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Ambient
Ambient is a form of electronic and electroacoustic music that prioritizes tone, atmosphere, and texture over conventional song structures and rhythmic drive. It typically features slow-moving harmonies, sustained drones, gentle timbral shifts, and extensive use of space and silence. Rather than drawing attention to itself through hooks or beats, ambient is designed to be as ignorable as it is interesting, rewarding both background listening and focused immersion. Artists often employ synthesizers, samplers, tape loops, field recordings, and subtle acoustic instruments, with reverb and delay creating a sense of place. Substyles range from luminous, consonant soundscapes to darker, more dissonant atmospheres.
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Atmospheric Drum And Bass
Atmospheric drum and bass is a substyle of drum and bass that prioritizes mood, texture, and space over aggression. It blends rapid breakbeats and deep sub‑bass with lush pads, airy reverbs, and melodic motifs drawn from ambient and jazz. Typically sitting around 160–174 BPM, the style leans on classic breaks (e.g., the Amen, Think, and Apache) treated with gentle compression, filtering, and long tails of delay. Chord extensions (7ths/9ths/11ths), evolving drones, and field recordings create a cinematic, introspective feel that contrasts with the music’s propulsive rhythm section. The sound is closely associated with labels like Good Looking Records and artists who framed drum and bass as head‑music suited for both the dancefloor and deep listening.
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Barber Beats
Barber beats is a vaporwave-adjacent microgenre characterized by slowed, loop-based instrumentals built from lounge, smooth jazz, and easy-listening samples. Producers emphasize a soft, cushiony drum groove, heavy time-stretching, subtle pitch shifting, and warm, dusty textures that evoke waiting rooms, lobbies, and late‑night cable atmospheres. Typical tracks sit around 85–105 BPM, lean on mellow chords, brushed snares or gentle drum-machine kits, and favor tasteful filtering, vinyl crackle, and roomy reverb. The result is hypnotic, low-stakes background music that feels both nostalgic and liminal—less overtly ironic than classic vaporwave, yet still rooted in sample-based moodcraft and retro corporate aesthetics.
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Jungle
Jungle is a fast, breakbeat-driven electronic music genre that emerged in the UK in the early 1990s. It is characterized by heavily chopped and re-sequenced funk drum breaks (most famously the Amen, Think, and Apache breaks), deep sub-bass rooted in reggae and dub, and frequent use of ragga and dancehall vocals. Typically around 160–175 BPM, jungle emphasizes syncopation, polyrhythms, ghost-note snare articulations, and swung grooves. Production often features time‑stretching artifacts, pitch‑shifting, rewinds, sirens, and dub‑style effects, creating a kinetic, raw, and rhythmic sound world. While closely related to drum and bass, jungle retains a distinct identity through its reggae/dancehall influence, looser and more chopped breakbeats, rough-and-ready sample aesthetics, and sound system culture sensibility.
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Breakbeat
Breakbeat is an electronic dance music style built around syncopated, sampled drum "breaks" rather than a straight four-on-the-floor kick. Producers chop, loop, and rearrange classic drum breaks (such as the Amen, Apache, and Think breaks) to create swung, shuffling rhythms with strong backbeat accents. Emerging from the UK rave continuum, breakbeat draws heavily on hip hop’s sampling culture and electro’s machine-funk, while adopting house/acid-house sound design and club-focused arrangements. Tempos most commonly sit between 125–140 BPM (though broader ranges occur), featuring heavy sub-bass, crunchy snares, and edits/fills that propel dancefloors without relying on a 4/4 kick. As a scene, "breaks" spans everything from big-room, party-leaning grooves to techy, nu skool textures and regional variants like Florida breaks. It also functions as a foundational rhythmic vocabulary that informed jungle and drum and bass, and it underpins much of modern bass music.
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Broken Transmission
Broken transmission is a vaporwave-adjacent microgenre built from fragmented, channel-surfing collages of analog broadcast ephemera. Producers splice together tiny shards of TV idents, news stingers, commercials, interstitial music, and dead air, emphasizing tape hiss, static, dropouts, and tuning noise as musical material. Often beatless or only loosely pulsed, tracks unfold like late-night flipping through channels: abrupt cuts, fleeting jingles, station sign‑offs, and half-heard voiceovers that dissolve into snow. The result is a liminal, hauntological mood—nostalgia filtered through the mechanical errors and material decay of VHS, cable boxes, and broadcast tape. Where classic vaporwave slows and loops pop smoothness, broken transmission foregrounds the texture of the medium itself. It treats errors, transitions, and broadcast artifacts as hooks, creating an uncanny documentary of mediated memory.
