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Ambient
Ambient is a form of electronic and electroacoustic music that prioritizes tone, atmosphere, and texture over conventional song structures and rhythmic drive. It typically features slow-moving harmonies, sustained drones, gentle timbral shifts, and extensive use of space and silence. Rather than drawing attention to itself through hooks or beats, ambient is designed to be as ignorable as it is interesting, rewarding both background listening and focused immersion. Artists often employ synthesizers, samplers, tape loops, field recordings, and subtle acoustic instruments, with reverb and delay creating a sense of place. Substyles range from luminous, consonant soundscapes to darker, more dissonant atmospheres.
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Avant-Garde
Avant-garde music is an umbrella term for boundary-pushing practices that challenge prevailing norms of harmony, rhythm, timbre, form, and performance. It privileges experimentation, conceptual rigor, and a willingness to reframe what counts as music at all. Historically tied to early 20th‑century artistic modernism, avant-garde music introduced atonality, the emancipation of noise, and new forms of notation and process. It embraces indeterminacy, extended techniques, electronics, spatialization, and multimedia performance, treating sound as material to be sculpted, questioned, and reinvented.
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Black Metal
Black metal is a form of extreme metal defined by fast tempos, tremolo‑picked guitar lines, blast‑beat drumming, shrieked or rasped vocals, and a deliberately raw, icy production aesthetic. Harmonically, it favors minor and modal collections (especially Aeolian and Phrygian), open-string drones, parallel fifths and fourths, tritones, and sparse or suspended chord voicings over blues-derived harmony. Arrangements often employ layered guitars, long-form song structures, and enveloping reverb to create a bleak, otherworldly atmosphere. The genre’s visual and thematic language is equally distinctive: corpse paint, monochrome artwork, and lyrics exploring anti-dogma, nature, pagan myth, cosmic nihilism, and misanthropy. While some scenes have been associated with controversy and extremism, the musical identity centers on sound, atmosphere, and aesthetics rather than any single ideology.
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Classical
Classical music is the notated art-music tradition of Europe and its global descendants, characterized by durable forms, carefully codified harmony and counterpoint, and a literate score-based practice. The term “classical” can refer broadly to the entire Western art-music lineage from the Medieval era to today, not just the Classical period (c. 1750s–1820s). It privileges long-form structures (such as symphonies, sonatas, concertos, masses, and operas), functional or modal harmony, thematic development, and timbral nuance across ensembles ranging from solo instruments to full orchestras and choirs. Across centuries, the style evolved from chant and modal polyphony to tonal harmony, and later to post-tonal idioms, while maintaining a shared emphasis on written notation, performance practice, and craft.
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Contemporary Classical
Contemporary classical is the broad field of Western art music created after World War II. It embraces an array of aesthetics—from serialism and indeterminacy to minimalism, spectralism, electroacoustic practices, and post‑tonal lyricism—while retaining a concern for notated composition and timbral innovation. Unlike the unified styles of earlier eras, contemporary classical is pluralistic. Composers freely mix acoustic and electronic sound, expand instrumental techniques, adopt non‑Western tuning and rhythm, and explore new forms, from process-based structures to open and graphic scores. The result is a music that can be rigorously complex or radically simple, technologically experimental or intimately acoustic, yet consistently focused on extending how musical time, timbre, and form can be shaped.
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Dark Ambient
Dark ambient is a post‑industrial subgenre that coalesced in the mid‑1980s, drawing primarily on ambient music but shifting its focus toward ominous, subterranean space and timbre. It is characterized by long, low‑frequency drones; dissonant or microtonal overtones; and an enveloping, gloomy or catacomb‑like atmosphere. While largely electronic (synthesizers, samplers, tape and digital processing), artists frequently incorporate field recordings, contact‑mic textures, bowed metal, gongs, and fragments of traditional instruments captured with semi‑acoustic techniques and then heavily processed. Melody and pulse are minimized; instead the music emphasizes immersive sound design, psychoacoustic detail, and slowly evolving textures that evoke dread, awe, and isolation.
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Doom Metal
Doom metal is a heavy metal subgenre defined by slow to mid-tempo grooves, down-tuned, highly distorted guitars, and an atmosphere of dread, melancholy, and weight. It emphasizes ominous, minor-key riffs and sustained tones over speed or virtuosity, creating a crushing sense of space and inevitability. Vocals range from plaintive and theatrical (epic/traditional doom) to anguished wails or harsh growls (death-doom), and lyrics often explore themes of suffering, mortality, the occult, apocalyptic visions, and existential despair. Song structures are typically riff-centric and long-form, with repetition and gradual dynamic shifts producing a hypnotic, ritualistic feel.
