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Endogenic Noise Records
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Ambient
Ambient is a form of electronic and electroacoustic music that prioritizes tone, atmosphere, and texture over conventional song structures and rhythmic drive. It typically features slow-moving harmonies, sustained drones, gentle timbral shifts, and extensive use of space and silence. Rather than drawing attention to itself through hooks or beats, ambient is designed to be as ignorable as it is interesting, rewarding both background listening and focused immersion. Artists often employ synthesizers, samplers, tape loops, field recordings, and subtle acoustic instruments, with reverb and delay creating a sense of place. Substyles range from luminous, consonant soundscapes to darker, more dissonant atmospheres.
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Barber Beats
Barber beats is a vaporwave-adjacent microgenre characterized by slowed, loop-based instrumentals built from lounge, smooth jazz, and easy-listening samples. Producers emphasize a soft, cushiony drum groove, heavy time-stretching, subtle pitch shifting, and warm, dusty textures that evoke waiting rooms, lobbies, and late‑night cable atmospheres. Typical tracks sit around 85–105 BPM, lean on mellow chords, brushed snares or gentle drum-machine kits, and favor tasteful filtering, vinyl crackle, and roomy reverb. The result is hypnotic, low-stakes background music that feels both nostalgic and liminal—less overtly ironic than classic vaporwave, yet still rooted in sample-based moodcraft and retro corporate aesthetics.
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Bit Music
Bit music is a broad term for music built around the sound and constraints of low bit‑depth digital audio, early sound chips, and primitive computer/console hardware. It foregrounds square and pulse waves, noise channels, simple PCM, and the characteristic artifacts of bit‑crushing and low sample rates. While closely related to chiptune, bit music emphasizes the sonic signature of "the bit" itself: 1‑bit beeper techniques, 4/8/16‑bit sample playback, and tracker-based sequencing that exploits extremely limited polyphony and memory. The result is a bright, pixelated timbre that celebrates computational austerity through clever composition tricks, rapid arpeggios, duty‑cycle modulation, and noise percussion.
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Jungle
Jungle is a fast, breakbeat-driven electronic music genre that emerged in the UK in the early 1990s. It is characterized by heavily chopped and re-sequenced funk drum breaks (most famously the Amen, Think, and Apache breaks), deep sub-bass rooted in reggae and dub, and frequent use of ragga and dancehall vocals. Typically around 160–175 BPM, jungle emphasizes syncopation, polyrhythms, ghost-note snare articulations, and swung grooves. Production often features time‑stretching artifacts, pitch‑shifting, rewinds, sirens, and dub‑style effects, creating a kinetic, raw, and rhythmic sound world. While closely related to drum and bass, jungle retains a distinct identity through its reggae/dancehall influence, looser and more chopped breakbeats, rough-and-ready sample aesthetics, and sound system culture sensibility.
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Boom Bap
Boom bap is a foundational East Coast hip hop style defined by hard, punchy drums—“boom” for the kick and “bap” for the snare—laid under sample-based loops from jazz, soul, and funk records. It typically runs around 85–96 BPM, favors gritty, minimally processed textures (often associated with SP‑1200 and early Akai MPC samplers), and foregrounds lyrical skill: multisyllabic rhyme schemes, internal rhymes, storytelling, street reportage, and battle bars. DJ techniques such as scratching and cut‑choruses are common, and arrangements emphasize head‑nod grooves, sparse basslines, and tight bar structures that give MCs room to “sit in the pocket.”
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Breakcore
Breakcore is a high-intensity electronic music genre built around hyper-edited breakbeats, extreme dynamics, and a deliberately transgressive, collage-like approach to sampling. It prioritizes rhythmic complexity, abrupt structural shifts, and heavy sound design over smooth continuity. Typical tempos range from 160 to 220 BPM (and beyond), with the Amen break, Think break, and other classic breakbeats chopped into micro-fragments, re-sequenced, and processed with distortion, compression, and glitch edits. The palette freely fuses elements from jungle and drum and bass with gabber kicks, industrial noise, classical or choral snippets, ragga vocals, metal guitar samples, and odd-meter patterns. More than a single “sound,” breakcore is a methodology: confrontational energy, maximalist editing, and anti-formalist structures that often subvert dance-music expectations. It thrives in DIY scenes, warehouse parties, and netlabel cultures, where forward-pushing experimentation and boundary-blurring sampling are central values.
