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Bass Trap
Artists
Bass Trap
WiDE AWAKE
2016–2018
·
2 albums
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3
/5
Genres
Bass Trap
Bass trap is a high-energy electronic dance music style that merges trap’s halftime hip-hop drum language with festival-scale sound design. It is defined by hard-hitting 808-style sub-bass, punchy snare/clap patterns, rapid hi-hat figures, and aggressive synth or bass “growls” borrowed from modern bass music. Tracks are typically built for big drops and crowd impact, using tension-heavy builds, sudden silences, and explosive low-end releases.
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Deep Big Room
Deep big room is a hybrid branch of EDM that fuses the stadium-scale drops and arrangement of big‑room house with the warmer timbres, deeper basslines, and more groove‑led sensibilities of deep/progressive house. Instead of the piercing supersaw leads and maximalist claps typical of early‑2010s main‑stage tracks, deep big room favors chunky, sidechained low‑end, percussive toplines, filtered plucks, organ/piano stabs, and longer, moodier breakdowns. The result is music that still “hits” on large systems but reads less abrasive—more rolling, hypnotic, and groove‑centric—while retaining crowd‑moving build/drop architecture.
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Future Bass
Future bass is a melodic, drop-focused style of electronic dance music built around lush, detuned saw-tooth chords, dramatic swells, and emotive, pop- and R&B-leaning progressions. It typically runs at 70–90 BPM (or 140–180 BPM in double-time), uses trap-inspired drums (808 kicks, crisp snares on the third beat, syncopated hi-hats), and features heavy sidechain compression for a breathing, "pumping" feel. Producers often layer shimmering supersaws, pitch-automated leads, and chopped/pitched vocal snippets to create euphoric, weightless drops that contrast with airy verses and cinematic builds. A hallmark is its glossy, future-leaning sound design—gliding chords, LFO modulation, wide stereo images—paired with catchy, sentimental melodies that make it equally club-ready and radio-friendly.
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Trap Edm
Trap EDM (often called EDM trap) is a fusion of Southern U.S. hip hop trap rhythms with the build–up/drop architecture and sound design of electronic dance music. It typically runs at 140 BPM with a halftime feel (or 70–75 BPM), featuring 808 sub‑bass, crisp snare/clap on the third beat, rapid 1/16 to 1/32 hi‑hat rolls, brass or synth stabs, and big festival‑style drops. Unlike rap-oriented trap, Trap EDM is primarily instrumental and designed for large dance floors and festivals, emphasizing dramatic risers, tension–release dynamics, and heavy low‑end impact.
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Jungle Terror
Jungle terror is a high-impact festival style of electronic dance music that fuses the punch of big-room and electro house with hyper-percussive, "tribal" drum programming. Rather than relying on massive supersaw leads, it centers on toms, congas, wooden blocks, clacks, and animalistic shouts that drive the drop. Typically around 128–135 BPM, its arrangements emphasize tension-and-release: long risers, vocal calls, and cinematic breaks snap into sparse, tom-led drops with heavy sub-kicks and syncopated patterns. The overall aesthetic is wild, raw, and rhythmic—designed for large dancefloors and open-air festival stages.
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Hybrid Trap
Hybrid trap is an EDM subgenre that fuses Southern hip hop–derived trap rhythms and 808 low end with the sound-design intensity and drop-centric structure of dubstep and electro house. It typically runs at 75/150 BPM in a halftime feel, features skittering hi-hats and snare/clap hits on beat three, and pairs punchy 808 kick–sub combos with midrange growls, reese basses, screeches, and cinematic brass stabs. Producers lean heavily on modern synthesis, resampling, and aggressive processing (distortion, multiband compression, OTT) to craft dynamic, call-and-response drops suited to festival stages. Compared with “classic” EDM trap, hybrid trap places greater emphasis on dubstep-like bass design, complex fills, and theatrical builds, while retaining trap’s swaggering grooves and minimalistic, percussive motifs.
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Briddim
Briddim is a hybrid strain of bass music that fuses the lurching, loop-driven minimalism of riddim with the high-impact, sound-design-forward aggression of brostep. It typically runs at 140–150 BPM in half-time, placing a punchy snare on beat three and driving the groove with syncopated bass stabs and call‑and‑response motifs. Compared to classic riddim, briddim foregrounds complex, highly modulated bass patches, sharp fills, and cinematic builds borrowed from brostep and tearout. The drops tend to be heavier and more varied than traditional riddim, yet remain more pattern‑centric and hypnotic than typical brostep, hence the “bridge” quality implied by the name.
