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Antinomie BASS
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Autonomic
Autonomic is a late‑2000s strand of drum and bass built around sparse, machine‑like rhythms at 170 BPM that feel cool, glassy, and restrained rather than maximalist. Emerging from the UK, it pares back breakbeats and bass pressure to highlight negative space, sleek sound design, and emotive pads—often borrowing the cold, minimal sensibilities of mid‑2000s UK dubstep, ambient, techno, and IDM. The result is a cinematic, nocturnal mood: dance‑floor compatible in pulse, but introspective in tone, prioritizing atmosphere, texture, and futurist melancholy over aggression.
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Juke
Juke is a fast, sample-driven club style from Chicago that runs around 150–160 BPM, built on jagged 808/909 drum programming, booming sub‑bass, and looped vocal chants. It keeps the raw, minimal, party‑starting energy of ghetto house but pushes the tempo and rhythmic syncopation much further. Tracks often rely on short, repetitive hooks and call‑and‑response phrases, claps on the backbeat, and tom/snare rolls that stutter and pivot around a steady 4/4 grid. Harmonic content is sparse—brief chord stabs, simple bass riffs, and plenty of negative space—so that dancers can lock into the drums. Juke is closely related to, and historically precedes, Chicago footwork; where juke is the more club‑aligned, chant‑heavy form, footwork became more abstract and battle‑oriented.
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Breakcore
Breakcore is a high-intensity electronic music genre built around hyper-edited breakbeats, extreme dynamics, and a deliberately transgressive, collage-like approach to sampling. It prioritizes rhythmic complexity, abrupt structural shifts, and heavy sound design over smooth continuity. Typical tempos range from 160 to 220 BPM (and beyond), with the Amen break, Think break, and other classic breakbeats chopped into micro-fragments, re-sequenced, and processed with distortion, compression, and glitch edits. The palette freely fuses elements from jungle and drum and bass with gabber kicks, industrial noise, classical or choral snippets, ragga vocals, metal guitar samples, and odd-meter patterns. More than a single “sound,” breakcore is a methodology: confrontational energy, maximalist editing, and anti-formalist structures that often subvert dance-music expectations. It thrives in DIY scenes, warehouse parties, and netlabel cultures, where forward-pushing experimentation and boundary-blurring sampling are central values.
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Chiptune
Chiptune (also called chip music or 8-bit music) is a style of electronic music created with, or emulating, the programmable sound generator (PSG) and FM chips found in vintage game consoles and home computers such as the NES/Famicom, Game Boy, Commodore 64 (SID), Amiga, Atari ST, and others. The sound palette is defined by simple waveforms (square/pulse, triangle, saw, noise), rapid arpeggios that imply chords on limited channels, pitch bends, duty-cycle modulation, and crunchy noise percussion. These constraints lend chiptune its bright, percussive, and highly melodic character, often evoking early video-game aesthetics. While originally utilitarian—music for games and computer demos—the approach evolved into a standalone art form. Contemporary chiptune spans pure hardware-authentic tracks and hybrid productions that blend chip timbres with modern synthesis, drums, vocals, and mixing techniques.
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Crossbreed
Crossbreed (often called crossbreed drum and bass) is a hybrid of drum and bass and hardcore techno/gabber that fuses the half-time/breakbeat grammar of DnB with the relentless 4/4 impact and distorted kick design of industrial hardcore. Typical tempos sit around 170–180 BPM, keeping close to DnB speed while adopting hardcore’s long-tailed, heavily saturated kicks and metallic, industrial textures. The style emphasizes aggressive sound design—Reese and FM basses, screaming leads/screeches, and dense, overdriven percussion—framed by DnB-style builds, drops, and breakdowns. Atmospheres are dark and cinematic, often drawing on horror, sci‑fi, and dystopian aesthetics. The result is music that feels simultaneously rolling and stomping, combining broken-beat groove with a punishing four-on-the-floor engine.