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Chillout
Chillout is a broad, downtempo-oriented style of electronic music designed for relaxation, decompression, and after-hours listening. It emphasizes spacious atmospheres, gentle grooves, and warm timbres over intensity or virtuosity. Emerging from the “chill-out rooms” of UK and Ibiza clubs, the sound blends ambient pads, soft 4/4 or broken-beat rhythms, and melodic fragments drawn from lounge, jazz, bossa nova, and Balearic traditions. Typical tempos range from about 70–110 BPM, with extended chords, subtle basslines, and abundant reverb and delay to create a sense of depth and calm. Though often used as an umbrella for related styles (ambient, downtempo, trip hop, lounge), chillout retains a distinct focus on mood: it privileges texture, space, and gentle momentum, making it a staple for late-night sets, beach bars, and home listening alike.
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Chillwave
Chillwave is a late-2000s microgenre of electronic pop characterized by hazy, retro-tinged synthesizers, lo‑fi textures, understated drum machines, and heavily processed, dreamlike vocals. Its sound evokes sun-faded nostalgia, often referencing 1980s synth-pop and soft rock atmospheres filtered through cassette hiss, chorus, and reverb. Built by bedroom producers during the blog era, chillwave prizes mood over virtuosity: gentle major-seventh harmonies, loop-friendly motifs, and sidechain‑pumped pads create a warm, gauzy drift. Visual and conceptual aesthetics—VHS artifacts, pastel palettes, palm trees, and memories of an endless summer—are integral to its identity.
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Downtempo
Downtempo is a mellow, groove-oriented branch of electronic music characterized by slower tempos, plush textures, and a focus on atmosphere over dancefloor intensity. Typical tempos range from about 60–110 BPM, with swung or laid-back rhythms, dub-informed basslines, and warm, jazz-tinged harmonies. Stylistically, it blends the spaciousness of ambient, the head-nodding rhythms of hip hop and breakbeat, and the cosmopolitan smoothness of lounge and acid jazz. Producers often use sampled drums, Rhodes or Wurlitzer electric pianos, guitar licks with delay, and field recordings to create intimate, cinematic soundscapes. The mood spans from soulful and romantic to introspective and dusk-lit, making it a staple of after-hours listening, cafes, and relaxed club back rooms.
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Dreampunk
Dreampunk is a vaporwave-adjacent strain of ambient music that evokes rain-slicked, neon-lit cityscapes and late-night solitude. It favors widescreen pads, lingering reverb, and soft-focus textures that feel cinematic yet intimate, as if overheard from an apartment window above an endless metropolis. The style often incorporates field recordings—rain, traffic, station announcements—alongside subdued downtempo rhythms or entirely beatless passages. Harmonies tend to be lush but restrained, leaning on suspended tones and minor 7th colorings that drift rather than resolve. The result is a dreamlike, nocturnal mood that sits between ambient, vaporwave, and cyberpunk film score aesthetics.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Dungeon Synth
Dungeon synth is a dark, fantasy-focused branch of ambient music that grew out of the early 1990s black metal underground. It typically uses inexpensive or vintage-sounding synthesizers to evoke medieval, folkloric, and high-fantasy worlds—dungeons, castles, forests, and forgotten realms—through simple modal melodies, drones, and processional harmonies. The style is intentionally lo‑fi and atmospheric: orchestral pads, choirs, pipe organs, harps, flutes, and bell tones are layered with tape-like hiss, room reverb, and steady pedal notes. Percussion is sparse or absent; when used, it tends toward martial snare patterns or timpani rolls rather than driving drum kits. Albums often function as worldbuilding artifacts with narrative track sequences, thematic leitmotifs, and evocative artwork.
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Eccojams
Eccojams is a microgenre built from extremely short, looped fragments of 1980s and 1990s pop, R&B, soft rock, and smooth jazz recordings that are slowed down, pitch-shifted, and drenched in echo and reverb. The aim is to induce a hypnotic, memory-haunted mood through minimal alteration and obsessive repetition. Rather than full remixes, eccojams isolate a few seconds that feel emotionally resonant—often a single vocal melisma, chord change, or sax flourish—and stretch it into a drifting, sentimental vignette. The texture typically includes VHS-like degradation, tape hiss, and retro consumer‑media aesthetics, emphasizing nostalgia, melancholy, and the uncanny. The term and template come from Chuck Person’s Eccojams Vol. 1 (2010), a seminal release that served as a primary blueprint for early vaporwave and its many satellite styles.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Electronica
Electronica is a broad, largely 1990s umbrella term for a spectrum of electronic music crafted as much for immersive, album‑oriented listening as for clubs and raves. It gathers elements from techno, house, ambient, breakbeat, IDM, and hip hop production, emphasizing synthesizers, drum machines, samplers, and studio experimentation. The sound can range from downtempo and atmospheric to hard‑hitting and breakbeat‑driven, but it typically foregrounds sound design, texture, and mood over strict dance‑floor utility. In the mid‑to‑late 1990s the term was used by labels and press—especially in the United States—to market and introduce diverse electronic acts to mainstream rock and pop audiences.