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Broken Transmission
Broken transmission is a vaporwave-adjacent microgenre built from fragmented, channel-surfing collages of analog broadcast ephemera. Producers splice together tiny shards of TV idents, news stingers, commercials, interstitial music, and dead air, emphasizing tape hiss, static, dropouts, and tuning noise as musical material. Often beatless or only loosely pulsed, tracks unfold like late-night flipping through channels: abrupt cuts, fleeting jingles, station sign‑offs, and half-heard voiceovers that dissolve into snow. The result is a liminal, hauntological mood—nostalgia filtered through the mechanical errors and material decay of VHS, cable boxes, and broadcast tape. Where classic vaporwave slows and loops pop smoothness, broken transmission foregrounds the texture of the medium itself. It treats errors, transitions, and broadcast artifacts as hooks, creating an uncanny documentary of mediated memory.
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Chillstep
Chillstep is a mellow, melodic offshoot of dubstep that emphasizes atmosphere, emotion, and cinematic sound design over aggressive bass modulation. It retains dubstep’s half-time rhythmic feel but replaces abrasive wobbles with warm subs, airy pads, and gently evolving textures. Typical tracks sit around 140 BPM (often felt as a spacious 70 BPM half-time groove), blending downtempo pacing with ambient spaciousness. You’ll often hear reverb-laden vocals, delicate piano or guitar lines, soft arpeggios, and field recordings, all arranged to create a soothing, introspective mood rather than a dancefloor peak.
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Chillwave
Chillwave is a late-2000s microgenre of electronic pop characterized by hazy, retro-tinged synthesizers, lo‑fi textures, understated drum machines, and heavily processed, dreamlike vocals. Its sound evokes sun-faded nostalgia, often referencing 1980s synth-pop and soft rock atmospheres filtered through cassette hiss, chorus, and reverb. Built by bedroom producers during the blog era, chillwave prizes mood over virtuosity: gentle major-seventh harmonies, loop-friendly motifs, and sidechain‑pumped pads create a warm, gauzy drift. Visual and conceptual aesthetics—VHS artifacts, pastel palettes, palm trees, and memories of an endless summer—are integral to its identity.
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Chiptune
Chiptune (also called chip music or 8-bit music) is a style of electronic music created with, or emulating, the programmable sound generator (PSG) and FM chips found in vintage game consoles and home computers such as the NES/Famicom, Game Boy, Commodore 64 (SID), Amiga, Atari ST, and others. The sound palette is defined by simple waveforms (square/pulse, triangle, saw, noise), rapid arpeggios that imply chords on limited channels, pitch bends, duty-cycle modulation, and crunchy noise percussion. These constraints lend chiptune its bright, percussive, and highly melodic character, often evoking early video-game aesthetics. While originally utilitarian—music for games and computer demos—the approach evolved into a standalone art form. Contemporary chiptune spans pure hardware-authentic tracks and hybrid productions that blend chip timbres with modern synthesis, drums, vocals, and mixing techniques.
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Downtempo
Downtempo is a mellow, groove-oriented branch of electronic music characterized by slower tempos, plush textures, and a focus on atmosphere over dancefloor intensity. Typical tempos range from about 60–110 BPM, with swung or laid-back rhythms, dub-informed basslines, and warm, jazz-tinged harmonies. Stylistically, it blends the spaciousness of ambient, the head-nodding rhythms of hip hop and breakbeat, and the cosmopolitan smoothness of lounge and acid jazz. Producers often use sampled drums, Rhodes or Wurlitzer electric pianos, guitar licks with delay, and field recordings to create intimate, cinematic soundscapes. The mood spans from soulful and romantic to introspective and dusk-lit, making it a staple of after-hours listening, cafes, and relaxed club back rooms.
