gabber-style distorted low-end, or layered breakbeats. The style is defined by hyper-melodic leads (often supersaws), euphoric trance harmonies, and chopped/processed voice clips from anime, games, denpa songs, or Vocaloid. Aesthetically it leans kawaii/cute but can swing toward intense, chaotic, or even speedcore extremes. J-core flourished in Japan’s doujin scene and rhythm-game ecosystem, with circles and labels releasing compilations and event-driven tracks.
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J-Pop
J-pop (Japanese pop) is a broad umbrella for mainstream Japanese popular music that blends Western pop/rock, dance, and R&B with distinctly Japanese songwriting, vocal delivery, and industry practices. It is characterized by strong hooks, polished production, bright synths and guitars, frequent key changes and modulatory bridges, and chorus-first or chorus-centric structures. J-pop spans idol groups, singer-songwriters, band-oriented pop-rock, electronic dance-pop, and R&B ballads, while remaining closely tied to television, advertising, video games, and anime tie-ins (anisong).
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Lolicore
Lolicore is an internet-native offshoot of breakcore and speedcore that collides ultra-fast, hyper-edited breakbeats with "kawaii" (cute) Japanese pop-culture aesthetics. Tracks typically feature frenetic Amen breaks, harsh distortion, sudden BPM swings, and dense sample collages of high-pitched vocals sourced from anime, denpa, or Vocaloid, often cut, timestretched, and repitched to comic or chaotic effect. The result is a deliberately maximalist, irreverent, and noisy sound that juxtaposes sweetness and sonic violence. The genre grew within netlabel and forum cultures, where DIY production, meme-driven artwork, and tongue-in-cheek titles were as central as the music itself. While musically rooted in breakcore’s editing ethos, lolicore emphasizes cute/otaku imagery, playful shock value, and fast, dance-adjacent rhythms that can veer into speedcore-level intensity.
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Lowercase
Lowercase is a minimalist strain of experimental ambient music that privileges extremely quiet, often barely-perceptible sound. Instead of melody and rhythm, it focuses on micro-sonic details—hiss, hums, room tone, paper rustle, HVAC drones, cable buzz, and distant environmental traces—presented at very low volumes. Coined by artist Steve Roden in the early 2000s, the term denotes both a sonic aesthetic and a listening practice: attentive, headphone-based, and patient. Releases frequently use long durations, wide dynamic range, and near-silence to pull listeners toward the threshold of audibility. Labels such as 12k, LINE, and Trente Oiseaux, along with galleries and sound-art contexts, helped situate lowercase at the intersection of ambient, electroacoustic composition, and conceptual sound art.
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Mashcore
Mashcore is a hyperactive, sample-dense offshoot of breakcore that collides pop-culture mashups with brutally chopped breakbeats and hardcore kicks. It embraces comic juxtaposition and shock value, placing familiar acapellas, TV jingles, novelty tunes, or chart hits over blitzed Amen breaks, gabber/distorted 909 kicks, and quick-fire edits. The result is fast, chaotic, and tongue‑in‑cheek: a rave-informed, collage-heavy style that feels like a high-BPM warehouse party spliced with a pirate radio of memes and memories.
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Minimal Techno
Minimal techno is a stripped-down, precision-focused branch of techno that emphasizes space, repetition, and subtle change over time. It typically uses a small palette of elements—kick, hi-hats, sparse percussion, a bass pulse, and a few tonal stabs or textures—and relies on micro-variations, dynamics, and timbral modulation to create movement. Rather than dense layering, minimal techno foregrounds negative space and groove, often highlighting the interplay between a hypnotic 4/4 kick and minimal percussive details. The result is a deep, immersive club sound where patience, restraint, and nuance are central to the aesthetic.
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Minimalism
Minimalism is a style of Western art music that emerged in the United States during the 1960s, characterized by the use of very limited musical materials, steady pulse, and extensive repetition. Composers often build pieces from short cells or motifs that are repeated and slowly transformed through additive or subtractive processes, phase shifting, and gradual changes in harmony, texture, or register. Harmony is typically consonant (often modal or diatonic), though just intonation and extended drones are also common. The result is music that foregrounds process, clarity, audibility of structure, and a hypnotic sense of stasis and flow. Typical ensembles include keyboards, mallet percussion, strings, winds, voices, and electronics or tape. Minimalism influenced a wide array of later styles, from ambient and new age to post-minimalism and minimal techno.