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Darkstep
Darkstep is a sinister, aggressive strain of drum and bass that emphasizes dystopian atmospheres, heavy breakbeats, and distorted bass design. It trades the jazzy or soulful edges of earlier DnB for a colder, horror-tinged palette built from reese-style basses, detuned pads, and metallic, industrial textures. Typically clocking in around 170 BPM, darkstep tracks feature hard-hitting kicks and snares framed by chopped “Amen”-style breaks, rapid edits, and tense build‑and‑drop structures. The aesthetic draws on sci‑fi and horror cinema, cyberpunk, and post‑industrial culture, producing a claustrophobic sense of menace and momentum suited to late‑night, underground dancefloors.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Drumstep
Drumstep is a hybrid of drum and bass and dubstep that keeps the high energy and bass design of dubstep while adopting the tempo and rhythmic vocabulary of drum and bass. Typically written around 170–176 BPM but felt in halftime, drumstep places the snare on beat 3, creating a loping, head-nodding feel while preserving the pace and tension of fast DnB. Sound design favors aggressive midrange basses (reese variations, growls, wubs), heavy sub-bass, crisp snares, and densely syncopated hi-hats and percussion. In DJ contexts, drumstep bridges 140 BPM dubstep and 174 BPM drum and bass, allowing seamless genre-switching within high-energy sets. It’s punchy, festival-ready, and often minimal melodically, focusing on impact, groove, and sound design fireworks.
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Dubstep
Dubstep is a bass‑centric electronic dance music genre that emerged in South London in the early 2000s. It is typically around 140 BPM and is defined by a half‑time rhythmic feel, sub‑heavy basslines, sparse yet impactful drums, and a strong emphasis on space, tension, and sound system weight. Hallmark traits include syncopated kick patterns, snares on the third beat of the bar, swung/shuffly hi‑hats inherited from UK garage, and modulated low‑frequency bass (“wobbles”) shaped with LFOs, filters, and distortion. Influences from dub reggae (echo, delay, and minimalism), jungle/drum & bass (bass science and sound system culture), and 2‑step garage (rhythmic swing and shuffles) are central. The style ranges from deep, meditative “dub” aesthetics (often called deep dubstep) to more aggressive, midrange‑driven variants that later informed brostep and festival bass. Atmosphere, negative space, and subwoofer translation are as important as melody or harmony.
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Dubstyle
Dubstyle is a hybrid of hardstyle and dubstep that emerged when hard dance producers began experimenting with half‑time rhythms and wobbling bass at around 140 BPM while retaining hardstyle’s anthemic breakdowns and sound design. It typically features euphoric supersaw leads and big cinematic builds that resolve into drops driven by LFO‑modulated basslines and heavy, punchy kicks. While it borrows dubstep’s half‑time groove (snare on beat three) and bass warbles, Dubstyle keeps the melodic sensibilities, dramatic structures, and festival‑scale atmospherics of hardstyle. The result is a dark, weighty, yet uplifting sound—bridging UK bass aesthetics with Dutch hard dance energy.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Experimental
Experimental music is an umbrella term for practices that prioritize exploration, process, and discovery over adherence to established genre norms. It embraces new sound sources, nonstandard tuning systems, indeterminacy and chance operations, graphic and open-form scores, extended techniques, and technology-led sound design (tape, electronics, computers, and live processing). Rather than a single style, it is a methodology and ethos: testing hypotheses about sound, structure, and performance, often blurring boundaries between composition, improvisation, sound art, and performance art. Listeners can expect unfamiliar timbres, unusual forms, and an emphasis on how music is made as much as the resulting sound.
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Footwork Jungle
Footwork jungle is a hybrid of Chicago footwork’s 160 BPM battle-ready minimalism and the UK’s early-’90s jungle breakbeat science. It marries chopped Amen/Think breaks, sub-heavy 808 bass, and halftime/duple-feel syncopation with footwork-style vocal chops, call‑and‑response samples, and spacious, rave‑born atmospherics. The result is music that can flex between heads‑down listening and high‑intensity dance movement, retaining jungle’s rolling momentum while adopting footwork’s off‑grid micro‑rhythm and negative space.