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Dreampunk
Dreampunk is a vaporwave-adjacent strain of ambient music that evokes rain-slicked, neon-lit cityscapes and late-night solitude. It favors widescreen pads, lingering reverb, and soft-focus textures that feel cinematic yet intimate, as if overheard from an apartment window above an endless metropolis. The style often incorporates field recordings—rain, traffic, station announcements—alongside subdued downtempo rhythms or entirely beatless passages. Harmonies tend to be lush but restrained, leaning on suspended tones and minor 7th colorings that drift rather than resolve. The result is a dreamlike, nocturnal mood that sits between ambient, vaporwave, and cyberpunk film score aesthetics.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Experimental
Experimental music is an umbrella term for practices that prioritize exploration, process, and discovery over adherence to established genre norms. It embraces new sound sources, nonstandard tuning systems, indeterminacy and chance operations, graphic and open-form scores, extended techniques, and technology-led sound design (tape, electronics, computers, and live processing). Rather than a single style, it is a methodology and ethos: testing hypotheses about sound, structure, and performance, often blurring boundaries between composition, improvisation, sound art, and performance art. Listeners can expect unfamiliar timbres, unusual forms, and an emphasis on how music is made as much as the resulting sound.
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Experimental Electronic
Experimental electronic is an umbrella term for electronic music that foregrounds exploration and innovation over convention. It treats the studio, computer, and synthesizer as laboratories, using techniques such as tape manipulation, modular and software synthesis, feedback systems, granular and spectral processing, algorithmic/generative composition, circuit-bending, and field recording. Rather than regular song forms or dancefloor functionality, it prioritizes timbre, texture, space, and process. Structures may be nonlinear or open-form; harmony is often non-functional or drone-based; rhythm can be free, irregular, or machine-deconstructed. The style overlaps with electroacoustic music, sound art, industrial, ambient, and noise while continually interfacing with club culture and contemporary art contexts.
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Experimental Rock
Experimental rock is a broad, exploratory branch of rock music that prioritizes innovation over convention. It stretches rock’s core instrumentation and song forms through unusual timbres, extended techniques, nonstandard tunings, chance procedures, and studio-as-instrument production. Drawing on avant-garde composition, free jazz, minimalism, and electronic/tape music, experimental rock often rejects verse–chorus structures in favor of drones, suites, collage, and improvisation. It embraces dissonance and noise as expressive tools, employs odd or fluid meters, and incorporates non-rock instruments, found sounds, and unconventional recording methods. The result is a lineage of music that treats rock not as a fixed style but as a laboratory for new sound worlds.
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Glitch
Glitch is an experimental electronic music genre that foregrounds the sounds of technological error—digital clicks, pops, clipping, buffer underruns, CD skipping, software crashes, and bit‑reduction. Rather than hiding artifacts, producers use them as primary musical material, often arranged through extreme micro‑editing and non‑linear sequencing. Texturally, glitch spans austere minimalism to warm, hazy ambience. Rhythms tend to be fragmented and asymmetrical, with sudden cuts, stutters, and silences that create tension and negative space. The palette commonly includes sine‑tone grains, granular clouds, filtered noise, and hyper‑detailed percussive fragments, sometimes sitting over subdued drones or dub‑inflected low end. The style emerged in the late 1990s around labels such as Mille Plateaux, influenced by IDM, minimal techno, and the aesthetics of failure in digital media. It later permeated pop and beat‑driven styles through sound‑design techniques that evoke imperfection and transience.
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Glitch Hop
Glitch hop blends the rhythmic foundations of hip hop with the sound-design ethos of glitch and IDM. It is characterized by half-time, head-nodding grooves, intricately edited drums, and meticulous digital processing such as stutter edits, bit-crushing, time-stretch artifacts, and granular slicing. Typically sitting around 80–110 BPM (often felt in half-time), the style emphasizes heavy, syncopated bass lines, swung percussion, and detailed micro-edits that create a "broken yet groovy" feel. While largely instrumental, it often incorporates vocal chops, turntable scratches, and foley textures to add human feel and narrative color.
