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Ambient
Ambient is a form of electronic and electroacoustic music that prioritizes tone, atmosphere, and texture over conventional song structures and rhythmic drive. It typically features slow-moving harmonies, sustained drones, gentle timbral shifts, and extensive use of space and silence. Rather than drawing attention to itself through hooks or beats, ambient is designed to be as ignorable as it is interesting, rewarding both background listening and focused immersion. Artists often employ synthesizers, samplers, tape loops, field recordings, and subtle acoustic instruments, with reverb and delay creating a sense of place. Substyles range from luminous, consonant soundscapes to darker, more dissonant atmospheres.
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Breakcore
Breakcore is a high-intensity electronic music genre built around hyper-edited breakbeats, extreme dynamics, and a deliberately transgressive, collage-like approach to sampling. It prioritizes rhythmic complexity, abrupt structural shifts, and heavy sound design over smooth continuity. Typical tempos range from 160 to 220 BPM (and beyond), with the Amen break, Think break, and other classic breakbeats chopped into micro-fragments, re-sequenced, and processed with distortion, compression, and glitch edits. The palette freely fuses elements from jungle and drum and bass with gabber kicks, industrial noise, classical or choral snippets, ragga vocals, metal guitar samples, and odd-meter patterns. More than a single “sound,” breakcore is a methodology: confrontational energy, maximalist editing, and anti-formalist structures that often subvert dance-music expectations. It thrives in DIY scenes, warehouse parties, and netlabel cultures, where forward-pushing experimentation and boundary-blurring sampling are central values.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Dubstep
Dubstep is a bass‑centric electronic dance music genre that emerged in South London in the early 2000s. It is typically around 140 BPM and is defined by a half‑time rhythmic feel, sub‑heavy basslines, sparse yet impactful drums, and a strong emphasis on space, tension, and sound system weight. Hallmark traits include syncopated kick patterns, snares on the third beat of the bar, swung/shuffly hi‑hats inherited from UK garage, and modulated low‑frequency bass (“wobbles”) shaped with LFOs, filters, and distortion. Influences from dub reggae (echo, delay, and minimalism), jungle/drum & bass (bass science and sound system culture), and 2‑step garage (rhythmic swing and shuffles) are central. The style ranges from deep, meditative “dub” aesthetics (often called deep dubstep) to more aggressive, midrange‑driven variants that later informed brostep and festival bass. Atmosphere, negative space, and subwoofer translation are as important as melody or harmony.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Funkot
Funkot (short for "Funky Kota") is a high‑tempo Indonesian club style that blends Euro rave energy with local dance rhythms. It is characterized by very fast BPMs (typically 160–180), constant four‑on‑the‑floor kicks, rolling snare/tom fills, bright supersaw leads, vocal chops, and dramatic risers. The style borrows percussive swing and call‑and‑response energy from dangdut/koplo while using the sound design and arrangements of hard trance, happy hardcore, and Eurodance. In the 2010s it became a cult favorite in online communities and Japanese doujin/otaku circles, where producers applied the format to anime and game themes, further spreading the sound beyond Indonesia.
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Future Bass
Future bass is a melodic, drop-focused style of electronic dance music built around lush, detuned saw-tooth chords, dramatic swells, and emotive, pop- and R&B-leaning progressions. It typically runs at 70–90 BPM (or 140–180 BPM in double-time), uses trap-inspired drums (808 kicks, crisp snares on the third beat, syncopated hi-hats), and features heavy sidechain compression for a breathing, "pumping" feel. Producers often layer shimmering supersaws, pitch-automated leads, and chopped/pitched vocal snippets to create euphoric, weightless drops that contrast with airy verses and cinematic builds. A hallmark is its glossy, future-leaning sound design—gliding chords, LFO modulation, wide stereo images—paired with catchy, sentimental melodies that make it equally club-ready and radio-friendly.
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Gabber
Gabber is a Dutch-born branch of hardcore techno characterized by extremely fast tempos, relentless 4/4 kicks, and an aggressive, distorted sound palette. It typically runs between 160–190+ BPM, features heavily overdriven 909-style kick drums that also serve as the bass, terse minor-key synth stabs (including classic "hoover" timbres), and short, shouted vocal samples or MC hype. Culturally, gabber is tied to early-’90s Rotterdam club culture, Thunderdome compilations and events, bomber jackets and trainers, and the high-energy hakken dance. The aesthetic is raw, industrial, and maximal, prioritizing impact, speed, and dancefloor intensity over harmonic complexity.