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Experimental
Experimental music is an umbrella term for practices that prioritize exploration, process, and discovery over adherence to established genre norms. It embraces new sound sources, nonstandard tuning systems, indeterminacy and chance operations, graphic and open-form scores, extended techniques, and technology-led sound design (tape, electronics, computers, and live processing). Rather than a single style, it is a methodology and ethos: testing hypotheses about sound, structure, and performance, often blurring boundaries between composition, improvisation, sound art, and performance art. Listeners can expect unfamiliar timbres, unusual forms, and an emphasis on how music is made as much as the resulting sound.
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Experimental Electronic
Experimental electronic is an umbrella term for electronic music that foregrounds exploration and innovation over convention. It treats the studio, computer, and synthesizer as laboratories, using techniques such as tape manipulation, modular and software synthesis, feedback systems, granular and spectral processing, algorithmic/generative composition, circuit-bending, and field recording. Rather than regular song forms or dancefloor functionality, it prioritizes timbre, texture, space, and process. Structures may be nonlinear or open-form; harmony is often non-functional or drone-based; rhythm can be free, irregular, or machine-deconstructed. The style overlaps with electroacoustic music, sound art, industrial, ambient, and noise while continually interfacing with club culture and contemporary art contexts.
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Hauntology
Hauntology is a retro-futurist strain of experimental electronic music that evokes the "ghosts" of lost cultural futures. Emerging in the United Kingdom in the mid‑2000s, it draws on half-remembered media—library music, public information films, children’s TV idents, and Radiophonic textures—to produce an atmosphere of eerie nostalgia and cultural memory. Sonically, the style favors degraded media and analogue patina: vinyl crackle, tape hiss, wow and flutter, and dusty archival samples. It often pairs subdued drones and detuned synths with looped fragments, sparse percussion, and unresolved harmonies to create a feeling that is at once comforting and unsettling. The term originates in Jacques Derrida’s philosophy and was popularized in a musical context by critics such as Mark Fisher and Simon Reynolds. In music, it names both a sound palette and a way of listening that foregrounds memory, media archaeology, and the uncanny persistence of the past within the present.
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Idm
IDM (often expanded as "Intelligent Dance Music") is a strand of experimental electronic music that applies the sound palette and production methods of club genres to listening-focused, often home-oriented works. It favors intricate rhythm programming, unusual time signatures, and richly textured sound design, blending ambient atmospheres with techno’s pulse, electro’s syncopation, and breakbeat’s fragmentation. The music often de-emphasizes the dancefloor in favor of headphone detail, algorithmic structure, and timbral exploration. The term itself is contentious—many artists rejected the "intelligent" label—yet it became a convenient tag for the early- to mid‑1990s cluster of Warp, Rephlex, and related scenes that foregrounded complexity, abstraction, and emotional ambiguity.
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Instrumental
Instrumental is music created and performed without sung lyrics, placing the expressive weight on melody, rhythm, harmony, and timbre produced by instruments. As an umbrella practice it appears in many cultures, but its modern identity cohered in Baroque-era Europe when purely instrumental forms such as the sonata, concerto, and dance suites began to flourish. Since then, instrumental thinking—developing motives, structuring form without text, and showcasing timbral contrast—has informed everything from orchestral music and solo piano repertoire to post-rock, film scores, and beat-driven electronic styles. Instrumental works can be intimate (solo or chamber) or expansive (full orchestra), narrative (programmatic) or abstract (absolute music). The absence of lyrics invites listeners to project imagery and emotion, making the style a natural fit for cinema, games, and contemplative listening.
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J-Pop
J-pop (Japanese pop) is a broad umbrella for mainstream Japanese popular music that blends Western pop/rock, dance, and R&B with distinctly Japanese songwriting, vocal delivery, and industry practices. It is characterized by strong hooks, polished production, bright synths and guitars, frequent key changes and modulatory bridges, and chorus-first or chorus-centric structures. J-pop spans idol groups, singer-songwriters, band-oriented pop-rock, electronic dance-pop, and R&B ballads, while remaining closely tied to television, advertising, video games, and anime tie-ins (anisong).
