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Jungle
Jungle is a fast, breakbeat-driven electronic music genre that emerged in the UK in the early 1990s. It is characterized by heavily chopped and re-sequenced funk drum breaks (most famously the Amen, Think, and Apache breaks), deep sub-bass rooted in reggae and dub, and frequent use of ragga and dancehall vocals. Typically around 160–175 BPM, jungle emphasizes syncopation, polyrhythms, ghost-note snare articulations, and swung grooves. Production often features time‑stretching artifacts, pitch‑shifting, rewinds, sirens, and dub‑style effects, creating a kinetic, raw, and rhythmic sound world. While closely related to drum and bass, jungle retains a distinct identity through its reggae/dancehall influence, looser and more chopped breakbeats, rough-and-ready sample aesthetics, and sound system culture sensibility.
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Kawaii Future Bass
Kawaii future bass is a Japanese-born microgenre that blends the sidechained, chord-heavy drops of future bass with the cheery melodies, cute sound design, and pop sensibilities of J-pop, anime music, and game-inspired chiptune. It typically features bright supersaw stacks, bell and mallet plucks, high-pitched vocal chops (often from Vocaloid or J-pop/utaite sources), and sugary melodies in major or Lydian modes. Drums follow a half-time trap groove with crisp snares on beat three, while heavy sidechain compression creates a buoyant, bouncy feel. The aesthetic emphasizes “kawaii” (cute) culture—pastel tones, playful samples, and whimsical ear-candy—resulting in upbeat, feel-good tracks that are as much about personality and texture as they are about harmony and rhythm.
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Chiptune
Chiptune (also called chip music or 8-bit music) is a style of electronic music created with, or emulating, the programmable sound generator (PSG) and FM chips found in vintage game consoles and home computers such as the NES/Famicom, Game Boy, Commodore 64 (SID), Amiga, Atari ST, and others. The sound palette is defined by simple waveforms (square/pulse, triangle, saw, noise), rapid arpeggios that imply chords on limited channels, pitch bends, duty-cycle modulation, and crunchy noise percussion. These constraints lend chiptune its bright, percussive, and highly melodic character, often evoking early video-game aesthetics. While originally utilitarian—music for games and computer demos—the approach evolved into a standalone art form. Contemporary chiptune spans pure hardware-authentic tracks and hybrid productions that blend chip timbres with modern synthesis, drums, vocals, and mixing techniques.
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Complextro
Complextro is a subgenre of electro house known for its rapid-fire timbral changes, micro-edited fills, and intricately layered bass riffs. Rather than presenting a single lead sound, tracks cycle through many short motifs, each with distinct sound design, creating a kaleidoscopic, "patchwork" drop. The style typically runs around 124–130 BPM with a four-on-the-floor groove, bright digital textures, staccato chord stabs, and tight sidechain compression. Its palette often borrows from chiptune and glitch, while adopting heavier bass design techniques from dubstep. The result is high-energy, hook-dense dance music where arrangement complexity and sound design virtuosity are central.
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Disco
Disco is a dance-focused style of popular music that emerged in early-1970s urban nightlife, especially in New York City and Philadelphia. It is defined by a steady four-on-the-floor kick drum, syncopated hi-hats and handclaps, octave-jumping basslines, lush string and horn arrangements, and a glamorous, celebratory sensibility. Built for DJs and clubs, disco favored extended 12-inch mixes with breakdowns and build-ups that kept dancefloors moving. The sound drew from soul, funk, and Latin music, embraced orchestral textures, and became a cultural movement associated with Black, Latino, and LGBTQ+ communities before crossing over to mainstream pop by the late 1970s.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Dubstep
Dubstep is a bass‑centric electronic dance music genre that emerged in South London in the early 2000s. It is typically around 140 BPM and is defined by a half‑time rhythmic feel, sub‑heavy basslines, sparse yet impactful drums, and a strong emphasis on space, tension, and sound system weight. Hallmark traits include syncopated kick patterns, snares on the third beat of the bar, swung/shuffly hi‑hats inherited from UK garage, and modulated low‑frequency bass (“wobbles”) shaped with LFOs, filters, and distortion. Influences from dub reggae (echo, delay, and minimalism), jungle/drum & bass (bass science and sound system culture), and 2‑step garage (rhythmic swing and shuffles) are central. The style ranges from deep, meditative “dub” aesthetics (often called deep dubstep) to more aggressive, midrange‑driven variants that later informed brostep and festival bass. Atmosphere, negative space, and subwoofer translation are as important as melody or harmony.
