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Description

Glitch hop EDM is a bass-heavy, midtempo offshoot of glitch and hip-hop that adopts the large-scale sound design, drops, and festival-ready structures of contemporary EDM.

It typically runs around 90–115 BPM with a swung or syncopated hip-hop groove, while employing stutter edits, tape stops, bitcrushing, buffer repeats, granular chops, and intricate automation to create the characteristic "glitched" feel.

Tracks often feature thick, modulated basslines; punchy, off-kilter drums; chopped vocals and foley; and harmonies that borrow from jazz, funk, and soul, all arranged in EDM-style buildups and drops.

History
Origins (late 2000s)

Glitch hop EDM emerged from the meeting point of US West Coast glitch/bass culture and hip-hop-influenced beat scenes, absorbing techniques from IDM and breakbeat. Early adopters brought experimental editing and sound-mangling into a midtempo, head-nodding format that felt like hip-hop engineered with club-scale synthesis.

Rise in the 2010s

In the early-to-mid 2010s, the style crystallized as artists folded EDM’s festival architecture—intros, tension-building risers, and emphatic drops—into glitchy, hip-hop grooves. Advances in software synthesizers and effects (granular, stutter, and multi-FX) enabled increasingly elaborate bass design and rhythmic micro-editing, helping the sound spread across clubs, festivals, and online bass-music communities.

A Mature Bass-Music Branch

By the late 2010s, glitch hop EDM had become a recognized midtempo branch of bass music, influencing neurohop, midtempo bass, and hybrid trap. The genre continues to pull from funk, jazz, and cinematic textures while retaining its core traits: swung hip-hop rhythms, detailed edits, and prominent, sculpted low end.

How to make a track in this genre
Tempo, Groove, and Rhythm
•   Aim for 90–115 BPM (often ~100–110) with a hip-hop-leaning, swung feel. Use syncopation, ghost notes, and occasional triplet fills to keep drums elastic and funky. •   Layer punchy kicks and crisp snares; complement with tight hats and shuffled percussion. Leave space for bass transients.
Sound Design and Editing
•   Craft a centerpiece bass using modern synths (e.g., Serum, Phase Plant, Massive) with layered wavetable/frequency modulation, distortion, and multiband dynamics. Keep subs clean and mono below ~90 Hz. •   Employ glitch processes: stutter edits, buffer repeats, time-stretch artifacts, tape stops, granular chops, bitcrushing, and gate sequences (Effectrix, Stutter Edit, Beat Repeat, or manual editing). •   Use foley (rustles, clicks, mechanical noises) and chopped vocal one-shots for rhythmic punctuation and ear candy.
Harmony and Melody
•   Favor minor modes, Dorian, and blues/pentatonic colors. Add jazzy extensions (7ths/9ths/11ths) on keys or guitar for warmth. •   Lead lines can be short, call-and-response motifs that interplay with bass movements.
Arrangement and Structure
•   Borrow EDM structure: intro → buildup → drop → breakdown → second drop. Contrast sections by switching bass timbres, drum patterns, or chord voicings. •   Automate filter cutoff, formant, distortion, and stereo image to create evolving drops and satisfying transitions.
Mixing and Feel
•   Prioritize kick–bass relationship with sidechain compression and careful EQ slotting. Saturate drums and bus groups for cohesion. •   Balance precision with swing: quantize selectively and nudge hits for a human, head-nod groove.
Performance
•   Translate edits to controller performance (e.g., finger drumming on Push/Launchpad) and use live FX for on-the-fly stutters and mutes.
Influenced by
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