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Flashcore
Artists
Flashcore
Terminal 11
2006–2007
·
3 albums
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1
/5
Genres
Flashcore
Flashcore is an experimental, ultra-fast offshoot of hardcore techno that pushes tempo, sound design, and structural abstraction to extremes. Emerging from the French underground at the end of the 1990s, it rethinks the function of the kick drum and meter, often abandoning dance-floor regularity for fractal, hyper-detailed rhythmic design. Typical tracks range from 250 BPM into the 1000 BPM realm, emphasizing micro-edits, granular textures, spectral processing, and noise-inflected timbres. Rather than building around verse–chorus or steady 4/4 grooves, flashcore pieces are usually through‑composed, textural, and dynamic, borrowing ideas from IDM, noise, and electroacoustic music while retaining the intensity of speedcore and industrial hardcore. The aesthetic is cybernetic and futurist: cold, metallic palettes; atonal or cluster-based harmony; and a focus on tension, disorientation, and controlled chaos. It is both a club-born and art-forward practice, sitting at the intersection of hardcore rave culture and advanced sound art.
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Drill And Bass
Drill and bass is a hyperkinetic, experimental offshoot of drum and bass that pushes breakbeat programming to virtuosic extremes. It retains jungle and drum and bass tempos and break sources but treats them as malleable material: chopped into millisecond slices, re-sequenced into labyrinthine patterns, and processed with time-stretching, pitch-shifting, and digital artifacts. Emerging in the UK in the mid-to-late 1990s, the style overlaps with IDM in its producer-forward, studio-as-instrument mindset. Rapid, dazzling drum edits, elastic bass lines (often acidic or Reece-like), and sudden left turns in texture or meter are hallmarks. Rather than dancefloor functionality, drill and bass prioritizes audacious programming, restless variation, and an often playful, zany sense of sonic mischief.
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Breakcore
Breakcore is a high-intensity electronic music genre built around hyper-edited breakbeats, extreme dynamics, and a deliberately transgressive, collage-like approach to sampling. It prioritizes rhythmic complexity, abrupt structural shifts, and heavy sound design over smooth continuity. Typical tempos range from 160 to 220 BPM (and beyond), with the Amen break, Think break, and other classic breakbeats chopped into micro-fragments, re-sequenced, and processed with distortion, compression, and glitch edits. The palette freely fuses elements from jungle and drum and bass with gabber kicks, industrial noise, classical or choral snippets, ragga vocals, metal guitar samples, and odd-meter patterns. More than a single “sound,” breakcore is a methodology: confrontational energy, maximalist editing, and anti-formalist structures that often subvert dance-music expectations. It thrives in DIY scenes, warehouse parties, and netlabel cultures, where forward-pushing experimentation and boundary-blurring sampling are central values.
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Sequencer & Tracker
Sequencer & tracker is a computer-music meta-genre centered on pattern-based composition using step sequencers and sample-based trackers (e.g., Ultimate Soundtracker, ProTracker, FastTracker II, Scream Tracker, Impulse Tracker, Renoise). It emphasizes vertical, grid-driven writing with short samples, limited channels, and hexadecimal effect commands. Compositions are stored as modules (.MOD, .S3M, .XM, .IT) that bundle patterns and samples, enabling small file sizes and platform portability. The aesthetic spans from 8/16‑bit microcomputer timbres to more modern, high‑fidelity sample and VST workflows. Historically tied to the demoscene and game audio, the style covers diverse substyles—electro, techno, jungle/breakbeat, ambient, chip—and is characterized by tight quantization, looped sample instruments, and clever tricks (e.g., arpeggio commands) to simulate harmony and motion under technical constraints.
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Tracker Music
Tracker music is music composed with tracker software, a pattern-based, sample-oriented sequencer that displays notes in vertical columns and steps through them row by row. Composers arrange short audio samples (often 8-bit/16-bit) into patterns, apply command-based effects (such as arpeggio, vibrato, portamento, and volume slides), and chain patterns via an order list to form a complete piece. Emerging from the Amiga and PC demoscenes, tracker music encompasses a wide aesthetic range: from chiptune-like bleeps and crunchy breakbeats to ambient modules and high-energy rave and hardcore. Characteristic traits include tight, staccato phrasing, rapid arpeggios simulating chords, lo‑fi sample color, and creative use of limited polyphony/channels. Common module formats include MOD, XM, IT, and S3M, and classic tools include ProTracker, FastTracker II, Impulse Tracker, and their modern descendants such as OpenMPT, MilkyTracker, and Renoise.
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Albums
2007
1
/5
Illegal Nervous Habits
Terminal 11
Drill And Bass
Breakcore
Flashcore
2007
1
/5
Fractured Sunshine
Terminal 11
Flashcore
Drill And Bass
2006
1
/5
Additions to Arsenal
Terminal 11
Tracker Music
Sequencer & Tracker
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.