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Description

White noise (as a listening genre) consists of broadband, non-periodic sound with equal energy per frequency, presented as long-form recordings or streams for masking, sleep, focus, and relaxation.

While the signal-processing concept dates to early 20th‑century acoustics and radio, the musical/consumer genre emerged with dedicated LPs and tape releases that marketed neutral, steady noise as a functional audio environment. In modern platforms it spans continuous single-tone textures (true white), filtered variants (pink, brown, blue), and blended layers (HVAC hum, fan, airliner cabin), typically delivered as hours-long tracks without discernable musical form.

Listeners use it to mask environmental sound, aid sleep hygiene, increase concentration, or create an anonymous, calming sonic bed that doesn’t demand attention.


Sources: Spotify, Wikipedia, Discogs, Rate Your Music, MusicBrainz, and other online sources

History

Early roots (1900s–1960s)
•   The concept of “white noise” comes from physics and radio/telephony, where broadband random signals were used for testing, dithering, and masking. Engineers and composers encountered it in laboratories, broadcast static, and early electronic studios. •   Avant-garde and electroacoustic practices (musique concrète, experimental tape work) normalized noise as a viable sonic material rather than an error.
Commercialization as a listening product (1970s–1990s)
•   In the 1970s, long‑play records and cassettes marketed steady noise (and nature loops) for relaxation, sleep, and privacy masking. This reframed noise from technical artifact to functional listening. •   Through the 1980s–90s, dedicated noise/nature CDs, white‑noise generators, and office sound‑masking systems proliferated, paralleling New Age and ambient’s growth, but remaining resolutely non‑musical and purpose‑driven.
Digital ubiquity (2000s–2010s)
•   Portable players, then smartphones and streaming, enabled infinite‑length loops and algorithmic playback. Apps and channels specialized in “fan noise,” “airplane cabin,” and “pure white/pink/brown noise,” with loop-point editing to eliminate seams. •   Binaural and multiband variants appeared for targeted masking and individualized sleep/focus routines.
Present day
•   White noise is now a staple of functional audio: sleep hygiene, neurodivergent-friendly focus environments, open‑office privacy, and tinnitus management. Production emphasizes neutrality (no transients, no melody) and technical reliability (stable spectrum, click‑free continuity), blurring lines between utility sound, ambient listening, and sound design.

How to make a track in this genre

Source and spectrum
•   Start with a true white noise generator in a synthesizer or DAW (noise oscillator or sample). For gentler results, consider pink (−3 dB/oct) or brown (−6 dB/oct) noise; for brighter masking, blue or violet noise variants work well.
Filtering and dynamics
•   Shape with very gentle, wide‑Q EQ to avoid fatigue (e.g., soft low‑shelf below 80–120 Hz to remove rumble; slight dip around 2–4 kHz to reduce harshness; very gentle high‑shelf if brightness is desired). Keep dynamics flat—avoid compressors that add pumping or audible modulation.
Continuity and delivery
•   Render very long files or implement seamless looping (zero‑cross fades and identical loop in/out RMS). Remove clicks by adding tiny crossfades and ensure dither/noise floor is consistent. Provide multiple versions (white/pink/brown; stereo/mono) and loudness‑normalize so perceived level remains stable over hours.
Spatial design
•   Keep stereo image modest; extreme width can distract. A subtle room reverb (long, very low mix) can soften edge without adding discernable reflections. For office masking, mono or narrow stereo improves predictability across spaces.
Safety and usability
•   Target comfortable SPL: around 45–55 dBA for sleep in quiet rooms; higher only for masking. Avoid sharp transients, tonal build‑ups, or periodic modulation that might draw attention. Clearly label spectral type and intended use.
Variants and blends
•   Fan/air/airliner textures: layer filtered noise with very low‑rate, sub‑1 dB LFOs (random) for micro‑movement, but keep motion imperceptible. Offer band‑limited versions tailored to common external noises (traffic, voices).

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