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Easy Listening
Easy listening is a lush, melodic, and unobtrusive style of popular orchestral music designed to be pleasant in the foreground and effortless in the background. It favors smooth textures, lyrical melodies, and gentle rhythms over virtuosic display or dense complexity. Typical arrangements feature string sections, woodwinds, soft brass, vibraphone, harp, piano, subtle Latin or light swing percussion, and sometimes wordless choirs. Repertoire often consists of standards, film and television themes, and instrumental covers of contemporary hits, presented with polished studio production and wide stereo imaging. The mood ranges from romantic and sentimental to breezy and exotic, prioritizing warmth, clarity, and relaxed pacing. Improvisation, if present, is restrained, with harmony that leans on jazzy extensions while staying consonant and approachable.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Frenchcore
Frenchcore is a high‑tempo subgenre of hardcore techno characterized by heavily distorted, punchy kick drums, straight 4/4 rhythms, and anthemic, often euphoric melodies. Its typical tempo ranges from about 180 to 210 BPM, with modern tracks frequently around 190–200 BPM. The signature sound is a hard, saturated kick with a short, clipped tail that drives the groove, accompanied by aggressive leads, rave stabs, and energetic risers. While rooted in the roughness of gabber and industrial hardcore, frenchcore often adds a melodic, even uplifting edge—sometimes drawing on classical motifs or emotional chord progressions—making it well suited for peak‑time festival moments as well as free‑party systems.
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Future Bass
Future bass is a melodic, drop-focused style of electronic dance music built around lush, detuned saw-tooth chords, dramatic swells, and emotive, pop- and R&B-leaning progressions. It typically runs at 70–90 BPM (or 140–180 BPM in double-time), uses trap-inspired drums (808 kicks, crisp snares on the third beat, syncopated hi-hats), and features heavy sidechain compression for a breathing, "pumping" feel. Producers often layer shimmering supersaws, pitch-automated leads, and chopped/pitched vocal snippets to create euphoric, weightless drops that contrast with airy verses and cinematic builds. A hallmark is its glossy, future-leaning sound design—gliding chords, LFO modulation, wide stereo images—paired with catchy, sentimental melodies that make it equally club-ready and radio-friendly.
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Future Core
Future core is a high-energy, hyper-melodic branch of hard dance that fuses the speed and euphoria of hardcore with the shimmering sound design and lush harmonies of contemporary EDM. Typical tempos sit around 160–175 BPM, with pounding four‑on‑the‑floor kicks, bright supersaw leads, and sidechained chords delivering an intense yet uplifting rush. Stylistically, it draws on trance-like progressions, festival‑scale builds, and glossy, game/anime‑influenced aesthetics. Vocal chops (including Vocaloid or J‑pop hooks), rapid-fire arpeggios, and dense FX fills are common. Production is crisp and digital, emphasizing tight low‑end, sparkling highs, and vivid, technicolor textures that feel both nostalgic and futuristic.
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Future Funk
Future funk is an internet-born dance microgenre that fuses the sample-heavy ethos of vaporwave with the upbeat grooves of disco, funk, and Japanese city pop. Producers typically chop and pitch up catchy hooks from late-1970s and 1980s records, loop them over four-on-the-floor drums, and apply filter sweeps and sidechain compression in the spirit of French house. The result is a sparkling, high-energy sound that feels both retro and forward-looking. Visually and culturally, the scene leans into neon-soaked, anime-tinged aesthetics and nostalgic party energy, turning classic pop and boogie flavors into compact, danceable edits tailored for the web era.