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Gagaku
Gagaku is the ancient court music of Japan, performed for imperial and Shinto ceremonial contexts. It is characterized by a stately, breath-based flow; shimmering sustained chords from the shō (mouth organ); penetrating, ornamented melodies on hichiriki (double-reed) and ryūteki (transverse flute); and delicately patterned percussion. The ensemble typically includes winds (shō, hichiriki, ryūteki/komabue/kagurabue), strings (gaku-biwa, gakusō/koto, wagon), and percussion (shōkō, kakko, taiko, dadaiko). Textures are largely heterophonic, modes derive from the ryo and ritsu systems, and pieces unfold in the jo–ha–kyū arc from introduction through development to swift close. Many works accompany bugaku (court dance), while vocal repertoires such as saibara and rōei present courtly song traditions.
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Ghettotech
Ghettotech is a high‑velocity club style from Detroit that fuses the precision of Detroit techno and electro with the raw party energy of Miami bass, Chicago ghetto house, and hip hop. Typical tempos sit around 150–160 BPM, with clipped 808 drums, chattering hi‑hats, and razor‑sharp edits designed for rapid‑fire DJ mixing. Tracks are built from minimal loops, aggressive sub‑bass, and short, chant‑like vocals that are often sexually explicit and call‑and‑response in nature. The music leaves space for dancers—especially Detroit’s jit style—favoring functional, DJ‑tool arrangements, quick drops, and hard cuts over extended harmonic development. The overall effect is fast, body‑moving, and confrontational, optimized for packed, sweat‑soaked dance floors.
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Hard Techno
Hard techno is a high-energy, tough-edged branch of techno characterized by fast tempos, distorted and saturated kick drums, percussive loops, and minimal, industrial-tinged sound design. It emphasizes relentless 4/4 rhythms, heavy transient punch, and hypnotic repetition over melodic development, often using sparse riffs, noise sweeps, and metallic textures to build intensity. The style grew from late-1990s European club culture (notably Germany) and overlaps with schranz and industrial techno; in the 2010s–2020s it resurged globally with harder, faster tracks and rumble-bass aesthetics popular in large warehouse events.
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Hardcore Techno
Hardcore techno is a high‑tempo, aggressively produced branch of techno characterized by distorted, punchy four‑on‑the‑floor kicks, abrasive sound design, and relentless rhythmic drive. Typical tempos range from about 160 to 190 BPM (and can go even faster in some scenes), creating an intense, physically demanding dance experience. The style emphasizes saturated 909‑style kick drums with clipped/transient "click" and long distorted tails, industrial textures, harsh stabs (including classic "hoover" tones), alarming FX, and short shouted or sampled vocals. Harmony is sparse and often minor, with dissonant intervals or horror/industrial atmospheres. The overall aesthetic is raw, dark, and functional for large rave systems, designed to evoke catharsis and high energy on the dancefloor.
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Nerdcore
Nerdcore is a hip hop microgenre defined by lyrics that celebrate and satirize nerd and geek culture—video games, programming, sci‑fi and fantasy, tabletop and anime fandoms, internet life, and academic or technical in‑jokes. Musically it ranges from classic boom‑bap to contemporary trap and electro inflections, often folding in 8‑bit/chiptune timbres and samples that evoke retro consoles and PC soundcards. Performances and recordings often embrace a DIY ethos, with home‑studio production, direct fan engagement online, and shows at gaming and comic conventions. The tone can be humorous and self‑deprecating, but it also includes sincere autobiographical storytelling and community anthems. The scene grew alongside web culture, MP3 blogs, and early social platforms, helping establish a template for internet‑native rap communities.
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Neurofunk
Neurofunk is a dark, technically intricate subgenre of drum and bass known for its surgically designed basslines, tense atmospheres, and highly engineered rhythm sections. Sitting around 170–175 BPM, it blends the relentless drive of techstep with futuristic sound design and a funk-influenced sense of groove. Producers sculpt evolving "neuro" basses using heavy resampling, modulation, distortion, and filtering, then weave them through precision-cut breakbeats and cinematic FX. The result is a high-pressure, sci‑fi aesthetic that feels both mechanical and organic—aggressive yet danceable, clinical yet funk-rooted.