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Jazz
Jazz is an improvisation-centered music tradition that emerged from African American communities in the early 20th century. It blends blues feeling, ragtime syncopation, European harmonic practice, and brass band instrumentation into a flexible, conversational art. Defining features include swing rhythm (a triplet-based pulse), call-and-response phrasing, blue notes, and extended harmonies built on 7ths, 9ths, 11ths, and 13ths. Jazz is as much a way of making music—spontaneous interaction, variation, and personal sound—as it is a set of forms and tunes. Across its history, jazz has continually hybridized, from New Orleans ensembles and big-band swing to bebop, cool and hard bop, modal and free jazz, fusion, and contemporary cross-genre experiments. Its influence permeates global popular and art music.
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Lo-Fi
Lo-fi is a music aesthetic and genre defined by an embrace of audible imperfections—tape hiss, clipping, room noise, distorted transients, and uneven performance—that would be treated as errors in high-fidelity recording. Emerging from the DIY ethos of American indie and punk scenes, lo-fi turns budget constraints and home-recording limitations into a signature sound. Songs are often intimate, direct, and unvarnished, prioritizing immediacy and personality over polish. Typical lo-fi recordings use 4-track cassette or similarly modest setups, simple chord progressions, and understated vocals, spanning rock, folk, pop, and experimental approaches while retaining a homemade warmth and nostalgic patina.
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Lo-Fi Hip Hop
Lo-fi hip hop is a mellow, sample-driven offshoot of hip hop that emphasizes warm, imperfect textures, simple loops, and relaxed grooves over virtuosic rapping or dense production. Producers often foreground tape hiss, vinyl crackle, and bit-depth artifacts to evoke a cozy, worn-in feeling that complements the genre’s minimal, repetitive structures. Built from boom-bap drum programming, jazzy chord progressions, and short melodic motifs, lo-fi hip hop typically functions as instrumental background music for reading, studying, or unwinding. Its aesthetics are closely tied to internet culture—especially 24/7 livestreams and anime-inspired visuals—making it one of the most recognizable “ambient hip hop” sounds of the streaming era.
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Lounge
Lounge is a mid-20th-century style of easy listening that blends jazz harmony, light orchestral arranging, and Latin/exotica rhythms into suave, unobtrusive music designed for relaxation and sophisticated ambience. Typically associated with cocktail lounges, tiki bars, and the hi‑fi/stereo boom, it emphasizes lush strings, vibraphone and marimba timbres, brushed drums, gentle horns, and occasional wordless vocals or whistling. Melodies are memorable yet restrained, arrangements are polished, and production often highlights spacious reverbs and playful stereo effects. A 1990s revival reframed lounge as retro‑chic, intersecting with downtempo, chillout, and nu‑jazz while preserving its trademark mood: warm, cosmopolitan, and stylishly relaxed.
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Mallsoft
Mallsoft is a subgenre of vaporwave that magnifies the sound and ambience of shopping malls, corporate lobbies, food courts, and retail soundtracks. It often loops, slows, and filters archival easy listening, smooth jazz, or library music to simulate the dreamlike experience of wandering an empty mall. The style foregrounds spatial illusion and consumer nostalgia: wide reverbs, distant PA announcements, and fountain or escalator noise create a glossy yet uncanny, hyper-commercial environment. Rather than rhythmic drive, mallsoft prioritizes mood, texture, and the sensation of endless browsing in a perpetually pristine retail space.
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Plunderphonics
Plunderphonics is a sample-based music practice in which new compositions are made entirely or predominantly from pre‑existing recordings. Rather than using short, unrecognizable snippets as texture, plunderphonic works foreground recognizable materials—pop hits, classical excerpts, commercials, voice-overs—and transform them through juxtaposition, layering, pitch-shifting, time-stretching, and collage. Coined by Canadian composer John Oswald in the mid‑1980s, the term names both a technique and a critical stance that questions authorship, originality, and ownership in the age of reproducible media. Plunderphonics often functions as cultural commentary or satire, drawing attention to how meaning changes when familiar sounds are recontextualized. Stylistically, it ranges from dense cut‑up cacophony to groove-oriented rearrangements that remain danceable and accessible.
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Psychedelic
Psychedelic is an umbrella term for music that seeks to evoke, emulate, or accompany altered states of consciousness through sound, arrangement, and studio technique. It emphasizes timbral color, drones, modal harmony, surreal or mystical lyrics, and immersive production, often using tape manipulation, extended effects, and non‑Western instruments (notably from Indian classical traditions). The result ranges from delicate, dreamlike textures to dense, kaleidoscopic soundscapes intended to expand perception and dissolve conventional song form.