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Glitch Hop
Glitch hop blends the rhythmic foundations of hip hop with the sound-design ethos of glitch and IDM. It is characterized by half-time, head-nodding grooves, intricately edited drums, and meticulous digital processing such as stutter edits, bit-crushing, time-stretch artifacts, and granular slicing. Typically sitting around 80–110 BPM (often felt in half-time), the style emphasizes heavy, syncopated bass lines, swung percussion, and detailed micro-edits that create a "broken yet groovy" feel. While largely instrumental, it often incorporates vocal chops, turntable scratches, and foley textures to add human feel and narrative color.
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Happy Hardcore
Happy hardcore is a fast, euphoric branch of the early UK rave continuum characterized by brisk tempos, 4/4 kicks, bright piano stabs, supersaw leads, and pitched-up “chipmunk” vocals. It emphasizes major-key harmony, catchy melodies, and ecstatic breakdowns, aiming for maximum uplift on the dancefloor. Compared to darker hardcore and gabber, happy hardcore favors feel-good hooks, singalong choruses, and sentimental atmospheres while retaining the relentless energy and drive of hardcore techno.
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Hardbass
Hardbass is a high‑energy Russian subgenre of pumping house that emerged in Saint Petersburg in the late 1990s. It blends the driving bounce of bouncy techno and happy hardcore with the heavy kicks and distorted textures of hardstyle, adding the trademark "donk" bass timbre and simple, catchy chants or rapped hooks. Typical tempos range from 150 to 175 BPM, with four‑on‑the‑floor drums, rolling off‑beat bass stabs, and aggressively compressed, metallic synths. Beyond clubs, hardbass became a social phenomenon across parts of Europe via public "hardbass" gatherings, where masked dancers perform synchronized, high‑intensity moves—sometimes with moshing—turning the genre into both a sonic and visual meme.
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Hardstyle
Hardstyle is a high-energy form of electronic dance music built around a hard, four‑on‑the‑floor kick, tempos around 150 BPM, and a signature "reverse bass" that drives the groove. Sound design centers on heavily distorted, layered kicks that are pitched melodically, alongside harsh screeches and bright supersaw leads. Emerging at the turn of the millennium from the Netherlands with parallel scenes in Belgium and Italy, hardstyle fuses elements of techno, new beat, and hardcore/gabber with the euphoric breakdowns of trance. Over time it split into distinct currents, from euphoric, melody‑forward anthems to raw, industrial‑edged variations that emphasize aggression and texture.
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House
House is a dance music genre that emerged in Chicago in the early 1980s, defined by a steady four-on-the-floor kick drum, off-beat hi-hats, soulful or hypnotic vocals, and groove-centric basslines. Typical tempos range from 118–130 BPM, and tracks are structured in DJ-friendly 16–32 bar phrases designed for seamless mixing. Drawing on disco’s celebratory spirit, electro-funk’s drum-machine rigor, and Italo/Hi-NRG’s synth-led sheen, house prioritizes repetition, tension-and-release, and communal energy on the dancefloor. Its sound palette often includes 808/909 drums, sampled or replayed disco/funk elements, filtered loops, piano/organ stabs, and warm, jazzy chords. Over time, house diversified into many substyles—deep house, acid house, French house, tech house, progressive house, and more—yet it remains a global foundation of club culture, known for emphasizing groove, inclusivity, and euphoria.