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Nightcore
Nightcore is a remixing style that speeds up and pitch-shifts existing songs—most often Eurodance, trance, and pop—creating a brighter, higher-pitched vocal timbre and a faster, energetic groove. Typical edits raise the tempo by roughly 20–35% and increase the pitch 2–4 semitones, giving the vocals a youthful, "chipmunk-like" sheen. Born from a Norwegian DJ duo’s party edits in the early 2000s and later amplified by YouTube communities, Nightcore functions both as an aesthetic and a technique. It emphasizes momentum, euphoria, and emotive immediacy, frequently paired with anime or fan-art visuals that reinforce its internet-native, youth-centric identity.
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Noise
Noise is an experimental music genre that uses non-traditional sound sources, distortion, feedback, and extreme dynamics as primary musical materials. Instead of emphasizing melody, harmony, or conventional rhythm, it focuses on texture, density, timbre, and the physical presence of sound. Practitioners sculpt saturated walls of sound, piercing feedback, metallic clatter, contact-mic scrapes, tape hiss, and electronic interference into works that can be confrontational or meditative. Performances often highlight process and immediacy—improvisation, body movement, and site-specific acoustics—while recordings can range from lo-fi cassette overload to meticulously layered studio constructions. Though rooted in early avant-garde ideas, the genre coalesced as a distinct practice in the late 1970s and 1980s, especially through Japan’s ‘Japanoise’ scene, and subsequently influenced numerous styles across industrial, punk-adjacent, and experimental electronic music.
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Noisecore
Noisecore is an ultra-chaotic, noise-saturated offshoot of hardcore punk and grindcore that pushes extremity to its limit. It favors split-second song structures, explosive blast beats, feedback squall, and improvisation over melody, harmony, or traditional arrangement. Releases often contain dozens or even hundreds of micro-tracks, recorded lo‑fi on cassette or 4‑track, emphasizing raw immediacy, distortion, and overload. Vocals are typically screamed, barked, or reduced to texture; guitars and bass are mangled through high-gain pedals and feedback loops to form a nearly continuous wall of noise.
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Plunderphonics
Plunderphonics is a sample-based music practice in which new compositions are made entirely or predominantly from pre‑existing recordings. Rather than using short, unrecognizable snippets as texture, plunderphonic works foreground recognizable materials—pop hits, classical excerpts, commercials, voice-overs—and transform them through juxtaposition, layering, pitch-shifting, time-stretching, and collage. Coined by Canadian composer John Oswald in the mid‑1980s, the term names both a technique and a critical stance that questions authorship, originality, and ownership in the age of reproducible media. Plunderphonics often functions as cultural commentary or satire, drawing attention to how meaning changes when familiar sounds are recontextualized. Stylistically, it ranges from dense cut‑up cacophony to groove-oriented rearrangements that remain danceable and accessible.
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Power Electronics
Power electronics is an extreme offshoot of industrial and noise music characterized by high-gain feedback, piercing oscillators, abrasive drones, and confrontational, often shouted or screamed vocal performances. The music typically rejects conventional rhythm, melody, and harmony, favoring raw, atonal textures sculpted with distortion, EQ, and dynamics. Lyrical content is deliberately transgressive—fixated on power, control, taboo, and violence—presented either as provocation, critique, or uncomfortable reportage. Performances are frequently intense and minimalist: a few analog synths or tone generators, a mixer pushed into clipping, a microphone, and a handful of pedals can fill the spectrum with searing noise. The aesthetic is stark, ascetic, and confrontational rather than dance-oriented, aligning it more with performance art than club culture.
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Power Noise
Power noise, also known as rhythmic noise, is a club-oriented offshoot of industrial and noise that focuses on heavily distorted, beat-driven patterns. It emphasizes pounding kick drums, clipped and bit-crushed percussion, metallic samples, and relentless repetition over traditional melody or harmony. The tempo typically ranges from 120 to 160 BPM, with grooves that alternate between strict four-on-the-floor and jagged, syncopated sequences. Producers use waveshaping, hard clipping, resonant filtering, and dynamic abuse to turn drums and noise bursts into the main musical material, resulting in a stark, physical, and hypnotically mechanized sound. While rooted in the experimental ethos of noise, power noise is designed for the dancefloor, bridging abrasive timbres with propulsive, minimalist structures.
