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Ambient
Ambient is a form of electronic and electroacoustic music that prioritizes tone, atmosphere, and texture over conventional song structures and rhythmic drive. It typically features slow-moving harmonies, sustained drones, gentle timbral shifts, and extensive use of space and silence. Rather than drawing attention to itself through hooks or beats, ambient is designed to be as ignorable as it is interesting, rewarding both background listening and focused immersion. Artists often employ synthesizers, samplers, tape loops, field recordings, and subtle acoustic instruments, with reverb and delay creating a sense of place. Substyles range from luminous, consonant soundscapes to darker, more dissonant atmospheres.
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Jungle
Jungle is a fast, breakbeat-driven electronic music genre that emerged in the UK in the early 1990s. It is characterized by heavily chopped and re-sequenced funk drum breaks (most famously the Amen, Think, and Apache breaks), deep sub-bass rooted in reggae and dub, and frequent use of ragga and dancehall vocals. Typically around 160–175 BPM, jungle emphasizes syncopation, polyrhythms, ghost-note snare articulations, and swung grooves. Production often features time‑stretching artifacts, pitch‑shifting, rewinds, sirens, and dub‑style effects, creating a kinetic, raw, and rhythmic sound world. While closely related to drum and bass, jungle retains a distinct identity through its reggae/dancehall influence, looser and more chopped breakbeats, rough-and-ready sample aesthetics, and sound system culture sensibility.
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Breakcore
Breakcore is a high-intensity electronic music genre built around hyper-edited breakbeats, extreme dynamics, and a deliberately transgressive, collage-like approach to sampling. It prioritizes rhythmic complexity, abrupt structural shifts, and heavy sound design over smooth continuity. Typical tempos range from 160 to 220 BPM (and beyond), with the Amen break, Think break, and other classic breakbeats chopped into micro-fragments, re-sequenced, and processed with distortion, compression, and glitch edits. The palette freely fuses elements from jungle and drum and bass with gabber kicks, industrial noise, classical or choral snippets, ragga vocals, metal guitar samples, and odd-meter patterns. More than a single “sound,” breakcore is a methodology: confrontational energy, maximalist editing, and anti-formalist structures that often subvert dance-music expectations. It thrives in DIY scenes, warehouse parties, and netlabel cultures, where forward-pushing experimentation and boundary-blurring sampling are central values.
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Breakstep
Breakstep (often called breakbeat garage) is a UK-born offshoot of UK garage that replaces the 4×4 house pulse with syncopated breakbeats while keeping the scene’s signature sub‑bass weight and swung rhythmic feel. Typical tempos sit around 130–140 BPM, with clipped snares, shuffled hi‑hats, and dark, rolling basslines. The style bridges late UK garage and the earliest phases of dubstep and grime, emphasizing rugged drum programming, sparse minor‑key atmospheres, and sound system‑ready low end. Vocals, when present, are often chopped R&B snippets or toasting from UK MCs, but many tracks are instrumental, engineered for DJs and dancefloors.
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Brostep
Brostep is a high-intensity, EDM-leaning strain of dubstep that foregrounds aggressively modulated midrange basses, dramatic builds, and arena-sized drops. Where classic UK dubstep emphasizes sub-bass weight, spaciousness, and dubwise minimalism, brostep shifts the focus to bright, distorted, and highly articulated bass sound design, often supported by festival-ready structures and glossy, loud mastering. Typical tempos sit around 140 BPM (often presented in half-time), with snare on beat 3, punchy kick patterns, and dense fills. Signature sounds include vowel/formant "talking" basses, metallic growls, comb-filtered screeches, and heavy multiband distortion, arranged in call-and-response riffs that drive the drop.