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Drone
Drone is a minimalist music genre defined by sustained tones, long durations, and extremely gradual change. Harmony is often static or centered on a single fundamental with subtle overtone shifts, while rhythm tends toward stasis or very slow pulses. Sound sources range from acoustic instruments (e.g., strings, organ, bagpipes, shruti box, tambura) to electronics (sine waves, oscillators, feedback, tape loops, and later digital synthesis and processing). Many composers favor just intonation or other alternative tuning systems to emphasize beating patterns, psychoacoustic effects, and the internal life of sound. Although drone as a sonic principle is ancient and global, the modern experimental genre cohered in the 1960s through the New York minimalists and related avant‑garde circles, then spread into ambient, experimental, and heavy music scenes. The focus is less on melody and more on timbre, resonance, and the phenomenology of listening.
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Drone Metal
Drone metal (often called drone doom) is an extreme, minimalist offshoot of doom metal that centers on sustained tones, monumental volume, and glacial tempos. Rather than relying on riffs or conventional grooves, it foregrounds long, vibrating chords, amplifier feedback, and the physical presence of sound itself. Its textures are typically cavernous and monochromatic, with guitars tuned very low, notes held for extended durations, and percussion either sparse or entirely absent. Vocals—if present—range from ritualistic chants to guttural growls or distant murmurs, often treated as another layer of texture rather than a narrative lead. The result is immersive and meditative, yet crushing: a music of weight, space, and resonance that emphasizes timbre and decay over melody and rhythm.
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Electroacoustic
Electroacoustic music is a broad art-music tradition that integrates recorded acoustic sound and electronically generated or processed sound into coherent musical works. It privileges timbre, gesture, texture, and spatialization over conventional melody-and-harmony song forms, often employing tape manipulation, synthesis, live electronics, and computer-based signal processing. Works are frequently composed for fixed media (stereo or multichannel loudspeakers) and may also involve live performers who are transformed in real time. Concert presentation typically emphasizes spatial diffusion and immersive listening, and the repertoire spans concert works, radio pieces, installations, and soundscape compositions.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Electronica
Electronica is a broad, largely 1990s umbrella term for a spectrum of electronic music crafted as much for immersive, album‑oriented listening as for clubs and raves. It gathers elements from techno, house, ambient, breakbeat, IDM, and hip hop production, emphasizing synthesizers, drum machines, samplers, and studio experimentation. The sound can range from downtempo and atmospheric to hard‑hitting and breakbeat‑driven, but it typically foregrounds sound design, texture, and mood over strict dance‑floor utility. In the mid‑to‑late 1990s the term was used by labels and press—especially in the United States—to market and introduce diverse electronic acts to mainstream rock and pop audiences.
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Experimental
Experimental music is an umbrella term for practices that prioritize exploration, process, and discovery over adherence to established genre norms. It embraces new sound sources, nonstandard tuning systems, indeterminacy and chance operations, graphic and open-form scores, extended techniques, and technology-led sound design (tape, electronics, computers, and live processing). Rather than a single style, it is a methodology and ethos: testing hypotheses about sound, structure, and performance, often blurring boundaries between composition, improvisation, sound art, and performance art. Listeners can expect unfamiliar timbres, unusual forms, and an emphasis on how music is made as much as the resulting sound.
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Experimental Electronic
Experimental electronic is an umbrella term for electronic music that foregrounds exploration and innovation over convention. It treats the studio, computer, and synthesizer as laboratories, using techniques such as tape manipulation, modular and software synthesis, feedback systems, granular and spectral processing, algorithmic/generative composition, circuit-bending, and field recording. Rather than regular song forms or dancefloor functionality, it prioritizes timbre, texture, space, and process. Structures may be nonlinear or open-form; harmony is often non-functional or drone-based; rhythm can be free, irregular, or machine-deconstructed. The style overlaps with electroacoustic music, sound art, industrial, ambient, and noise while continually interfacing with club culture and contemporary art contexts.