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Hardvapour
Hardvapour is a post‑vaporwave microgenre that turns the dreamy nostalgia of vaporwave into something dark, industrial, and club‑ready. It typically features distorted, overdriven kicks, EBM‑style basslines, breakbeat or hardcore‑techno rhythms, and a cold, dystopian atmosphere. Aesthetically, hardvapour borrows imagery from post‑Soviet and Eastern European urbanism, mixing cyberpunk paranoia with internet‑era satire. Tempos are usually fast (often 140–180 BPM), sound design is abrasive, and tracks often include radio chatter, propaganda snippets, or surveillance‑state samples to heighten the mood.
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Harsh Noise
Harsh noise is an extreme form of noise music characterized by dense, high-volume, full-spectrum distortion that largely rejects melody, harmony, and conventional rhythm. It focuses on texture, saturation, and the psychoacoustic impact of sound. Rather than songs, works are often evolving blocks of feedback, amplified object sounds, and overloaded electronics, shaped into walls, bursts, or streams of sonic pressure. The aesthetic foregrounds physical intensity, unpredictability, and timbral complexity, often presented at ear-splitting sound-pressure levels. Although related to industrial and power electronics, harsh noise minimizes the role of beat and voice, emphasizing raw noise generation and continuous timbral sculpting. The scene is deeply DIY, thriving on small-run tapes, CDrs, and underground performance spaces.
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Harsh Noise Wall
Harsh noise wall (often abbreviated HNW) is an extreme substyle of noise that focuses on producing a monolithic, static "wall" of sound with virtually no perceivable change over long durations. The texture is typically broadband, high-gain, and unrelentingly loud, emphasizing sheer density and timbral grain over dynamics, rhythm, or melody. Aesthetically, HNW tends toward minimalism and austerity: the piece begins and, for the most part, remains the same until it ends. This reduction of musical events is intentional, directing the listener’s attention to micro-level fluctuations in the sound mass, bodily perception, and the temporal experience of endurance. Releases are commonly issued in long-form formats and often feature stark visual presentation and conceptual themes of anonymity, erasure, or anti-performance.
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Hypnagogic Pop
Hypnagogic pop is a late‑2000s microgenre of lo‑fi pop that evokes the hazy, half‑awake feeling between sleep and consciousness. Artists fold fragments of 1970s–1990s mass‑media memory—VHS textures, TV idents, soft rock hooks, and mall‑era synths—into dreamy songs obscured by tape hiss, reverb, and analog wobble. The style blends retro synth-pop, yacht/soft rock, new age pads, and ambient drift with indie pop songcraft. Its mood is nostalgic and melancholic yet warmly intimate, as if hearing familiar pop refracted through worn cassettes and fading broadcast signals.
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Noise
Noise is an experimental music genre that uses non-traditional sound sources, distortion, feedback, and extreme dynamics as primary musical materials. Instead of emphasizing melody, harmony, or conventional rhythm, it focuses on texture, density, timbre, and the physical presence of sound. Practitioners sculpt saturated walls of sound, piercing feedback, metallic clatter, contact-mic scrapes, tape hiss, and electronic interference into works that can be confrontational or meditative. Performances often highlight process and immediacy—improvisation, body movement, and site-specific acoustics—while recordings can range from lo-fi cassette overload to meticulously layered studio constructions. Though rooted in early avant-garde ideas, the genre coalesced as a distinct practice in the late 1970s and 1980s, especially through Japan’s ‘Japanoise’ scene, and subsequently influenced numerous styles across industrial, punk-adjacent, and experimental electronic music.
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Plunderphonics
Plunderphonics is a sample-based music practice in which new compositions are made entirely or predominantly from pre‑existing recordings. Rather than using short, unrecognizable snippets as texture, plunderphonic works foreground recognizable materials—pop hits, classical excerpts, commercials, voice-overs—and transform them through juxtaposition, layering, pitch-shifting, time-stretching, and collage. Coined by Canadian composer John Oswald in the mid‑1980s, the term names both a technique and a critical stance that questions authorship, originality, and ownership in the age of reproducible media. Plunderphonics often functions as cultural commentary or satire, drawing attention to how meaning changes when familiar sounds are recontextualized. Stylistically, it ranges from dense cut‑up cacophony to groove-oriented rearrangements that remain danceable and accessible.