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Hard Nrg
Hard NRG is a high-energy offshoot of the UK hard dance spectrum that fuses the drive of hard house with the trance-tinged euphoria and machine-tooled precision of late-1990s techno. It typically runs at 140–155 BPM, is built around a thick, punchy kick, offbeat or reverse-bass patterns, biting synth stabs, hoover leads, and acid lines, and is arranged in long, DJ-friendly phrases for relentless club momentum. While it shares the word “NRG” with 1980s Hi-NRG, Hard NRG is a distinct, harder and darker club form tied to the UK’s after-hours culture, warehouse parties, and specialized labels. The result is a sound that is aggressive yet euphoric—optimized for peak-time dancefloors and long-form, high-intensity DJ sets.
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Hardcore Techno
Hardcore techno is a high‑tempo, aggressively produced branch of techno characterized by distorted, punchy four‑on‑the‑floor kicks, abrasive sound design, and relentless rhythmic drive. Typical tempos range from about 160 to 190 BPM (and can go even faster in some scenes), creating an intense, physically demanding dance experience. The style emphasizes saturated 909‑style kick drums with clipped/transient "click" and long distorted tails, industrial textures, harsh stabs (including classic "hoover" tones), alarming FX, and short shouted or sampled vocals. Harmony is sparse and often minor, with dissonant intervals or horror/industrial atmospheres. The overall aesthetic is raw, dark, and functional for large rave systems, designed to evoke catharsis and high energy on the dancefloor.
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Hardstyle
Hardstyle is a high-energy form of electronic dance music built around a hard, four‑on‑the‑floor kick, tempos around 150 BPM, and a signature "reverse bass" that drives the groove. Sound design centers on heavily distorted, layered kicks that are pitched melodically, alongside harsh screeches and bright supersaw leads. Emerging at the turn of the millennium from the Netherlands with parallel scenes in Belgium and Italy, hardstyle fuses elements of techno, new beat, and hardcore/gabber with the euphoric breakdowns of trance. Over time it split into distinct currents, from euphoric, melody‑forward anthems to raw, industrial‑edged variations that emphasize aggression and texture.
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House
House is a dance music genre that emerged in Chicago in the early 1980s, defined by a steady four-on-the-floor kick drum, off-beat hi-hats, soulful or hypnotic vocals, and groove-centric basslines. Typical tempos range from 118–130 BPM, and tracks are structured in DJ-friendly 16–32 bar phrases designed for seamless mixing. Drawing on disco’s celebratory spirit, electro-funk’s drum-machine rigor, and Italo/Hi-NRG’s synth-led sheen, house prioritizes repetition, tension-and-release, and communal energy on the dancefloor. Its sound palette often includes 808/909 drums, sampled or replayed disco/funk elements, filtered loops, piano/organ stabs, and warm, jazzy chords. Over time, house diversified into many substyles—deep house, acid house, French house, tech house, progressive house, and more—yet it remains a global foundation of club culture, known for emphasizing groove, inclusivity, and euphoria.
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Idm
IDM (often expanded as "Intelligent Dance Music") is a strand of experimental electronic music that applies the sound palette and production methods of club genres to listening-focused, often home-oriented works. It favors intricate rhythm programming, unusual time signatures, and richly textured sound design, blending ambient atmospheres with techno’s pulse, electro’s syncopation, and breakbeat’s fragmentation. The music often de-emphasizes the dancefloor in favor of headphone detail, algorithmic structure, and timbral exploration. The term itself is contentious—many artists rejected the "intelligent" label—yet it became a convenient tag for the early- to mid‑1990s cluster of Warp, Rephlex, and related scenes that foregrounded complexity, abstraction, and emotional ambiguity.
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Instrumental
Instrumental is music created and performed without sung lyrics, placing the expressive weight on melody, rhythm, harmony, and timbre produced by instruments. As an umbrella practice it appears in many cultures, but its modern identity cohered in Baroque-era Europe when purely instrumental forms such as the sonata, concerto, and dance suites began to flourish. Since then, instrumental thinking—developing motives, structuring form without text, and showcasing timbral contrast—has informed everything from orchestral music and solo piano repertoire to post-rock, film scores, and beat-driven electronic styles. Instrumental works can be intimate (solo or chamber) or expansive (full orchestra), narrative (programmatic) or abstract (absolute music). The absence of lyrics invites listeners to project imagery and emotion, making the style a natural fit for cinema, games, and contemplative listening.