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Field Recording
Field recording is the practice and genre of capturing sounds in situ—outside the studio—using portable recording equipment. It centers on documenting environments, human activities, wildlife, weather, machinery, rituals, and music as they actually occur, often with minimal intervention. As a listening genre, field recording foregrounds place and presence. Releases may present unprocessed, extended takes (e.g., a shoreline at dawn), or carefully edited sequences that map a soundwalk, a village festival, or a factory floor. The results range from documentary-style fidelity to abstract, immersive soundscapes that emphasize texture, spatiality, and the ecology of sound.
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Folk
Folk is a song-centered acoustic tradition rooted in community storytelling, everyday life, and social history. It emphasizes clear melodies, simple harmonies, and lyrics that foreground narrative, protest, and personal testimony. As a modern recorded genre, folk coalesced in the early-to-mid 20th century in the United States out of older ballad, work song, and rural dance traditions. It typically features acoustic instruments (guitar, banjo, fiddle, mandolin, harmonica), strophic song forms, and participatory singing (choruses, call-and-response).
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Free Improvisation
Free improvisation is a practice of spontaneous music-making that avoids fixed idioms, stylistic templates, and pre-agreed structures. Musicians prioritize listening, interaction, and the exploration of sound itself—timbre, texture, dynamics, and silence—over conventional melody, harmony, or pulse. Guitarist Derek Bailey popularized the notion of "non-idiomatic improvisation," describing a music that deliberately resists falling into recognizable genre habits. While often overlapping with free jazz and contemporary classical experimentalism, free improvisation is not confined to either. It welcomes any instrument or sound source—acoustic, electronic, or everyday objects—and frequently uses extended techniques, feedback, and unconventional performance gestures. Performances can range from whisper-quiet, pointillistic interplay to ferocious, high-energy noise, with the ensemble shaping form in real time through attention and constraint.
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Free Jazz
Free jazz is a radical branch of jazz that rejects fixed chord progressions, strict meter, and conventional song forms in favor of collective improvisation, textural exploration, and spontaneous interaction. Musicians prioritize timbre, dynamics, and gesture as much as pitch and harmony, often using extended techniques (multiphonics, overblowing, prepared piano) and unconventional sounds. While rooted in the blues and earlier jazz vocabularies, free jazz frees improvisers from pre-set harmonic cycles, allowing lines to unfold over tonal centers, shifting modes, drones, or complete atonality. Rhythm sections may float without a steady pulse, or drive with layered polyrhythms and “energy playing.” The result ranges from contemplative soundscapes to cathartic, high-intensity eruptions. Culturally, the genre intersected with the civil rights era and broader avant-garde movements, emphasizing autonomy, community, and new possibilities for musical expression.
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Glitch
Glitch is an experimental electronic music genre that foregrounds the sounds of technological error—digital clicks, pops, clipping, buffer underruns, CD skipping, software crashes, and bit‑reduction. Rather than hiding artifacts, producers use them as primary musical material, often arranged through extreme micro‑editing and non‑linear sequencing. Texturally, glitch spans austere minimalism to warm, hazy ambience. Rhythms tend to be fragmented and asymmetrical, with sudden cuts, stutters, and silences that create tension and negative space. The palette commonly includes sine‑tone grains, granular clouds, filtered noise, and hyper‑detailed percussive fragments, sometimes sitting over subdued drones or dub‑inflected low end. The style emerged in the late 1990s around labels such as Mille Plateaux, influenced by IDM, minimal techno, and the aesthetics of failure in digital media. It later permeated pop and beat‑driven styles through sound‑design techniques that evoke imperfection and transience.
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Grindcore
Grindcore is an extremely fast, abrasive fusion of hardcore punk and extreme metal characterized by blast-beat drumming, highly distorted down-tuned guitars, and a mix of guttural growls and high-pitched screams. Songs are typically very short—often under two minutes and sometimes just seconds—favoring intensity over traditional verse–chorus structures. Lyrically, grindcore spans politically charged and socially conscious themes (war, capitalism, animal rights) as well as gore and body horror (particularly in goregrind). Production ranges from raw, live-in-the-room ferocity to tight, modern clarity. The style is defined by relentless speed, dissonant or chromatic riffing, and sudden start–stop shifts that create a feeling of controlled chaos.
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Harsh Noise
Harsh noise is an extreme form of noise music characterized by dense, high-volume, full-spectrum distortion that largely rejects melody, harmony, and conventional rhythm. It focuses on texture, saturation, and the psychoacoustic impact of sound. Rather than songs, works are often evolving blocks of feedback, amplified object sounds, and overloaded electronics, shaped into walls, bursts, or streams of sonic pressure. The aesthetic foregrounds physical intensity, unpredictability, and timbral complexity, often presented at ear-splitting sound-pressure levels. Although related to industrial and power electronics, harsh noise minimizes the role of beat and voice, emphasizing raw noise generation and continuous timbral sculpting. The scene is deeply DIY, thriving on small-run tapes, CDrs, and underground performance spaces.