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Sound Collage
Sound collage is a practice and genre that assembles disparate recorded sounds—speech, field recordings, musical fragments, noise, and media detritus—into a new, cohesive work. It treats recorded sound as raw material to be cut, layered, looped, juxtaposed, and transformed, often privileging texture, timbre, and context over conventional melody and harmony. Emerging from mid‑century tape and electroacoustic experiments, sound collage spans avant‑garde, popular, and club contexts, ranging from radical tape splices to sample‑dense pop and hip‑hop. Because it recontextualizes existing audio, it can be narrative, political, archival, or purely abstract—oscillating between documentary and dreamlike mosaic.
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Spamwave
Spamwave is a microgenre of vaporwave and sample-based collage that centers on the sounds, aesthetics, and affect of early-2000s internet clutter: spam emails, robocalls, pop‑up ads, infomercials, and adware/OS notifications. Producers loop, time‑stretch, and detune these commercial and computational artifacts into hypnotic, uncanny textures that feel both nostalgic and slightly menacing. Musically, spamwave favors slow to mid‑tempo loops, heavy reverb, pitch shifting, and granular edits. It blends corporate muzak, hold music, TTS voices, dial tones, and UI sounds with vaporwave’s dreamy pads and tape‑hiss patina. The result is a haunted-office ambience—equal parts retro tech nostalgia and digital detritus.
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Speedcore
Speedcore is an extreme offshoot of hardcore techno and gabber characterized by extremely high tempos, typically 240–350 BPM and often far beyond. Its core is a relentlessly driving 4/4 kick, heavily distorted and clipped into a percussive bass-tone that dominates the spectrum. The style emphasizes aggression and intensity over melody or harmony, drawing on industrial sound design, harsh noise textures, and horror-tinged sampling. Although many tracks are dark and abrasive, some scenes (especially in Japan’s j-core community) blend speedcore tempos with bright, anthemic leads and pop-cultural sampling. Speedcore is both a club style and a studio-centric craft: producers sculpt the kick drum as the central instrument, layering saturation, compression, EQ, and pitch envelopes to achieve the trademark pounding continuum.
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Spoken Word
Spoken word is a performance-centered genre where text—poems, monologues, stories, or manifestos—is delivered aloud with musicality in voice rather than through singing. It may be entirely a cappella or accompanied by sparse instrumentation (often jazz combos, ambient textures, or minimal electronics) that frames the cadence and rhetoric of the performer. The emphasis is on language: prosody, pacing, imagery, and argument. Pieces often explore personal narratives, social critique, and political themes, drawing on techniques such as internal rhyme, alliteration, and repetition. While recordings exist, the tradition is fundamentally live, prioritizing immediacy, audience engagement, and oratorical presence.
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Technical Death Metal
Technical death metal (often shortened to tech-death) is a virtuosic, hyper-detailed branch of death metal characterized by complex song structures, rapid-fire tempo changes, and high-performance musicianship. It fuses the extremity and heaviness of death metal with the rhythmic sophistication of progressive metal and the harmonic vocabulary of jazz fusion. Signature elements include odd and shifting time signatures, polyrhythms, dissonant and chromatic harmony, through-composed or non-repeating structures, and intricate contrapuntal interplay between guitars and bass (often fretless). Drumming emphasizes precision blast beats, rapid double-kick patterns, metric modulation, and constant subdivision changes. Vocals are primarily deep growls or harsh screams, while lyrics frequently explore science, philosophy, metaphysics, and cosmology alongside the genre’s traditional dark themes. Production tends to favor clarity and separation to make dense arrangements intelligible, with tight, gated guitars, articulate bass presence, and drum sounds that capture transient detail. The result is aggressive, cerebral, and often breathtakingly technical music that rewards close listening.
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Techno
Techno is a four-on-the-floor, machine-driven form of electronic dance music that emerged in mid-to-late 1980s Detroit. It is characterized by steady 4/4 kick drums, repetitive and hypnotic rhythmic patterns, synthetic timbres, and an emphasis on texture, groove, and forward momentum over elaborate harmony. Producers typically use drum machines, sequencers, and synthesizers to build layered percussion, pulsing basslines, and evolving motifs. While often dark and minimalistic, techno spans a wide spectrum—from soulful, futuristic Detroit aesthetics to hard, industrially tinged European strains—yet it consistently prioritizes kinetic energy for dancefloors and a sense of machine futurism.
