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Gaming Edm
Artists
Gaming Edm
RetroVision
2016
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1 album
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/5
Genres
Future Rave
Future rave is an electronic dance music style popularized by David Guetta and MORTEN that fuses the dark, muscular drive of techno with the euphoric tension-and-release of trance and the festival scale of big room house. It typically sits around 126–130 BPM, uses minor-key progressions, saturated supersaw leads, reese/rolling basslines, chunky offbeat stabs, and cinematic build-ups. The sonic palette favors gritty, modern sound design (distorted yet controlled), 909/modern drum kits, and atmospheric FX that enhance a nocturnal, high-stakes mood. Unlike brighter, pop-facing EDM, future rave keeps a moody, industrial sheen while still delivering emotional, hands-in-the-air breakdowns and anthemic toplines.
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Gaming Edm
Gaming EDM is a bright, hook‑driven branch of electronic dance music tailored for online gaming, streaming, and creator culture. It blends festival‑ready drops and sidechained supersaws with melodic, video‑game–friendly timbres (arpeggiated leads, chip/8‑bit flourishes) and clean royalty-friendly production that sits well under voice chat or commentary. The songs are typically concise, high‑energy, and instantly catchy, engineered to loop well on streams and to sync to highlight reels and esports content.
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Future House
Future house is a mid‑2010s strain of house music known for rubbery, plucked bass leads, clean and punchy drums, and streamlined, drop‑focused arrangements. It bridges the groove and warmth of deep/UK house with the sheen and impact of big‑room/electro‑house, often featuring metallic or organ‑like bass timbres that “speak” melodically. Typical tracks sit around 124–128 BPM, use tight sidechain compression for a pumping feel, and contrast sparse, atmospheric breakdowns with hooky, syncopated bass drops. Vocals, when present, are concise—often chopped or pitched—and the sound design emphasizes clarity, swing, and a modern, club‑ready polish.
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Sky Room
Sky room is a streaming-era microgenre of airy, pastel-hued alt‑pop and indie R&B that sits between bedroom pop and chill electronic music. It emphasizes soft, close-miked vocals, spacious reverbs, light trap‑influenced percussion, and gentle synth or clean guitar textures. The overall sound is weightless and daydreamy—designed as much for background listening as for late‑night introspection. Lyrically, sky room leans toward intimate, confessional themes—quiet anxieties, tender romance, and coming‑of‑age self-reflection—conveyed with minimalist phrasing and catchy, understated hooks.
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Deep Big Room
Deep big room is a hybrid branch of EDM that fuses the stadium-scale drops and arrangement of big‑room house with the warmer timbres, deeper basslines, and more groove‑led sensibilities of deep/progressive house. Instead of the piercing supersaw leads and maximalist claps typical of early‑2010s main‑stage tracks, deep big room favors chunky, sidechained low‑end, percussive toplines, filtered plucks, organ/piano stabs, and longer, moodier breakdowns. The result is music that still “hits” on large systems but reads less abrasive—more rolling, hypnotic, and groove‑centric—while retaining crowd‑moving build/drop architecture.
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Pop Edm
Pop EDM (often written as pop-EDM) is a crossover style that fuses the song-centric writing, hooks, and structure of mainstream pop with the sound design, drops, and production techniques of modern electronic dance music. It typically features verse–pre‑chorus–chorus forms, radio-friendly toplines, and polished vocals, but replaces a traditional instrumental chorus with an EDM-style drop built from synth leads, vocal chops, or rhythmic bass. Tempos commonly range from 100–128 BPM, with harmonic language that favors diatonic, feel‑good progressions and bright, euphoric timbres. Commercially oriented and festival‑compatible, pop EDM is designed to work on both radio/streaming and the dancefloor, prioritizing memorable hooks, high-impact drops, and a glossy, sidechained mix.
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Bass House
Bass house is a strain of house music that pairs a four-on-the-floor groove with aggressive, highly designed basslines drawn from UK bass, bassline, and electro house. It typically runs around 124–130 BPM, emphasizing tight drum programming, swung garage-influenced shuffles, and drops centered on modulated mid-bass riffs and weighty subs. Producers favor gritty synth timbres, call-and-response bass phrases, minimal vocals (often chopped one-shots or rap ad-libs), and DJ-friendly intros/outros. The result is club-focused, high-impact music that bridges UK underground sensibilities with North American festival energy.