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Chiptune
Chiptune (also called chip music or 8-bit music) is a style of electronic music created with, or emulating, the programmable sound generator (PSG) and FM chips found in vintage game consoles and home computers such as the NES/Famicom, Game Boy, Commodore 64 (SID), Amiga, Atari ST, and others. The sound palette is defined by simple waveforms (square/pulse, triangle, saw, noise), rapid arpeggios that imply chords on limited channels, pitch bends, duty-cycle modulation, and crunchy noise percussion. These constraints lend chiptune its bright, percussive, and highly melodic character, often evoking early video-game aesthetics. While originally utilitarian—music for games and computer demos—the approach evolved into a standalone art form. Contemporary chiptune spans pure hardware-authentic tracks and hybrid productions that blend chip timbres with modern synthesis, drums, vocals, and mixing techniques.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Drumstep
Drumstep is a hybrid of drum and bass and dubstep that keeps the high energy and bass design of dubstep while adopting the tempo and rhythmic vocabulary of drum and bass. Typically written around 170–176 BPM but felt in halftime, drumstep places the snare on beat 3, creating a loping, head-nodding feel while preserving the pace and tension of fast DnB. Sound design favors aggressive midrange basses (reese variations, growls, wubs), heavy sub-bass, crisp snares, and densely syncopated hi-hats and percussion. In DJ contexts, drumstep bridges 140 BPM dubstep and 174 BPM drum and bass, allowing seamless genre-switching within high-energy sets. It’s punchy, festival-ready, and often minimal melodically, focusing on impact, groove, and sound design fireworks.
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Dubstep
Dubstep is a bass‑centric electronic dance music genre that emerged in South London in the early 2000s. It is typically around 140 BPM and is defined by a half‑time rhythmic feel, sub‑heavy basslines, sparse yet impactful drums, and a strong emphasis on space, tension, and sound system weight. Hallmark traits include syncopated kick patterns, snares on the third beat of the bar, swung/shuffly hi‑hats inherited from UK garage, and modulated low‑frequency bass (“wobbles”) shaped with LFOs, filters, and distortion. Influences from dub reggae (echo, delay, and minimalism), jungle/drum & bass (bass science and sound system culture), and 2‑step garage (rhythmic swing and shuffles) are central. The style ranges from deep, meditative “dub” aesthetics (often called deep dubstep) to more aggressive, midrange‑driven variants that later informed brostep and festival bass. Atmosphere, negative space, and subwoofer translation are as important as melody or harmony.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Experimental
Experimental music is an umbrella term for practices that prioritize exploration, process, and discovery over adherence to established genre norms. It embraces new sound sources, nonstandard tuning systems, indeterminacy and chance operations, graphic and open-form scores, extended techniques, and technology-led sound design (tape, electronics, computers, and live processing). Rather than a single style, it is a methodology and ethos: testing hypotheses about sound, structure, and performance, often blurring boundaries between composition, improvisation, sound art, and performance art. Listeners can expect unfamiliar timbres, unusual forms, and an emphasis on how music is made as much as the resulting sound.
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Experimental Electronic
Experimental electronic is an umbrella term for electronic music that foregrounds exploration and innovation over convention. It treats the studio, computer, and synthesizer as laboratories, using techniques such as tape manipulation, modular and software synthesis, feedback systems, granular and spectral processing, algorithmic/generative composition, circuit-bending, and field recording. Rather than regular song forms or dancefloor functionality, it prioritizes timbre, texture, space, and process. Structures may be nonlinear or open-form; harmony is often non-functional or drone-based; rhythm can be free, irregular, or machine-deconstructed. The style overlaps with electroacoustic music, sound art, industrial, ambient, and noise while continually interfacing with club culture and contemporary art contexts.
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Gabber
Gabber is a Dutch-born branch of hardcore techno characterized by extremely fast tempos, relentless 4/4 kicks, and an aggressive, distorted sound palette. It typically runs between 160–190+ BPM, features heavily overdriven 909-style kick drums that also serve as the bass, terse minor-key synth stabs (including classic "hoover" timbres), and short, shouted vocal samples or MC hype. Culturally, gabber is tied to early-’90s Rotterdam club culture, Thunderdome compilations and events, bomber jackets and trainers, and the high-energy hakken dance. The aesthetic is raw, industrial, and maximal, prioritizing impact, speed, and dancefloor intensity over harmonic complexity.
