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Description

Synth music is an umbrella term for music in which the synthesizer is the primary sound source, not merely an added color. It spans melodic popular forms and experimental sound art, united by the use of oscillators, filters, envelopes, and sequencing to sculpt electronic timbres.

Powered first by bulky modular systems and later by compact analog polysynths, digital FM, and software instruments, synth music emphasizes tone-shaping and pattern-based composition. Its aesthetics range from warm, analog pads and arpeggios to crystalline, digital bell tones and gritty, industrial textures. Because the synthesizer can imitate, exaggerate, or invent new instrumental identities, synth music has continually refreshed pop, dance, ambient, film scoring, and avant‑garde practice.


Sources: Spotify, Wikipedia, Discogs, Rate Your Music, MusicBrainz, and other online sources

History

Early Experiments (1950s–1960s)

The roots of synth music lie in post‑war electronic and electroacoustic laboratories, tape manipulation, and musique concrète. Instruments like the RCA Mark II and, crucially, Robert Moog’s modular synthesizers (mid‑1960s) made voltage‑controlled sound design playable. Wendy Carlos’s “Switched‑On Bach” (1968) demonstrated that synthesizers could carry entire recordings, while U.S. acts like Silver Apples and German experimenters pointed to a new electronic modernism.

Expansion and Identity (1970s)

The 1970s saw modular and early polyphonic instruments (ARP, Moog, EMS, Oberheim) define a distinct electronic vocabulary. Kraftwerk streamlined machine rhythm and tone into a pop‑conceptual art; Tangerine Dream explored sequenced kosmische soundscapes; Isao Tomita translated the orchestral repertoire to shimmering synth palettes. Jean‑Michel Jarre and Vangelis popularized grand, melodic, cinematic synth works. Disco and Euro‑disco producers (e.g., Giorgio Moroder) fused synthetic basslines and drum machines with dancefloor aesthetics.

Mainstream Breakthrough (1980s)

Affordable polysynths (Roland, Korg, Sequential), drum machines (TR‑808/909, Linn), and MIDI catalyzed synth music’s global presence. Synth‑pop and new wave carried electronic hooks to the charts (e.g., Gary Numan, Depeche Mode), while film and TV scoring embraced electronic orchestration. Parallel scenes expanded into ambient, industrial, and techno’s prehistory through home studios and evolving sequencers.

Digital, Software, and Globalization (1990s–2000s)

Digital FM (Yamaha DX series), rompler workstations, and DAWs normalized all‑synth production. Genres like house, techno, trance, IDM, and electronica flourished, while softsynths and plugins democratized access to complex sound design. Synth aesthetics permeated pop, R&B, and film scoring, and vintage analog gear gained cult status alongside new virtual analog instruments.

Revival and Pluralism (2010s–Present)

A hardware renaissance—Eurorack modular, boutique analogs, and hybrids—coexists with sophisticated software ecosystems. Retrofuturist styles (synthwave, chillwave) celebrate 1980s sonics, while contemporary pop, experimental music, and game/film scores rely on synths for both nostalgia and innovation. Synth music today is less a single genre than a practice centered on electronic timbre and sequenced performance.

How to make a track in this genre

Core Instruments and Tools
•   Use at least one primary synthesizer (analog, virtual analog, FM, wavetable, or modular) plus a drum machine or sample‑based kit. •   Employ a sequencer/arpeggiator for pattern creation; integrate MIDI or CV for timing and modulation.
Sound Design Fundamentals
•   Start with subtractive synthesis: choose oscillator waveforms (saw, square, triangle), shape with a low‑pass filter, and sculpt amplitude with ADSR envelopes. •   Explore other engines: FM (glassy bells, electric pianos), wavetable (morphing timbres), and granular (textures/pads). •   Add movement via LFOs (filter sweeps, vibrato), envelopes (filter plucks), and modulation matrices.
Rhythm and Groove
•   Common meters are 4/4 with tight, grid‑based sequencing; syncopation and off‑beat hi‑hats add motion. •   For cinematic/ambient strains, reduce percussion and emphasize evolving drones and pulses.
Harmony and Melody
•   Favor modal or stepwise melodies for strong synth leads; sustain chords with pads to create width. •   Use simple progressions (I–V–vi–IV) for pop clarity or pedal‑point ostinati and parallel motion for minimalist/spacey feels.
Arrangement and Texture
•   Build from a rhythmic foundation (kick, bass) and layer pads, arps, and leads; introduce/subtract parts every 4–8 bars. •   Contrast sections by filter cutoff, envelope times, and effects density rather than only chord changes.
Effects and Mixing
•   Time‑based FX (chorus, delay, reverb) define space; sidechain compression can glue kick and pads/bass. •   High‑pass non‑bass elements to maintain low‑end clarity; automate filter/FX for dynamic arcs.
Performance Practices
•   Map macros/knobs to filter, resonance, decay, and FX send for expressive live tweaks. •   Use velocity/aftertouch/MPE for nuanced phrasing on leads and pads.

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