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Industrial
Industrial is an experimental electronic music tradition that uses abrasive timbres, mechanical rhythms, and transgressive aesthetics. Its sound palette often includes distorted drum machines, tape loops, metallic percussion, feedback, and found-object recordings alongside synthesizers and samplers. Emerging from late-1970s UK underground art and performance scenes, industrial foregrounds themes of dehumanization, technology, surveillance, and power. Releases frequently embrace anti-commercial presentation, stark graphic design, and confrontational performance art, treating the studio as a laboratory for sonic manipulation rather than a vehicle for conventional songcraft. While early industrial emphasized noise, tape processing, and avant-garde collage, later waves fused the style with dancefloor precision (EBM), rock and metal heft, and club-oriented production, giving rise to a broad post-industrial family that remains influential in experimental, electronic, and popular music.
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Instrumental
Instrumental is music created and performed without sung lyrics, placing the expressive weight on melody, rhythm, harmony, and timbre produced by instruments. As an umbrella practice it appears in many cultures, but its modern identity cohered in Baroque-era Europe when purely instrumental forms such as the sonata, concerto, and dance suites began to flourish. Since then, instrumental thinking—developing motives, structuring form without text, and showcasing timbral contrast—has informed everything from orchestral music and solo piano repertoire to post-rock, film scores, and beat-driven electronic styles. Instrumental works can be intimate (solo or chamber) or expansive (full orchestra), narrative (programmatic) or abstract (absolute music). The absence of lyrics invites listeners to project imagery and emotion, making the style a natural fit for cinema, games, and contemplative listening.
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Jazz
Jazz is an improvisation-centered music tradition that emerged from African American communities in the early 20th century. It blends blues feeling, ragtime syncopation, European harmonic practice, and brass band instrumentation into a flexible, conversational art. Defining features include swing rhythm (a triplet-based pulse), call-and-response phrasing, blue notes, and extended harmonies built on 7ths, 9ths, 11ths, and 13ths. Jazz is as much a way of making music—spontaneous interaction, variation, and personal sound—as it is a set of forms and tunes. Across its history, jazz has continually hybridized, from New Orleans ensembles and big-band swing to bebop, cool and hard bop, modal and free jazz, fusion, and contemporary cross-genre experiments. Its influence permeates global popular and art music.
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Lowercase
Lowercase is a minimalist strain of experimental ambient music that privileges extremely quiet, often barely-perceptible sound. Instead of melody and rhythm, it focuses on micro-sonic details—hiss, hums, room tone, paper rustle, HVAC drones, cable buzz, and distant environmental traces—presented at very low volumes. Coined by artist Steve Roden in the early 2000s, the term denotes both a sonic aesthetic and a listening practice: attentive, headphone-based, and patient. Releases frequently use long durations, wide dynamic range, and near-silence to pull listeners toward the threshold of audibility. Labels such as 12k, LINE, and Trente Oiseaux, along with galleries and sound-art contexts, helped situate lowercase at the intersection of ambient, electroacoustic composition, and conceptual sound art.
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Metal
Metal (often used to mean heavy metal in its broad, umbrella sense) is a loud, guitar-driven style of rock defined by high-gain distortion, emphatic and often martial rhythms, and a dense, powerful low end. It foregrounds riff-based songwriting, dramatic dynamics, virtuosic guitar solos, and commanding vocals that range from melodic wails to aggressive snarls and growls. Harmonically, metal favors minor modes, modal color (Aeolian, Phrygian), chromaticism, and tritone-inflected tension, while thematically it explores power, mythology, the occult, social critique, fantasy, and existential subjects. While adjacent to hard rock, metal typically pushes amplification, distortion, precision, and thematic intensity further, forming a foundation for many specialized subgenres.
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Minimalism
Minimalism is a style of Western art music that emerged in the United States during the 1960s, characterized by the use of very limited musical materials, steady pulse, and extensive repetition. Composers often build pieces from short cells or motifs that are repeated and slowly transformed through additive or subtractive processes, phase shifting, and gradual changes in harmony, texture, or register. Harmony is typically consonant (often modal or diatonic), though just intonation and extended drones are also common. The result is music that foregrounds process, clarity, audibility of structure, and a hypnotic sense of stasis and flow. Typical ensembles include keyboards, mallet percussion, strings, winds, voices, and electronics or tape. Minimalism influenced a wide array of later styles, from ambient and new age to post-minimalism and minimal techno.
