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Description

Neurohop is a bass music subgenre that fuses the intricate, high-tech sound design and tense atmospheres of neurofunk with the swagger, swing, and groove of hip hop and glitch-hop tempos.

Typically sitting around 90–115 BPM (often felt as halftime), it emphasizes surgically sculpted mid-bass lines, resampled textures, and precision drum programming. The result is music that is simultaneously head‑nodding and highly technical, pairing hip hop’s rhythmic feel with the detailed modulation, movement, and spectral complexity associated with modern drum and bass and dubstep.

History
Origins (early 2010s)

Neurohop emerged in the early 2010s as producers began slowing neurofunk-inspired sound design down to hip hop and glitch-hop tempos. The style took shape in online communities and labels focused on advanced bass design, where artists traded resampling techniques, modulation chains, and mix approaches that enabled the complex mid-bass movement associated with neuro.

Consolidation and key figures

Producers such as KOAN Sound, Culprate, and Reso helped define the palette: punchy halftime drums, razor‑edged bass articulations, and cinematic foley layers. Around the same time, scenes in the UK and Europe (especially Bristol’s bass ecosystem) intersected with global glitch-hop communities, further codifying the term "neurohop" and its production methods.

Cross-pollination

By the mid‑2010s, neurohop’s aesthetic bled into adjacent styles. The halftime branch of drum and bass adopted similar bass architectures at 85–87/170–174 BPM, while midtempo bass and hybrid trap borrowed its resampling, movement, and distortion strategies. This cross‑genre exchange kept neurohop relevant as both a standalone sound and a toolkit for modern bass music.

Present day

Neurohop remains a niche but influential craft-driven style. It thrives among producers who value meticulous sound design, rhythmical nuance, and hybridization, continuing to inform midtempo bass, halftime DnB, and cutting-edge hybrid trap.

How to make a track in this genre
Tempo and rhythm
•   Aim for 90–115 BPM with a halftime feel. Use a strong backbeat (snare on 3 in 4/4) and syncopated ghost notes for groove. •   Program tight, punchy drums: short kicks, snappy snares, and crisp hats with swing. Layer foley/transients for character.
Sound design
•   Build neuro-style basses with FM/wavetable synths. Use multiple stages of distortion, filtering, and modulation for evolving movement. •   Resample often: print bass phrases to audio, then chop, re-pitch, and reprocess to add articulation. •   Separate sub (mono, clean) from mid-bass (stereo movement). Low-pass sub around 80–90 Hz; distort and image mids above that.
Harmony and atmosphere
•   Keep harmony minimal: modal centers like Dorian, Phrygian, or minor. Use sparse chord stabs, pads, and drones to frame the bass. •   Add cinematic foley, glitches, and risers to create tension and transitions without overcrowding the spectrum.
Arrangement and mix
•   Common structure: intro → first drop (A) → breakdown/variation → second drop (B) → outro. •   Sidechain sub/mids to kick and (lightly) to snare for clarity. Use multiband compression/distortion on bass buses. •   Carve space: notch competing frequencies, automate filters/LFOs for evolving interest, and control stereo width (mono lows, widening mids/highs judiciously).
Performance and feel
•   Prioritize groove over density. Leave negative space so bass articulations read clearly. •   Use rhythmic call-and-response between drums, bass fills, and glitches to create momentum.
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