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J-Core
J-core is a Japanese take on hardcore techno that fuses high-BPM club structures with otaku culture, game/anime sampling, and brightly melodic writing. It typically sits in the 160–200+ BPM range, using pounding four-on-the-floor kicks, gabber-style distorted low-end, or layered breakbeats. The style is defined by hyper-melodic leads (often supersaws), euphoric trance harmonies, and chopped/processed voice clips from anime, games, denpa songs, or Vocaloid. Aesthetically it leans kawaii/cute but can swing toward intense, chaotic, or even speedcore extremes. J-core flourished in Japan’s doujin scene and rhythm-game ecosystem, with circles and labels releasing compilations and event-driven tracks.
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Makina
Makina is a Spanish hard-dance style that surged in the 1990s club scene, especially around Catalonia and Valencia. It blends the euphoric melodies of Euro-trance with the drive of hardcore techno, resulting in high-energy tracks built for peak-time dancefloors. Characterized by tempos around 160–175 BPM, pounding 4/4 kicks, rolling snare fills, bright supersaw leads, and dramatic breakdowns, Makina favors anthemic hooks and crowd-chant moments. In clubs like Pont Aeri, Scorpia, and Xque?, DJs often added live MCing, whistles, and airhorns, turning the music into a participatory, communal experience.
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Powerstomp
Powerstomp is a high-energy offshoot of UK Hardcore that emphasizes a heavy, stomping 4/4 kick, euphoric melodies, and festival-sized drops. It typically runs around 165–175 BPM, replacing the rolling breakbeats of older happy hardcore with hardstyle/gabber-weighted kicks, reverse-bass grooves, and bouncy offbeat basslines. Bright supersaw leads, hands-in-the-air breakdowns, chopped vocals, and simple, chantable riffs make it highly dancefloor-focused and immediately impactful.
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Psycore
Psycore is an extreme, hyper-fast offshoot of psychedelic trance that emphasizes relentless tempo, dissonant sound design, and wildly intricate rhythmic edits. It typically runs at 170–220+ BPM, pushing beyond darkpsy and hi‑tech into a maximal, chaotic aesthetic. Rather than melodic themes, psycore focuses on texture, timbre, and kinetic motion: FM/PM-sculpted leads, metallic percussions, stuttered bass hits, and constantly mutating effects dominate the mix. The atmosphere is nocturnal, surreal, and often unsettling, designed for deep-night dancefloor intensity and altered-state listening.
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Psytrance
Psytrance (psychedelic trance) is a high-energy branch of trance music that emphasizes hypnotic repetition, richly modulated synth textures, and immersive sound design. Typically ranging from 138–150 BPM (with substyles slower or faster), it features a straight four-on-the-floor kick, a tight, rolling 1/16th-note bassline, and intricately layered FX—zaps, squelches, formant sweeps, and granular stutters—arranged to create a mind-bending, psychedelic journey. Tracks are commonly 6–9 minutes long, evolving through long-form tension and release. Harmony is sparse and modal (often minor, Phrygian, or Phrygian dominant), while rhythmic micro-variations, filter automation, and spatial motion (pans, dopplers, psychoacoustic tricks) carry the narrative.
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Rave
Rave is a high-energy electronic dance music style and party culture that crystallized in the late 1980s in the United Kingdom, growing out of acid house nights and warehouse parties. Musically, it emphasizes relentless dance-floor momentum, big breakdowns and drops, bright "rave stabs" and hoover leads, chopped breakbeats or four-on-the-floor kicks, and euphoric vocal samples. While the word "rave" refers to the broader culture of all-night events, the genre tag often points to the early 1990s UK sound sometimes called hardcore rave or breakbeat hardcore: uptempo BPMs, Amen/Think breaks, 808/909 drums, M1 piano riffs, diva hooks, sirens, and airhorns. The mood ranges from ecstatic and communal to dark and intense, with DJ-friendly structures designed for long blends and peak-time rushes.