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Schranz
Schranz is a hard, pounding strain of techno characterized by relentless four-on-the-floor kick drums, highly percussive loops, and stark, industrial textures. Tempos typically range from 135–150 BPM, with aggressive drive, clipped transients, and heavy use of saturation and compression. The style minimizes melody and harmony in favor of rhythm, groove, and timbral intensity. Tracks are built from dense, machine-like patterns, metallic hits, and filtered noise, arranged in long, DJ-friendly structures with incremental changes and tension-building sweeps. The overall aesthetic is raw, functional, and club-focused, designed for peak-energy moments on large sound systems.
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Skullstep
Skullstep is an ultra-hard, industrial-tinged strain of drum and bass that pushes aggression and darkness to the forefront. Emerging from the mid-2000s Therapy Sessions circuit, it favors relentlessly heavy drums, sharply gated snares, and brutally distorted basslines over melody. The style borrows the mechanical precision of techstep and neurofunk, the ferocity of darkstep and hardstep, and the bleak textures of industrial and horror sound design. Tempos sit around 170–175 BPM, with hostile atmospheres, atonal hits, and tense cinematic swells that frame explosive drops and punishing switch-ups.
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Techno
Techno is a four-on-the-floor, machine-driven form of electronic dance music that emerged in mid-to-late 1980s Detroit. It is characterized by steady 4/4 kick drums, repetitive and hypnotic rhythmic patterns, synthetic timbres, and an emphasis on texture, groove, and forward momentum over elaborate harmony. Producers typically use drum machines, sequencers, and synthesizers to build layered percussion, pulsing basslines, and evolving motifs. While often dark and minimalistic, techno spans a wide spectrum—from soulful, futuristic Detroit aesthetics to hard, industrially tinged European strains—yet it consistently prioritizes kinetic energy for dancefloors and a sense of machine futurism.
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Techstep
Techstep is a dark, stripped‑down branch of drum and bass that emerged in the UK during the mid‑to‑late 1990s. It favors rigid, two‑step drum patterns, stark sci‑fi atmospheres, and heavily processed "Reese"-style basslines over the funkier break-chopping of earlier jungle. The aesthetic is cold, mechanical, and dystopian: metallic snares, tightly quantized rhythms, and industrial textures combine with minor, dissonant stabs and eerie pads. Typical tempos sit around 170–175 BPM, with emphasis on sub‑bass weight, tension, and precision rather than melodic complexity.
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Trap
Trap is a subgenre of hip hop that emerged from the Southern United States, defined by half-time grooves, ominous minor-key melodies, and the heavy use of 808 sub-bass. The style is characterized by rapid, syncopated hi-hat rolls, crisp rimshot/clap on the backbeat, and cinematic textures that convey tension and grit. Lyrically, it centers on street economies, survival, ambition, and introspection, with ad-libs used as percussive punctuation. Production is typically minimal but hard-hitting: layered 808s, sparse piano or bell motifs, dark pads, and occasional orchestral or choir samples. Vocals range from gravelly, staccato deliveries to melodic, Auto-Tuned flows, often using triplet cadences.
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Anime
Anime (often called "anisong" for vocal themes) is the umbrella term for songs and scores created for Japanese animation, including opening/ending themes and background music. It blends contemporary J‑pop/J‑rock songwriting with dramatic orchestral scoring and modern electronic production, aiming for instantly memorable hooks and emotionally charged climaxes tailored to a show's narrative and characters. Stylistic hallmarks include high-register, expressive vocals; tight, hook-forward structures (especially 90-second “TV size” versions); bright, polished production; and frequent late-song key changes. Arrangements often hybridize rock bands, strings, brass, and EDM textures to deliver cinematic impact, while lyrics favor aspirational, metaphor-rich imagery that mirrors the series’ themes.
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Bass Music
Bass music is an umbrella category that emphasizes heavy, foregrounded low‑frequency content—whether a booming kick drum, a sub‑bassline, or both. It spans electronic dance music and hip hop lineages from the 1980s onward and is less about one fixed rhythm than about putting the bass spectrum at the center of the mix. Producers typically sculpt the bass using synthesizers, samplers, and drum machines—famously the Roland TR‑808—along with modern soft synths and sub‑enhancement tools. Because it is a broad label, bass music can range from half‑time hip hop swing to four‑on‑the‑floor house pulses and breakbeat frameworks, but in every case the arrangement, sound design, and mix are built to make the low end the driving force.
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Melodding was created as a tribute to
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