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Post-Rock
Post-rock is a style that uses traditional rock instrumentation—guitars, bass, drums, and often piano or strings—to create expansive textures, evolving soundscapes, and dynamic arcs rather than conventional verse–chorus songs. It emphasizes timbre, atmosphere, and gradual development: clean or lightly overdriven guitars drenched in delay and reverb, cyclical ostinatos, layered crescendos, and pronounced quiet–loud dynamics. Vocals, if present, are often sparse, wordless, or treated as another textural layer. The genre draws heavily from ambient, minimalism, krautrock, progressive and space rock, shoegaze, noise rock, and experimental practices, yielding music that can feel cinematic, contemplative, and emotionally cathartic.
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Progressive Electronic
Progressive electronic is a 1970s-born branch of electronic music that applies the exploratory ethos of progressive rock to synthesizers, sequencers, and studio-as-instrument techniques. It favors long-form structures, evolving textures, and thematic development over verse–chorus song forms. Hallmarks include analog synth timbres (Moog, ARP), step-sequenced ostinatos, spacious tape and plate reverbs, and gradual modulation of filters and envelopes. The music often embraces minimalistic repetition, cosmic and cinematic atmospheres, and a sense of narrative journey, connecting it to krautrock’s experimentalism and early ambient’s focus on tone and space.
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Vapornoise
Vapornoise is a hybrid of vaporwave’s sample-based nostalgia and the abrasive, textural extremes of noise music. It distorts and overwhelms the corporate muzak, smooth jazz, library cues, and TV commercial fragments associated with classic vaporwave, pushing them into blown-out, clipping, and static-saturated soundscapes. Where vaporwave often evokes hazy malls and VHS memories, vapornoise corrodes those memories: loops are crushed by harsh noise wall techniques, drowned in tape hiss, overcompression, bitcrushing, and feedback. The result is a surreal collage that is at once nostalgic and confrontational—ambient pads and sentimental melodies are present, but they are obscured by signal failure, artifacting, and deliberate sonic decay. The style grew online through netlabels and Bandcamp/DIY cassette culture, favoring anonymous or multi-aliased projects, limited runs, and glitchy, corporate-parody visual aesthetics.
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Vaporwave
Vaporwave is an internet-born microgenre and visual aesthetic that repurposes late‑20th‑century commercial sound—mu zak, smooth jazz, soft rock, synth‑pop, city pop, and corporate training tapes—into hazy, slowed, and looped collages. Its sound foregrounds pitched‑down samples, heavy reverb, tape hiss, vinyl crackle, and dreamy pads to evoke a mood between satire and sincere nostalgia. Beyond music, vaporwave is inseparable from its graphic language: Greco‑Roman busts, Japanese text, retro operating systems, chrome logos, palm trees, neon gradients, and “mall culture” architecture. The result feels like a haunted shopping mall: part critique of consumer capitalism, part wistful memory of media and retail spaces from the 1980s–2000s. Tempos are typically slow (roughly 60–90 BPM), harmonies tend toward lush seventh and extended chords, and rhythms range from barely perceptible loops to minimal, gated drum programming. Many tracks are short, vignette‑like studies in texture and mood.
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Vapor
Vapor is an internet-born microgenre of atmospheric, half-time electronic trap that emphasizes space, texture, and emotive melody over aggression or technical flash. Its sonic palette leans on airy pads, crystalline bell and pluck leads, misty reverb tails, and round, subby 808s. Drums typically follow a modern trap grid at halftime, with sparse, syncopated hats and gentle percussion instead of hard-edged snares. Vocals, if present at all, are usually textural—chopped phrases, distant calls, or heavily processed one-shots—serving ambience rather than lyrical narrative. The result is a dreamy, nocturnal mood that sits between cloud rap, vaporwave aesthetics, and the UK-led "wave" scene: cinematic yet minimal, melancholic yet weightless, and designed as much for headphones as for late-night club systems.
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Artists
Decoded Flows
roboticoder
Yuki Noise Wall
strxndxd
Ensō
Anonymous
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