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Glitch Hop
Glitch hop blends the rhythmic foundations of hip hop with the sound-design ethos of glitch and IDM. It is characterized by half-time, head-nodding grooves, intricately edited drums, and meticulous digital processing such as stutter edits, bit-crushing, time-stretch artifacts, and granular slicing. Typically sitting around 80–110 BPM (often felt in half-time), the style emphasizes heavy, syncopated bass lines, swung percussion, and detailed micro-edits that create a "broken yet groovy" feel. While largely instrumental, it often incorporates vocal chops, turntable scratches, and foley textures to add human feel and narrative color.
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Happy Hardcore
Happy hardcore is a fast, euphoric branch of the early UK rave continuum characterized by brisk tempos, 4/4 kicks, bright piano stabs, supersaw leads, and pitched-up “chipmunk” vocals. It emphasizes major-key harmony, catchy melodies, and ecstatic breakdowns, aiming for maximum uplift on the dancefloor. Compared to darker hardcore and gabber, happy hardcore favors feel-good hooks, singalong choruses, and sentimental atmospheres while retaining the relentless energy and drive of hardcore techno.
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Harsh Noise
Harsh noise is an extreme form of noise music characterized by dense, high-volume, full-spectrum distortion that largely rejects melody, harmony, and conventional rhythm. It focuses on texture, saturation, and the psychoacoustic impact of sound. Rather than songs, works are often evolving blocks of feedback, amplified object sounds, and overloaded electronics, shaped into walls, bursts, or streams of sonic pressure. The aesthetic foregrounds physical intensity, unpredictability, and timbral complexity, often presented at ear-splitting sound-pressure levels. Although related to industrial and power electronics, harsh noise minimizes the role of beat and voice, emphasizing raw noise generation and continuous timbral sculpting. The scene is deeply DIY, thriving on small-run tapes, CDrs, and underground performance spaces.
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Idm
IDM (often expanded as "Intelligent Dance Music") is a strand of experimental electronic music that applies the sound palette and production methods of club genres to listening-focused, often home-oriented works. It favors intricate rhythm programming, unusual time signatures, and richly textured sound design, blending ambient atmospheres with techno’s pulse, electro’s syncopation, and breakbeat’s fragmentation. The music often de-emphasizes the dancefloor in favor of headphone detail, algorithmic structure, and timbral exploration. The term itself is contentious—many artists rejected the "intelligent" label—yet it became a convenient tag for the early- to mid‑1990s cluster of Warp, Rephlex, and related scenes that foregrounded complexity, abstraction, and emotional ambiguity.
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Instrumental Hip Hop
Instrumental hip hop is a producer-driven form of hip hop that foregrounds beats, textures, and sampling rather than rapping. It typically centers on loop-based drum patterns, chopped samples from soul, jazz, funk, and library records, and a head‑nodding groove designed for deep listening as much as for DJs and MCs. The style emphasizes rhythm, timbre, and mood—swinging drums, dusty vinyl crackle, and melodic fragments treated as musical motifs. While rooted in classic boom bap aesthetics, instrumental hip hop ranges from minimal and meditative to densely collaged and psychedelic, reflecting both crate-digging traditions and studio experimentation.
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Mashcore
Mashcore is a hyperactive, sample-dense offshoot of breakcore that collides pop-culture mashups with brutally chopped breakbeats and hardcore kicks. It embraces comic juxtaposition and shock value, placing familiar acapellas, TV jingles, novelty tunes, or chart hits over blitzed Amen breaks, gabber/distorted 909 kicks, and quick-fire edits. The result is fast, chaotic, and tongue‑in‑cheek: a rave-informed, collage-heavy style that feels like a high-BPM warehouse party spliced with a pirate radio of memes and memories.