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Trance
Trance is a form of electronic dance music characterized by steady four-on-the-floor beats, long build‑ups and breakdowns, and euphoric, melodic progressions designed to induce a hypnotic or “trance‑like” state. Typical tempos range from about 130 to 142 BPM, with arrangements often stretching 7–10 minutes to allow DJs room for tension, release, and seamless mixing. The sound palette emphasizes shimmering pads, arpeggiated synth motifs, supersaw leads, and wide, reverberant spaces. Harmonically, trance tends to favor minor keys, modal mixture, and extended suspense before cathartic drops. Production hallmarks include sidechain compression (“pumping”), off‑beat open hi‑hats, rolling basslines, and lush delay/reverb tails. While largely instrumental, a major branch—vocal trance—features lyrical toplines and pop‑leaning structures without losing its club‑centric dynamics.
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Trap
Trap is a subgenre of hip hop that emerged from the Southern United States, defined by half-time grooves, ominous minor-key melodies, and the heavy use of 808 sub-bass. The style is characterized by rapid, syncopated hi-hat rolls, crisp rimshot/clap on the backbeat, and cinematic textures that convey tension and grit. Lyrically, it centers on street economies, survival, ambition, and introspection, with ad-libs used as percussive punctuation. Production is typically minimal but hard-hitting: layered 808s, sparse piano or bell motifs, dark pads, and occasional orchestral or choir samples. Vocals range from gravelly, staccato deliveries to melodic, Auto-Tuned flows, often using triplet cadences.
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Vaportrap
Vaportrap is a hybrid microgenre that blends the hazy, sample-based aesthetics of vaporwave with the rhythmic language and sound design of modern trap and cloud-rap instrumentals. It typically features half-time 808 grooves, shimmering pads, pitched-down or time-stretched samples from 1980s–1990s media (commercials, corporate music, smooth jazz, R&B), and a lo‑fi, nostalgic atmosphere. Compared to straight vaporwave, vaportrap is more beat-driven and club-aware; compared to mainstream trap, it is more ambient, textural, and dreamlike.
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Vocaloid
Vocaloid is a music genre and production culture centered on songs performed by synthesized singing voices, most famously the virtual singer Hatsune Miku. Producers compose and arrange tracks, then program lyrics and melodies into voicebanks to create lead vocals that sound like human singers. While the repertoire spans many styles, Vocaloid is strongly associated with Japanese pop, rock, and electronic dance music aesthetics. Songs are often released online with striking illustrated artwork and animated "PV" videos, and they are disseminated through platforms such as Nico Nico Douga and YouTube by independent creators and labels. The genre’s hallmark is the combination of catchy, hyper-bright melodies, energetic rhythm sections, and expressive vocal programming (tuning) that leverages timbral artifacts unique to synthesized voices. A vibrant fan community drives remixes, covers, live concerts with virtual avatars, and continual evolution of stylistic norms.
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Sequencer & Tracker
Sequencer & tracker is a computer-music meta-genre centered on pattern-based composition using step sequencers and sample-based trackers (e.g., Ultimate Soundtracker, ProTracker, FastTracker II, Scream Tracker, Impulse Tracker, Renoise). It emphasizes vertical, grid-driven writing with short samples, limited channels, and hexadecimal effect commands. Compositions are stored as modules (.MOD, .S3M, .XM, .IT) that bundle patterns and samples, enabling small file sizes and platform portability. The aesthetic spans from 8/16‑bit microcomputer timbres to more modern, high‑fidelity sample and VST workflows. Historically tied to the demoscene and game audio, the style covers diverse substyles—electro, techno, jungle/breakbeat, ambient, chip—and is characterized by tight quantization, looped sample instruments, and clever tricks (e.g., arpeggio commands) to simulate harmony and motion under technical constraints.
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Modern Classical
Modern classical is a contemporary strand of instrumental music that applies classical composition techniques to intimate, cinematic settings. It typically foregrounds piano and strings, is sparsely orchestrated, and embraces ambience, repetition, and timbral detail. Rather than the academic modernism of the early 20th century, modern classical as used today refers to accessible, mood-driven works that sit between classical, ambient, and film music. Felt pianos, close‑miked string quartets, tape hiss, drones, soft electronics, and minimal harmonic movement are common, producing a contemplative, emotionally direct sound that translates well to headphones, streaming playlists, and screen media.
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.