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Description

Experimental guitar is a practice-centered genre that treats the guitar as an open-ended sound source rather than a fixed instrument. Instead of conventional chord–riff–solo roles, it privileges extended techniques, unconventional tunings, feedback systems, prepared objects, live electronics, and non-standard forms.

Across acoustic and electric traditions, practitioners bow strings, retune to microtonal scales, insert objects ("prepared" guitar), exploit amplifier/speaker coupling, and route signals through tape, modular gear, granular processors, or custom circuitry. The result ranges from delicate timbral studies and ambient expanses to ferocious noise, harsh texture, and physically driven performance art.


Sources: Spotify, Wikipedia, Discogs, Rate Your Music, MusicBrainz, and other online sources

History

Roots (1960s)

Experimental guitar coheres in the 1960s at the intersection of the European avant‑garde, free improvisation, minimalism, and early electroacoustic practices. Guitarists begin to reject idiomatic, chord-based playing and pursue timbre, texture, and process—often taking cues from new-music concepts like indeterminacy, graphic scores, and extended techniques.

Expansion and amplification (1970s)

In the 1970s the electric guitar becomes a laboratory: players systematize feedback, alternate tunings, and preparation (objects on or between strings), while minimalism and drone influence long-form structures. Parallel scenes in free jazz and art-rock normalize amplification as a compositional tool and the pedalboard as an instrument.

Systems, noise, and form (1980s–1990s)

Amplified ensembles and downtown scenes push massed-guitar concepts, while the rise of DIY electronics and stompboxes enables granular timbre control. Studio and live-looping methods blur composition and improvisation; noise aesthetics and post-punk attitudes fold into guitar language without abandoning exploratory intent.

Digital signal paths (2000s–present)

Software, convolution, and live-coding approaches expand the instrument’s perimeter into signal processing and controller design. Contemporary practitioners fluidly combine acoustic resonance studies, prepared techniques, e‑bows/bows, alternate temperaments, and modular or laptop processing—treating the guitar as both sound source and control interface.

How to make a track in this genre

Instrument and setup
•   Treat the guitar as a sound generator. Explore alternate tunings (open, microtonal, just intonation) and variable string gauges. •   Prepare the instrument with alligator clips, springs, rods, paper, or motorized devices; try e‑bows, violin bows, fans, or ebmows-like exciters for sustained tones. •   Build a feedback ecosystem (guitar–pedals–amp–room) and “tune” it by repositioning speakers/mics and gain-staging.
Signal flow and processing
•   Chain dynamic pedals (compressors, noise gates) with time/frequency processors (granular, pitch, spectral freeze, resonators) to sculpt evolving textures. •   Use parallel loops/aux paths for layering: one clean, one distorted, one processed (reverbs/delays with long tails) to separate gesture, body, and space.
Rhythm, form, and harmony
•   Favor process over progression: drones, pulses, phase-shifts, additive/subtractive form, and non-metric durations. •   Build harmony from overtone interactions (feedback nodes, sympathetic ringing) rather than functional changes; exploit natural harmonics, behind-the-nut notes, and micro-bends for microtonal color.
Gesture and notation
•   Combine tactile techniques (scrapes, taps, circular bowing, muting, detuning) with structured improvisation. •   Use cue cards, timelines, or graphic scores to guide density, register, or timbral zones instead of fixed pitches.
Recording and performance
•   Mic placements close/far to capture both string and room; blend DI for transient clarity. •   Embrace contingency: room acoustics, amplifier behavior, and performer movement are compositional parameters to be shaped in real time.

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