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Speedcore
Speedcore is an extreme offshoot of hardcore techno and gabber characterized by extremely high tempos, typically 240–350 BPM and often far beyond. Its core is a relentlessly driving 4/4 kick, heavily distorted and clipped into a percussive bass-tone that dominates the spectrum. The style emphasizes aggression and intensity over melody or harmony, drawing on industrial sound design, harsh noise textures, and horror-tinged sampling. Although many tracks are dark and abrasive, some scenes (especially in Japan’s j-core community) blend speedcore tempos with bright, anthemic leads and pop-cultural sampling. Speedcore is both a club style and a studio-centric craft: producers sculpt the kick drum as the central instrument, layering saturation, compression, EQ, and pitch envelopes to achieve the trademark pounding continuum.
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Trance
Trance is a form of electronic dance music characterized by steady four-on-the-floor beats, long build‑ups and breakdowns, and euphoric, melodic progressions designed to induce a hypnotic or “trance‑like” state. Typical tempos range from about 130 to 142 BPM, with arrangements often stretching 7–10 minutes to allow DJs room for tension, release, and seamless mixing. The sound palette emphasizes shimmering pads, arpeggiated synth motifs, supersaw leads, and wide, reverberant spaces. Harmonically, trance tends to favor minor keys, modal mixture, and extended suspense before cathartic drops. Production hallmarks include sidechain compression (“pumping”), off‑beat open hi‑hats, rolling basslines, and lush delay/reverb tails. While largely instrumental, a major branch—vocal trance—features lyrical toplines and pop‑leaning structures without losing its club‑centric dynamics.
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Uk Hardcore
UK hardcore is a high-tempo, euphoric branch of the hardcore dance continuum that crystallized in the UK during the 2000s out of happy hardcore, hard trance, and hard house influences. Characterized by 4/4 kicks at roughly 165–175 BPM, big supersaw leads, bright melodic hooks, and pitched-up or anthemic vocals, it aims squarely at hands-in-the-air rave energy. Tracks typically feature trance-like breakdowns, dramatic risers, and explosive drops, often with singalong choruses and glossy, uplifting chord progressions. While it inherited the positivity and speed of 1990s happy hardcore, UK hardcore modernized the sound design (sidechained pads, layered kicks, contemporary EDM processing) and tightened the song structures for large-scale raves and compilation culture (e.g., Clubland X-Treme Hardcore).
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Hardcore
Hardcore (often called hardcore techno in its early form) is a fast, aggressive branch of electronic dance music characterized by heavily distorted, punchy 4/4 kick drums, tempos ranging from roughly 160 to well over 200 BPM, and a dark, high‑energy aesthetic. It emphasizes percussive drive over complex harmony, using clipped and saturated kick-bass sound design, sharp hi-hats, claps on the backbeat, and harsh synth stabs or screeches. Vocals, when present, are typically shouted hooks, sampled movie lines, or crowd chants processed with distortion and effects. Originating in the Netherlands in the early 1990s, the style quickly splintered into related scenes and subgenres such as gabber, happy hardcore, Frenchcore, terrorcore, speedcore, and later hardstyle. Its culture is closely associated with large-scale raves, specialized labels, and distinctive visual branding.
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Vocaloid
Vocaloid is a music genre and production culture centered on songs performed by synthesized singing voices, most famously the virtual singer Hatsune Miku. Producers compose and arrange tracks, then program lyrics and melodies into voicebanks to create lead vocals that sound like human singers. While the repertoire spans many styles, Vocaloid is strongly associated with Japanese pop, rock, and electronic dance music aesthetics. Songs are often released online with striking illustrated artwork and animated "PV" videos, and they are disseminated through platforms such as Nico Nico Douga and YouTube by independent creators and labels. The genre’s hallmark is the combination of catchy, hyper-bright melodies, energetic rhythm sections, and expressive vocal programming (tuning) that leverages timbral artifacts unique to synthesized voices. A vibrant fan community drives remixes, covers, live concerts with virtual avatars, and continual evolution of stylistic norms.
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Albums
Dawn of the Sol -Day Three-
Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Vaenus, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Charger
Dawn of the Sol -Day One-
Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Vaenus, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Charger
Dawn of the Sol -Day Three-
Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Vaenus, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Charger
Dawn of the Sol -Day Two-
Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Vaenus, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Various Artists, Charger
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Melodding was created as a tribute to
Every Noise at Once
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