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Colour Bass
Colour bass is a melodic, harmony-forward branch of dubstep and bass music that emphasizes bright, prismatic timbres and expressive chord movement. It keeps the rhythmic engine and sound-design intensity of dubstep, but replaces monotone, minimal drops with lush progressions, lead motifs, and chord-driven bass patches. Producers achieve its "colorful" feel through vowel/formant-rich wavetables, animated filters, and vivid spectral motion—often combining supersaws with talking basses, glassy plucks, and sparkling arpeggios. Typical tempos sit around 140 BPM with a halftime backbeat, though four-on-the-floor sections and hybrid drops are common. The aesthetic is cinematic and emotive: major-key palettes (frequent Lydian flavors), add9/maj7 chords, and melodic call-and-response share space with aggressive growls and detailed automation. The result bridges festival energy with euphoric, game/anime-influenced melodicism.
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Drum And Bass
Drum and bass (DnB) is a fast, rhythmically intricate form of electronic dance music centered on breakbeats at roughly 160–180 BPM and powerful, sub‑heavy basslines. It grew out of the UK’s early ’90s rave and jungle scenes, combining chopped funk breaks (most famously the Amen break), dub and reggae sound‑system aesthetics, hip‑hop sampling, and techno’s futurist sound design. Across its many substyles—liquid funk’s soulful harmonies, techstep and neurofunk’s cold, machine‑like bass engineering, jump‑up’s hooky bass riffs, atmospheric DnB’s pads and space—drum and bass remains a DJ‑oriented, dancefloor‑driven genre that prizes tight drum programming, deep low end, and precise arrangement for mixing.
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Future Garage
Future garage is a UK-born mutation of UK garage and dubstep that pivots from peak-time club energy toward intimate, headphone-focused listening. It is defined by shuffling 2‑step drum programming (swung hi‑hats, syncopated snares, ghost kicks), deep sine/sub bass, foggy pads, and the use of pitched, chopped R&B or soul vocal fragments as texture rather than lead melody. Producers often weave in field recordings (rain, street noise, vinyl crackle), generous reverb, and subtle sound-design to evoke a nocturnal, reflective atmosphere. Typical tempos hover around 130 BPM, with grooves that imply both half‑time glide and garage shuffle, and harmony that favors minor keys, suspended chords, and slow-moving, emotive progressions.
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Future Riddim
Future riddim is a melodic, chord-forward offshoot of riddim and dubstep that blends heavy half‑time grooves with bright, future-bass harmonies and colorful, animated sound design. Where classic riddim emphasizes repetitive syncopated bass patterns, future riddim adds expressive chord progressions, memorable leads, and glittering supersaws, creating a style that is both hard‑hitting and euphoric. Typical tracks sit around 140–150 BPM in half‑time, pairing a chesty snare on beat three with call‑and‑response bass phrases that are tightly sidechained to the kick. Sound design frequently uses vowel/formant filtering, harmonic resampling, and lush stereo layers so that each bass hit sings like a melodic instrument rather than a purely percussive hit.
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Neurofunk
Neurofunk is a dark, technically intricate subgenre of drum and bass known for its surgically designed basslines, tense atmospheres, and highly engineered rhythm sections. Sitting around 170–175 BPM, it blends the relentless drive of techstep with futuristic sound design and a funk-influenced sense of groove. Producers sculpt evolving "neuro" basses using heavy resampling, modulation, distortion, and filtering, then weave them through precision-cut breakbeats and cinematic FX. The result is a high-pressure, sci‑fi aesthetic that feels both mechanical and organic—aggressive yet danceable, clinical yet funk-rooted.
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Riddim Dubstep
Riddim dubstep is a minimalist, loop-driven branch of dubstep that emphasizes hypnotic repetition, half‑time drums, and lurching mid‑range bass motifs. Instead of flashy, constantly changing sound design, it focuses on a few tightly sculpted “wub” phrases that evolve through modulation, filtering, and subtle rhythmic variation. Rooted in UK sound‑system culture and the Jamaican concept of a reusable “riddim,” the style typically sits around 140 BPM, pairing a powerful sub with syncopated, percussive bass stabs. The overall feel is dark, bouncy, and relentlessly dance‑oriented—built for double‑drops, blends, and long DJ transitions on large rigs.
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Schranz
Schranz is a hard, pounding strain of techno characterized by relentless four-on-the-floor kick drums, highly percussive loops, and stark, industrial textures. Tempos typically range from 135–150 BPM, with aggressive drive, clipped transients, and heavy use of saturation and compression. The style minimizes melody and harmony in favor of rhythm, groove, and timbral intensity. Tracks are built from dense, machine-like patterns, metallic hits, and filtered noise, arranged in long, DJ-friendly structures with incremental changes and tension-building sweeps. The overall aesthetic is raw, functional, and club-focused, designed for peak-energy moments on large sound systems.
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Speedcore
Speedcore is an extreme offshoot of hardcore techno and gabber characterized by extremely high tempos, typically 240–350 BPM and often far beyond. Its core is a relentlessly driving 4/4 kick, heavily distorted and clipped into a percussive bass-tone that dominates the spectrum. The style emphasizes aggression and intensity over melody or harmony, drawing on industrial sound design, harsh noise textures, and horror-tinged sampling. Although many tracks are dark and abrasive, some scenes (especially in Japan’s j-core community) blend speedcore tempos with bright, anthemic leads and pop-cultural sampling. Speedcore is both a club style and a studio-centric craft: producers sculpt the kick drum as the central instrument, layering saturation, compression, EQ, and pitch envelopes to achieve the trademark pounding continuum.
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Trancestep
Trancestep is a hybrid of trance and “-step” breakbeat/bass styles, most commonly blending the euphoric melodies and long, cinematic breakdowns of trance with the drum programming and sound design of drum & bass or, in later waves, dubstep. Typical tracks feature wide supersaw leads, soaring pads, and emotional chord progressions that build toward large drops. The rhythmic chassis can be either fast, rolling breakbeats around drum & bass tempo or half‑time grooves at dubstep tempo, but the topline, arrangement arc, and atmosphere remain distinctly trance‑like. The result is a style that pairs dancefloor impact with uplifting, sentimental mood—anthemic hooks and meticulous transitions designed for big rooms and festival stages.
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Riddim
Riddim is a minimalist, lurching strain of dubstep that emphasizes repetitive, syncopated bass motifs, a half‑time groove at around 140 BPM, and sparse, punchy drum work. Rather than the cinematic builds and maximal drops common in brostep, riddim focuses on hypnotic repetition, call‑and‑response bass phrases, and sub‑focused sound design that translates well on large sound systems. The style grew out of UK dubstep’s darker, sound‑system tradition, borrowing the cyclical backbone and versioning ethos of Jamaican reggae/dancehall riddims while retaining dubstep’s half‑time framework. The result is a club‑optimized form built for doubles, triples, and creative DJ phrasing, where momentum comes from groove, texture, and subtle variation rather than melodic development.
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Bass Music
Bass music is an umbrella term for a family of UK-born electronic styles that foreground powerful low-end frequencies and broken, syncopated rhythms. Emerging in the late 2000s as the borders between dubstep, UK garage, grime, and drum & bass blurred, it emphasizes sub-bass design, percussive swing, and sound-system impact. Rather than a single formula, bass music describes a fluid scene where producers pull from 2-step shuffle, jungle breakbeats, dub space, and house tempos to create tracks that are equally at home on underground dance floors and on headphones. Hallmarks include heavy mono sub at 40–60 Hz, half-time/ off-kilter grooves, skeletal arrangements, and judicious use of delay, reverb, and modulation.
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