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J-Core
J-core is a Japanese take on hardcore techno that fuses high-BPM club structures with otaku culture, game/anime sampling, and brightly melodic writing. It typically sits in the 160–200+ BPM range, using pounding four-on-the-floor kicks, gabber-style distorted low-end, or layered breakbeats. The style is defined by hyper-melodic leads (often supersaws), euphoric trance harmonies, and chopped/processed voice clips from anime, games, denpa songs, or Vocaloid. Aesthetically it leans kawaii/cute but can swing toward intense, chaotic, or even speedcore extremes. J-core flourished in Japan’s doujin scene and rhythm-game ecosystem, with circles and labels releasing compilations and event-driven tracks.
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J-Rock
J-rock (Japanese rock) is the umbrella term for rock music created in Japan, spanning everything from classic rock, punk, and metal to alternative, indie, and progressive strains. It blends Western rock instrumentation and songcraft with Japanese melodic sensibilities, crisp production, and lyrics primarily in Japanese (often mixed with some English phrases). Typical features include hook-forward choruses, expressive guitar leads, tight rhythm sections, and dynamic arrangements that can pivot from delicate verses to big, anthemic refrains. Because of Japan’s media ecosystem, J-rock frequently intersects with anime, TV dramas, and video games, which helps bands reach mainstream audiences while retaining a band-centric, live-performance identity. Although stylistically diverse, J-rock commonly emphasizes memorable melodies, emotional catharsis, and precise musicianship, with influences ranging from British Invasion and classic rock to punk/new wave, progressive rock, and heavy metal.
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Jazz
Jazz is an improvisation-centered music tradition that emerged from African American communities in the early 20th century. It blends blues feeling, ragtime syncopation, European harmonic practice, and brass band instrumentation into a flexible, conversational art. Defining features include swing rhythm (a triplet-based pulse), call-and-response phrasing, blue notes, and extended harmonies built on 7ths, 9ths, 11ths, and 13ths. Jazz is as much a way of making music—spontaneous interaction, variation, and personal sound—as it is a set of forms and tunes. Across its history, jazz has continually hybridized, from New Orleans ensembles and big-band swing to bebop, cool and hard bop, modal and free jazz, fusion, and contemporary cross-genre experiments. Its influence permeates global popular and art music.
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Midtempo Bass
Midtempo bass is an electronic music genre centered around slower, heavy grooves—typically 90–110 BPM—with a half‑time feel that makes the drums hit like bass music while retaining the drive of club styles. Its sound palette favors harsh, sawtooth or FM‑based leads, distorted reese basses, gritty textures, and tightly side‑chained low end. The mood is often dark, cinematic, and cyberpunk‑tinged, echoing the bite of EBM and new beat while borrowing modern sound‑design from dubstep and electro house. Producers use spacious breakdowns, ominous pads, and stuttering bass stabs to create tension, then release it with chunky, syncopated drops that stay dance‑floor friendly without resorting to high tempos.
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Pop
Pop is a broad, hook-driven style of popular music designed for wide appeal. It emphasizes memorable melodies, concise song structures, polished vocals, and production intended for radio, charts, and mass media. While pop continually absorbs elements from other styles, its core remains singable choruses, accessible harmonies, and rhythmic clarity. Typical forms include verse–pre-chorus–chorus, frequent use of bridges and middle-eights, and ear-catching intros and outros. Pop is not defined by a single instrumentation. It flexibly incorporates acoustic and electric instruments, drum machines, synthesizers, and increasingly digital production techniques, always in service of the song and the hook.
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Rock
Rock is a broad family of popular music centered on amplified instruments, a strong backbeat, and song forms that foreground riffs, choruses, and anthemic hooks. Emerging from mid‑20th‑century American styles like rhythm & blues, country, and gospel-inflected rock and roll, rock quickly expanded in scope—absorbing folk, blues, and psychedelic ideas—while shaping global youth culture. Core sonic markers include electric guitar (often overdriven), electric bass, drum kit emphasizing beats 2 and 4, and emotive lead vocals. Rock songs commonly use verse–chorus structures, blues-derived harmony, and memorable melodic motifs, ranging from intimate ballads to high‑energy, stadium‑sized performances.