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Noise
Noise is an experimental music genre that uses non-traditional sound sources, distortion, feedback, and extreme dynamics as primary musical materials. Instead of emphasizing melody, harmony, or conventional rhythm, it focuses on texture, density, timbre, and the physical presence of sound. Practitioners sculpt saturated walls of sound, piercing feedback, metallic clatter, contact-mic scrapes, tape hiss, and electronic interference into works that can be confrontational or meditative. Performances often highlight process and immediacy—improvisation, body movement, and site-specific acoustics—while recordings can range from lo-fi cassette overload to meticulously layered studio constructions. Though rooted in early avant-garde ideas, the genre coalesced as a distinct practice in the late 1970s and 1980s, especially through Japan’s ‘Japanoise’ scene, and subsequently influenced numerous styles across industrial, punk-adjacent, and experimental electronic music.
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Rave
Rave is a high-energy electronic dance music style and party culture that crystallized in the late 1980s in the United Kingdom, growing out of acid house nights and warehouse parties. Musically, it emphasizes relentless dance-floor momentum, big breakdowns and drops, bright "rave stabs" and hoover leads, chopped breakbeats or four-on-the-floor kicks, and euphoric vocal samples. While the word "rave" refers to the broader culture of all-night events, the genre tag often points to the early 1990s UK sound sometimes called hardcore rave or breakbeat hardcore: uptempo BPMs, Amen/Think breaks, 808/909 drums, M1 piano riffs, diva hooks, sirens, and airhorns. The mood ranges from ecstatic and communal to dark and intense, with DJ-friendly structures designed for long blends and peak-time rushes.
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Trap
Trap is a subgenre of hip hop that emerged from the Southern United States, defined by half-time grooves, ominous minor-key melodies, and the heavy use of 808 sub-bass. The style is characterized by rapid, syncopated hi-hat rolls, crisp rimshot/clap on the backbeat, and cinematic textures that convey tension and grit. Lyrically, it centers on street economies, survival, ambition, and introspection, with ad-libs used as percussive punctuation. Production is typically minimal but hard-hitting: layered 808s, sparse piano or bell motifs, dark pads, and occasional orchestral or choir samples. Vocals range from gravelly, staccato deliveries to melodic, Auto-Tuned flows, often using triplet cadences.
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Hard Dance
Hard dance is an umbrella term for a family of high-energy club styles that fuse the drive of techno with the euphoria of trance and the punch of house. Emerging from the UK club circuit in the mid-to-late 1990s, it is characterized by tough 4/4 kicks, bold lead synths, acid lines, and big breakdowns that resolve into emphatic drops. Tempos typically sit around 135–150 BPM, with arrangements built for DJ mixing and peak-time momentum. The name commonly covers UK hard house, hard trance, hard NRG, and adjacent sounds that emphasized harder percussion, rolling basslines, and euphoric hooks while remaining distinctly dancefloor-focused.
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Mashup
Mashup is a genre and production technique in which two or more pre‑existing recordings are combined to form a new track, most commonly by placing the vocal (a cappella) from one song over the instrumental of another. It relies on beatmatching, harmonic mixing, and careful editing to create the illusion that disparate sources naturally fit together. Unlike a traditional remix (which typically reworks stems from a single song) or a medley (which plays songs sequentially), a mashup emphasizes simultaneous overlay and interplay between multiple songs, often highlighting humor, contrast, or surprising continuity. The style rose to prominence in the early 2000s UK “bastard pop” scene and spread via file‑sharing, blogs, and video platforms; it remains popular in DJ culture, pop culture countdowns, and internet meme communities, while inhabiting a legal gray area due to copyright.
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Japanoise
Japanoise is an extreme, experimental branch of noise music that arose in Japan and became known for its overwhelming volume, dense timbral saturation, and improvisatory intensity. The term was popularized by Western writers to describe a constellation of Japanese artists who pushed noise to visceral, physical extremes. Rather than melody or harmony, Japanoise foregrounds texture, feedback, distortion, and the live manipulation of electronics, contact mics, metal objects, and effects chains. Performances often emphasize spontaneity, risk, and theatricality, ranging from static, crushing walls of sound to frenetic cut‑up barrages.
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