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Noise
Noise is an experimental music genre that uses non-traditional sound sources, distortion, feedback, and extreme dynamics as primary musical materials. Instead of emphasizing melody, harmony, or conventional rhythm, it focuses on texture, density, timbre, and the physical presence of sound. Practitioners sculpt saturated walls of sound, piercing feedback, metallic clatter, contact-mic scrapes, tape hiss, and electronic interference into works that can be confrontational or meditative. Performances often highlight process and immediacy—improvisation, body movement, and site-specific acoustics—while recordings can range from lo-fi cassette overload to meticulously layered studio constructions. Though rooted in early avant-garde ideas, the genre coalesced as a distinct practice in the late 1970s and 1980s, especially through Japan’s ‘Japanoise’ scene, and subsequently influenced numerous styles across industrial, punk-adjacent, and experimental electronic music.
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Singer-Songwriter
Singer-songwriter is a song-focused style in which the same person writes, composes, and performs their own material, often accompanying themselves on acoustic guitar or piano. It emphasizes personal voice, lyrical intimacy, and storytelling over elaborate production. Arrangements are typically sparse, allowing the melody, words, and performance nuance to carry the song’s emotional weight. While rooted in folk and blues traditions, singer-songwriter embraces pop and rock songcraft, producing works that can range from quiet confessional ballads to subtly orchestrated, radio-ready pieces.
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Sound Art
Sound art is an interdisciplinary practice that treats sound itself as the primary artistic material, often prioritizing listening, space, and context over conventional musical form. It commonly appears as installations, sculptures, site‑specific works, and conceptual pieces presented in galleries, museums, and public spaces rather than on a traditional stage. Rather than focusing on melody, harmony, or beat, sound art emphasizes timbre, texture, perception, and spatialization. Works may use field recordings, environmental sound, feedback, room acoustics, silence, psychoacoustic phenomena, or generative and interactive systems. The listener’s movement, the architecture, and the social environment frequently become integral to the piece, encouraging attentive, situation‑based listening.
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Albums
Movement
Orphax & Kenneth Kirschner
Dead Beats
Alvin Curran; Reinier van Houdt
IT DEEL I
Jacaszek, Romke Kleefstra, Jan Kleefstra
Songlines
Gareth Davis & Scanner
Vection
Elif Yalvaç
Kalpa
Tongues of Mount Meru
Dileab Cholbhasach (The Western Lands Pt. 1)
TVO
44 x 44 - Orphax Reworked
Various Artists
Spaces
Jos Smolders
Footfalls
Gareth Davis & Scanner
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Artists
Jim O'Rourke
Machinefabriek
Merzbow
Daniel Menche
Gareth Davis
Orphax
Annea Lockwood
Kenneth Kirschner
Richard Chartier
Scanner
Richard Youngs
Rutger Zuydervelt
Various Artists
Jacaszek
The Village Orchestra
Koen Kaptijn
Masayuki Imanishi
Tongues of Mount Meru
Jon Wesseltoft
Jean-Luc Guionnet
Balázs Pándi
Miguel A. García
Philipp Bückle
Martijn Pieck
Alvin Curran
Bruno Duplant
Alfredo Costa Monteiro
Radboud Mens
Reinier van Houdt
Kassel Jaeger
Jan Kleefstra
Romke Kleefstra
Anla Courtis
d'incise
Martijn Comes
Elif Yalvaç
Jos Smolders
DNMF
Cinema Perdu
Sullivan Johns
Philip White
Nic Jenkins
Five Elements Music
Erstlaub
Rose & Sandy
Dead Neanderthals
Bas van Huizen
Haarvöl
Dario Calderone
BJNilsen
Gagi Petrovic
Soccer Committee
Suzuki, Kaori
Pepe Garcia
Eivind Lønning
Espen Reinertsen
René Aquarius
Monika Bugajny
Fani Konstantinidou
Machinist
Nÿland
Matthijs Kouw
Christopher McFall
Fean
Pierre Gerard
Jeremy Young
Modelbau
MAZE
Zeno van den Broek
Giovanni Di Domenico
Elliott Sharp
Frans De Waard
Tapage
Freiband
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.