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Chiptune
Chiptune (also called chip music or 8-bit music) is a style of electronic music created with, or emulating, the programmable sound generator (PSG) and FM chips found in vintage game consoles and home computers such as the NES/Famicom, Game Boy, Commodore 64 (SID), Amiga, Atari ST, and others. The sound palette is defined by simple waveforms (square/pulse, triangle, saw, noise), rapid arpeggios that imply chords on limited channels, pitch bends, duty-cycle modulation, and crunchy noise percussion. These constraints lend chiptune its bright, percussive, and highly melodic character, often evoking early video-game aesthetics. While originally utilitarian—music for games and computer demos—the approach evolved into a standalone art form. Contemporary chiptune spans pure hardware-authentic tracks and hybrid productions that blend chip timbres with modern synthesis, drums, vocals, and mixing techniques.
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Crime Jazz
Crime jazz is a hard‑edged, cinematic strain of mid‑century jazz associated with film noir and crime/detective television of the 1950s and 1960s. It blends big‑band punch with small‑combo cool, favoring minor keys, bluesy and modal harmonies, ostinatos, and sharply punctuated brass figures to evoke tension, pursuit, and urban grit. Typical textures include driving walking bass, brushed or tightly played ride‑cymbal swing, vibraphone shimmer, tremolo electric guitar, smoky saxophones (often baritone/tenor), and muted trumpets for stealthy, nocturnal colors. Arrangements are concise and motif‑driven (cue‑based), using stingers, crescendi, and sudden dynamic contrasts to match on‑screen action and suspense.
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Instrumental
Instrumental is music created and performed without sung lyrics, placing the expressive weight on melody, rhythm, harmony, and timbre produced by instruments. As an umbrella practice it appears in many cultures, but its modern identity cohered in Baroque-era Europe when purely instrumental forms such as the sonata, concerto, and dance suites began to flourish. Since then, instrumental thinking—developing motives, structuring form without text, and showcasing timbral contrast—has informed everything from orchestral music and solo piano repertoire to post-rock, film scores, and beat-driven electronic styles. Instrumental works can be intimate (solo or chamber) or expansive (full orchestra), narrative (programmatic) or abstract (absolute music). The absence of lyrics invites listeners to project imagery and emotion, making the style a natural fit for cinema, games, and contemplative listening.
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Jazz
Jazz is an improvisation-centered music tradition that emerged from African American communities in the early 20th century. It blends blues feeling, ragtime syncopation, European harmonic practice, and brass band instrumentation into a flexible, conversational art. Defining features include swing rhythm (a triplet-based pulse), call-and-response phrasing, blue notes, and extended harmonies built on 7ths, 9ths, 11ths, and 13ths. Jazz is as much a way of making music—spontaneous interaction, variation, and personal sound—as it is a set of forms and tunes. Across its history, jazz has continually hybridized, from New Orleans ensembles and big-band swing to bebop, cool and hard bop, modal and free jazz, fusion, and contemporary cross-genre experiments. Its influence permeates global popular and art music.
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Soundtrack
Soundtrack is music created to accompany and enhance visual media such as film, television, and video games. It includes original scores (instrumental or vocal music composed specifically for the picture) and, at times, curated compilations of pre-existing songs. Stylistically, soundtrack is a meta-genre that can encompass orchestral symphonic writing, jazz, electronic and synth-driven textures, choral forces, popular song, and experimental sound design. Its defining trait is functional storytelling: themes, motifs, harmony, rhythm, and timbre are shaped by narrative needs, character psychology, pacing, and editing. Common features include leitmotifs for characters or ideas, modular cues that can be edited to picture, dynamic orchestration for dramatic range, and production approaches that sit well under dialogue and sound effects. Because it must synchronize to picture, soundtrack often uses clear dramatic arcs, tempo maps, and hit points.
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Score
Score refers to original music composed to synchronize with and shape the narrative of visual media—primarily film, television, and, later, video games. Unlike a “soundtrack,” which often compiles pre-existing songs, a score is written to picture, uses timing cues to support storytelling beat by beat, and develops recurring themes (leitmotifs) for characters, settings, or ideas. The palette ranges from late‑Romantic orchestration and modernist harmony to jazz idioms, electronic sound design, and global instrumentation. Hallmarks include thematic development, hit points, motif variation, orchestration color, and a close relationship with sound effects and dialogue in the final mix.
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Artists
Various Artists
[dialogue]
Iwashiro, Taro
Hamaguchi, Shiro
Northwest Sinfonia
Sakimoto, Hitoshi
Asakura, Noriyuki
Fukuda, Chikayo
Iwadare, Noriyuki
Christopherson, Jamie
Shimomura, Yōko
Mizuta, Naoshi
Aihara, Takayuki
Tokyo Philharmonic Orchestra
Kurita, Hirofumi
Capcom Sound Team
Morimoto, Akiyuki
Nishiura, Tomohito
Uchiyama, Shusaku
Hosoe, Shinji
Morikubo, Shoutarou
Koshiro, Yūzō
Bitou, Isao
T’s MUSIC
Kaida, Akari
Aoki, Masahiro
Takatori, Hideaki
New Japan Philharmonic
Motoyama, Atsuhiro
Kobayashi, Kazuhiro
Saso, Ayako
Eguchi, Takahiro
Miura, Takeshi
Anze, Hijiri
Kasahara, Sanae
Ueda, Masami
Maeda, Saori
Nishigaki, Shun
ALPH LYLA
Yuge, Masahiro
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.