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Speed Garage
Speed garage is a fast, bass-heavy strain of UK garage that emerged in the late 1990s. It is defined by a driving 4/4 kick, a distinctly swung/shuffled groove, and massive sub‑bass lines that borrow weight, timbre, and attitude from jungle and drum and bass. Typical tracks sit around 132–138 BPM, feature chopped and timestretched R&B or diva vocal snippets, organ house stabs, filter sweeps, and rude‑boy/dancehall samples. Compared with other UK garage styles, speed garage is tougher and more direct: straight four-on-the-floor drums, aggressive bass riffs, and sound system energy designed for big club rigs and rewind culture.
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Speedcore
Speedcore is an extreme offshoot of hardcore techno and gabber characterized by extremely high tempos, typically 240–350 BPM and often far beyond. Its core is a relentlessly driving 4/4 kick, heavily distorted and clipped into a percussive bass-tone that dominates the spectrum. The style emphasizes aggression and intensity over melody or harmony, drawing on industrial sound design, harsh noise textures, and horror-tinged sampling. Although many tracks are dark and abrasive, some scenes (especially in Japan’s j-core community) blend speedcore tempos with bright, anthemic leads and pop-cultural sampling. Speedcore is both a club style and a studio-centric craft: producers sculpt the kick drum as the central instrument, layering saturation, compression, EQ, and pitch envelopes to achieve the trademark pounding continuum.
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Trance
Trance is a form of electronic dance music characterized by steady four-on-the-floor beats, long build‑ups and breakdowns, and euphoric, melodic progressions designed to induce a hypnotic or “trance‑like” state. Typical tempos range from about 130 to 142 BPM, with arrangements often stretching 7–10 minutes to allow DJs room for tension, release, and seamless mixing. The sound palette emphasizes shimmering pads, arpeggiated synth motifs, supersaw leads, and wide, reverberant spaces. Harmonically, trance tends to favor minor keys, modal mixture, and extended suspense before cathartic drops. Production hallmarks include sidechain compression (“pumping”), off‑beat open hi‑hats, rolling basslines, and lush delay/reverb tails. While largely instrumental, a major branch—vocal trance—features lyrical toplines and pop‑leaning structures without losing its club‑centric dynamics.
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Uk Hardcore
UK hardcore is a high-tempo, euphoric branch of the hardcore dance continuum that crystallized in the UK during the 2000s out of happy hardcore, hard trance, and hard house influences. Characterized by 4/4 kicks at roughly 165–175 BPM, big supersaw leads, bright melodic hooks, and pitched-up or anthemic vocals, it aims squarely at hands-in-the-air rave energy. Tracks typically feature trance-like breakdowns, dramatic risers, and explosive drops, often with singalong choruses and glossy, uplifting chord progressions. While it inherited the positivity and speed of 1990s happy hardcore, UK hardcore modernized the sound design (sidechained pads, layered kicks, contemporary EDM processing) and tightened the song structures for large-scale raves and compilation culture (e.g., Clubland X-Treme Hardcore).
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Soundtrack
Soundtrack is music created to accompany and enhance visual media such as film, television, and video games. It includes original scores (instrumental or vocal music composed specifically for the picture) and, at times, curated compilations of pre-existing songs. Stylistically, soundtrack is a meta-genre that can encompass orchestral symphonic writing, jazz, electronic and synth-driven textures, choral forces, popular song, and experimental sound design. Its defining trait is functional storytelling: themes, motifs, harmony, rhythm, and timbre are shaped by narrative needs, character psychology, pacing, and editing. Common features include leitmotifs for characters or ideas, modular cues that can be edited to picture, dynamic orchestration for dramatic range, and production approaches that sit well under dialogue and sound effects. Because it must synchronize to picture, soundtrack often uses clear dramatic arcs, tempo maps, and hit points.
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Melodding was created as a tribute to
Every Noise at Once
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