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Hard Trap
Hard trap is a high-octane branch of trap that fuses the halftime bounce and 808-centric weight of hip hop with the sound-design aggression and build–drop architecture of festival EDM. Typically sitting around 145–160 BPM (often 150 BPM in halftime), it features seismic, often distorted 808 subs, razor-edged screech leads borrowed from hardstyle, and explosive, big-room drops. Arrangements emphasize tension-and-release with cinematic risers, snare rolls, and crowd-commanding vocal chops or hype shouts. The result is trap’s swagger scaled up for main stages: mosh-pit energy, punchy drums, and maximalist synth work designed to hit hard on large sound systems.
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Festival Trap
Festival trap is a high‑energy, mainstage‑oriented branch of EDM trap that translates hip‑hop‑rooted 808 rhythms into oversized, stadium‑scale drops. It pairs halftime drum patterns at 70/140 BPM with big‑room buildups, supersaw and brass stabs, sirens/air‑horns, and chantable vocal chops engineered for crowd participation. Compared with classic hip‑hop trap it is brighter, louder, and more bombastic; compared with big room house or dubstep it retains a halftime groove with rolling hi‑hats and sub‑heavy 808s. Typical drops use dramatic snare rolls and risers into a silence‑then‑impact hit, followed by call‑and‑response riffs designed to move festival crowds.
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Gaming Dubstep
Gaming dubstep is a high-energy offshoot of modern dubstep tailored for gameplay, esports highlights, and streaming content. It emphasizes explosive drops, cinematic builds, and hyper-detailed sound design that cuts through voice chat and game SFX. Typically centered around 140 BPM with a half-time groove, it blends brostep aggression, riddim simplicity, and melodic dubstep breakdowns. Producers favor bright, wide leads for anthemic choruses and gritty, midrange-focused bass timbres for drops. The result is music that feels epic and adrenalized, built to amplify on-screen action and montage pacing.
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Hardwave
Hardwave is a high-energy offshoot of the online wave movement that fuses cinematic atmospheres and melancholic melodies with the power and structure of club music. It typically features soaring trance-like leads, heavy sidechained pads, reese subs, and emotive progressions set against either four-on-the-floor or halftime rhythms around 120–150 BPM. Compared with classic wave, hardwave is more driving and festival-ready, borrowing the euphoric drops and supersaw sound design of hardstyle and trance while retaining the moody, spacious qualities of wave and witch house.
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Nightrun
Nightrun is a synthwave-adjacent microgenre built for the sensation of cruising through a neon-lit city at night. It blends retro-’80s analog synth timbres, melodramatic minor-key harmonies, and steady four-on-the-floor or motorik grooves with a glossy, cinematic finish. Compared to broader synthwave, nightrun tends to be slightly leaner and more driving: pulsing bass arpeggios, gated snares, and shimmering pads frame soaring lead melodies that evoke nocturnal highways, sodium lights, and distant horizons. Tempos typically sit in the midtempo range (about 85–110 BPM), with arrangements that rise and fall like a night drive—quiet intros, long cruising sections, and cathartic choruses. Aesthetically, it borrows the neon futurism of 1980s action and thriller soundtracks, while adopting modern production sheen and sidechain pumping. The result is danceable yet reflective electronic music tailored to late-night motion and nostalgic escapism.
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Dance
Dance (as a broad, mainstream club- and radio-oriented style) is pop-leaning music designed primarily for dancing, characterized by steady, driving beats, catchy hooks, and production that translates well to nightclubs and large sound systems. It emerged after disco, blending four-on-the-floor rhythms with electronic instrumentation and pop songwriting, and it continually absorbs elements from house, techno, Hi-NRG, synth-pop, and later EDM. Tempos commonly fall between 110–130 BPM, vocals often emphasize memorable choruses, and arrangements are structured for both club mixing and mass appeal.
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Show all 13 genres
Albums
2018
1
/5
Something More
WiDE AWAKE
Bass Trap
Dance
2016
3
/5
Ready
WiDE AWAKE
Bass Trap
Future Bass
Similar artists
3
/5
Apashe
Bass Trap
Hybrid Trap
Trap Edm
3
/5
San Holo
Future Bass
Melodic Bass
Electronic
3
/5
Prismo
Future Bass
Bass Trap
Gaming Edm
3
/5
INZO
Future Bass
Vapor Twitch
Cinematic Dubstep
4
/5
Skrillex
Dubstep
Electronic
Complextro
2
/5
capshun
Bass Trap
Future Bass
Trap Edm
3
/5
Giraffage
Vaportrap
Chillwave
Future Bass
5
/5
Diplo
Jungle Terror
Bass Trap
The Wave
3
/5
Neovaii
Bass Trap
Dance
Dubstep
2
/5
OMAO
Bass Trap
Deep Big Room
Gaming Edm
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.