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Description

Vaporwave is an internet-born microgenre and visual aesthetic that repurposes late‑20th‑century commercial sound—mu zak, smooth jazz, soft rock, synth‑pop, city pop, and corporate training tapes—into hazy, slowed, and looped collages. Its sound foregrounds pitched‑down samples, heavy reverb, tape hiss, vinyl crackle, and dreamy pads to evoke a mood between satire and sincere nostalgia.

Beyond music, vaporwave is inseparable from its graphic language: Greco‑Roman busts, Japanese text, retro operating systems, chrome logos, palm trees, neon gradients, and “mall culture” architecture. The result feels like a haunted shopping mall: part critique of consumer capitalism, part wistful memory of media and retail spaces from the 1980s–2000s.

Tempos are typically slow (roughly 60–90 BPM), harmonies tend toward lush seventh and extended chords, and rhythms range from barely perceptible loops to minimal, gated drum programming. Many tracks are short, vignette‑like studies in texture and mood.

History
Origins (2009–2011)

Vaporwave’s sonic template coalesced from several internet and cassette‑underground currents. Daniel Lopatin’s Chuck Person’s Eccojams Vol. 1 (2009) looped and pitch‑shifted fragments of 1980s pop, establishing the slowed, memory‑burned “eccojam” approach. James Ferraro’s Far Side Virtual (2011) reframed ringtones and corporate MIDI sounds into a glossy critique of digital life. Vektroid’s Floral Shoppe (as Macintosh Plus, 2011) canonized the signature vaporwave sound—pitch‑down, lush reverb, and emotionally ambivalent nostalgia—alongside a defining visual style.

Online Explosion (2012–2014)

Tumblr blogs, Bandcamp labels, and YouTube channels rapidly spread the aesthetic. Micro‑labels (e.g., Beer on the Rug, Dream Catalogue) and prolific producers (Luxury Elite, INTERNET CLUB, 猫 シ Corp.) cultivated substyles: mallsoft (mall/PA ambience), late‑night lo‑fi muzak loops, and more dance‑leaning edits. The genre’s critique of consumerism and fascination with obsolete media (VHS, CRT, Win95 UI) bred an instantly recognizable meme‑ready identity.

Diversification and Backlash (2015–2017)

Producers fused trap drums and bass with vapor textures (vaportrap) and, in reaction, forged darker anti‑vapor offshoots like hardvapour. Meanwhile, 2814 (HKE + t e l e p a t h) pushed long‑form, cinematic ambient vaporwave, influencing dreampunk and slushwave. Viral video edits (e.g., “Simpsonwave”) and 24/7 “A E S T H E T I C” streams broadened the audience while blurring lines with chillhop/lo‑fi scenes.

Consolidation and Live Culture (2018–present)

Scene‑building accelerated with festivals like 100% Electronicon (2019–) and a resurgence of cassette/vinyl issues. New branches—barber beats, vapornoise, and regionally inflected variants like sovietwave—expanded the palette. While sampling controversies persist, many artists now complement sample flips with original composition and sound design, ensuring vaporwave’s continued evolution as both critique and comfort.

How to make a track in this genre
Source Material
•   Dig for late‑20th‑century commercial audio: muzak, smooth jazz, adult contemporary, soft rock, city pop, TV idents, corporate training videos, and mall/airport PA recordings. •   Balance found‑sound sampling with original pads, electric pianos, and gentle synth leads to avoid over‑reliance on uncleared samples.
Core Techniques
•   Slow down and pitch‑shift samples (often −10% to −30%) to thicken timbre and evoke time‑warped memory. •   Loop short, emotionally charged phrases; embrace repetition and subtle micro‑variation. •   Use heavy plate/room reverb, gentle chorus, tape saturation, and light wow‑and‑flutter; add vinyl crackle or room tone to situate the sound in a “space.” •   Employ tasteful EQ and low‑pass filtering to soften highs; compress lightly to glue layers.
Harmony, Rhythm, and Form
•   Favor lush seventh/extended chords and suspended voicings; slow harmonic rhythm (1–4 bars per change). •   Tempos typically 60–90 BPM; drums minimal or gated, with sparse kick/snare patterns. For vaportrap, integrate 808s and trap hats while keeping pads hazy. •   Structure tracks as brief vignettes (1–3 minutes) or immersive long‑forms (slushwave/dreampunk). Allow fades and negative space.
Sound Design and Aesthetic
•   Use FM or retro‑rompler tones (DX‑style EPs, glassy bells), soft pads, and gentle basses. •   Create a consistent visual identity (retro UI, kana/kanji text, statues, malls) to reinforce the concept.
Ethics and Delivery
•   Mind sampling ethics and fair use; consider clearing recognizable samples or composing original “library” cues in the target style. •   Release on Bandcamp/cassette; sequence with interludes, station IDs, or PA announcements to deepen the world‑building.
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