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Slushwave
Slushwave is a vaporwave-derived microgenre that stretches samples and synth textures into foggy, glacial soundscapes. Tracks are typically very slow, drenched in reverb and delay, and layered with tape hiss, vinyl crackle, and other lo‑fi artifacts to create an enveloping, dreamlike ambience. Rather than the chopped, ironic collage associated with early vaporwave, slushwave favors long pads, smeared chords, and minimal or absent percussion. When drums appear, they are subdued and distant. The genre often draws from new age, city pop, smooth jazz, and soft adult‑contemporary sources, pitching them down and elongating them into warm, melancholic drones that evoke late‑night memory, urban solitude, and liminal spaces.
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Vaporwave
Vaporwave is an internet-born microgenre and visual aesthetic that repurposes late‑20th‑century commercial sound—mu zak, smooth jazz, soft rock, synth‑pop, city pop, and corporate training tapes—into hazy, slowed, and looped collages. Its sound foregrounds pitched‑down samples, heavy reverb, tape hiss, vinyl crackle, and dreamy pads to evoke a mood between satire and sincere nostalgia. Beyond music, vaporwave is inseparable from its graphic language: Greco‑Roman busts, Japanese text, retro operating systems, chrome logos, palm trees, neon gradients, and “mall culture” architecture. The result feels like a haunted shopping mall: part critique of consumer capitalism, part wistful memory of media and retail spaces from the 1980s–2000s. Tempos are typically slow (roughly 60–90 BPM), harmonies tend toward lush seventh and extended chords, and rhythms range from barely perceptible loops to minimal, gated drum programming. Many tracks are short, vignette‑like studies in texture and mood.
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Alternative
Alternative is an umbrella term for non-mainstream popular music that grew out of independent and college-radio scenes. It emphasizes artistic autonomy, eclectic influences, and a willingness to subvert commercial formulas. Sonically, alternative often blends the raw immediacy of punk with the mood and texture of post-punk and new wave, adding elements from folk, noise, garage, and experimental rock. While guitars, bass, and drums are typical, production ranges from lo-fi to stadium-ready, and lyrics tend toward introspection, social critique, or surreal storytelling. Over time, “alternative” became both a cultural stance and a market category, spawning numerous substyles (alternative rock, alternative hip hop, alternative pop, etc.) and moving from underground circuits to mainstream prominence in the 1990s.
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Breaks
Breaks is a broad electronic dance music style built around syncopated breakbeat drum patterns instead of a straight four-on-the-floor kick. It emphasizes sliced, rearranged, and layered drum breaks—often sampled from classic funk, hip hop, and early electro—combined with heavy sub-bass and club-ready arrangements. As a scene and label category, “breaks” crystallized in the UK in the late 1990s out of the rave continuum, alongside big beat and later “nu skool breaks.” While tempos usually range from roughly 125–140 BPM, the defining trait is the swung, shuffling, and fragmented rhythm that drives dancers with push–pull groove rather than rigid grid-based kicks. Breaks spans a spectrum from funky, party-oriented tracks to darker, techy, bass-heavy material (often called tech breaks). Across its variants, it remains DJ-friendly, sample-savvy, and grounded in the art of drum manipulation.
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Glitchcore
Glitchcore is an internet-born microgenre that fuses pop-forward songwriting with hyperactive, digitally mangled sound design. It is characterized by bitcrushed and over-distorted synths, stuttered edits, sudden beat-switches, and heavily pitch-shifted, Auto-Tuned vocals. Arrangements tend to be short, hook-centric, and maximalist, often compressing multiple sections and textures into tracks that last 90–150 seconds. The genre borrows the emotive directness of emo rap and bedroom pop, the rhythmic backbone of trap, and the candy-coated sheen of hyperpop and bubblegum bass, while leaning into deliberate digital artifacts—glitches, dropouts, resampling, and hard clip distortion—as expressive tools. Culturally, glitchcore is inseparable from online communities (Discord, SoundCloud, TikTok), where rapid iteration, meme literacy, and DIY production workflows shaped its sound and aesthetics.
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Artists
Machina Pensant
Mabisyo
DARKNESS
Autumn
slowerpace music
Hozokauh
Kenmore Classic
International Telecom
Dirty River
Time Fragment
Sodium Chloride
MICROMECHA
Percussion of a Sound Mind
BARBERプラス
DEATH DEVOIR
Guild Merchant
Opal Vessel
Maykretch
Sqvire
Quantum Dreams
earthmovers
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