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Hybrid Trap
Hybrid trap is an EDM subgenre that fuses Southern hip hop–derived trap rhythms and 808 low end with the sound-design intensity and drop-centric structure of dubstep and electro house. It typically runs at 75/150 BPM in a halftime feel, features skittering hi-hats and snare/clap hits on beat three, and pairs punchy 808 kick–sub combos with midrange growls, reese basses, screeches, and cinematic brass stabs. Producers lean heavily on modern synthesis, resampling, and aggressive processing (distortion, multiband compression, OTT) to craft dynamic, call-and-response drops suited to festival stages. Compared with “classic” EDM trap, hybrid trap places greater emphasis on dubstep-like bass design, complex fills, and theatrical builds, while retaining trap’s swaggering grooves and minimalistic, percussive motifs.
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Glitch Hop Edm
Glitch hop EDM is a bass-heavy, midtempo offshoot of glitch and hip-hop that adopts the large-scale sound design, drops, and festival-ready structures of contemporary EDM. It typically runs around 90–115 BPM with a swung or syncopated hip-hop groove, while employing stutter edits, tape stops, bitcrushing, buffer repeats, granular chops, and intricate automation to create the characteristic "glitched" feel. Tracks often feature thick, modulated basslines; punchy, off-kilter drums; chopped vocals and foley; and harmonies that borrow from jazz, funk, and soul, all arranged in EDM-style buildups and drops.
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Big Room House
Big room house is a festival-focused strain of EDM built for massive sound systems and outdoor main stages. It typically runs around 126–132 BPM (most commonly 128), uses four-on-the-floor kick patterns, and features huge, simple lead riffs designed to be instantly memorable to large crowds. A defining trait is the contrast between cinematic, reverb-washed breakdowns and ultra-dry, percussive drops driven by a powerful kick, sub, and a few bold supersaw or horn-like synth stabs. Arrangements lean on dramatic builds with snare rolls, risers, and crowd-hyping vocal chops, culminating in drops that emphasize impact over harmonic complexity.
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Briddim
Briddim is a hybrid strain of bass music that fuses the lurching, loop-driven minimalism of riddim with the high-impact, sound-design-forward aggression of brostep. It typically runs at 140–150 BPM in half-time, placing a punchy snare on beat three and driving the groove with syncopated bass stabs and call‑and‑response motifs. Compared to classic riddim, briddim foregrounds complex, highly modulated bass patches, sharp fills, and cinematic builds borrowed from brostep and tearout. The drops tend to be heavier and more varied than traditional riddim, yet remain more pattern‑centric and hypnotic than typical brostep, hence the “bridge” quality implied by the name.
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Jungle Terror
Jungle terror is a high-impact festival style of electronic dance music that fuses the punch of big-room and electro house with hyper-percussive, "tribal" drum programming. Rather than relying on massive supersaw leads, it centers on toms, congas, wooden blocks, clacks, and animalistic shouts that drive the drop. Typically around 128–135 BPM, its arrangements emphasize tension-and-release: long risers, vocal calls, and cinematic breaks snap into sparse, tom-led drops with heavy sub-kicks and syncopated patterns. The overall aesthetic is wild, raw, and rhythmic—designed for large dancefloors and open-air festival stages.
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Bytebeat
Bytebeat is a minimalist form of algorithmic music in which very short computer programs (often a single arithmetic expression) generate raw PCM audio directly. It typically uses 8-bit integer math and a running time counter t to produce harsh, glitchy, melody-like patterns, rhythms, and textures through bitwise operations, shifts, modular arithmetic, and simple integer multiplications. The aesthetic sits between chiptune timbres and noise art: crunchy aliasing, stepping waveforms, and emergent structure arise from extremely compact code. First popularized online in 2011, bytebeat is as much a programming puzzle as it is a musical style, celebrated for revealing how complex musical behaviors can emerge from ultra-simple rules.
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Vapor Twitch
Vapor twitch is a glossy, internet-born strain of indie electronic that fuses the dreamy nostalgia of vaporwave and chillwave with the punchy, "twitchy" rhythms of trap-leaning future bass. Expect airy pads, pastel synth palettes, chopped-and-pitched vocal bits, and sidechained chords that "breathe" against half-time 808 drums. Where vaporwave leans into looped détournement, vapor twitch favors original songwriting and drop-centric arrangements, keeping the vapor-era wistfulness but aiming for a more kinetic, festival-ready glow.
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Electro House
Electro house is a high-energy branch of house music characterized by distorted, buzzing bass leads, crisp four‑on‑the‑floor drums, and dramatic, festival-ready drops. It typically runs around 125–130 BPM, favoring aggressive, sawtooth-based synth timbres, heavy sidechain compression, and big, riff-like hooks over lush chord progressions. Production emphasizes powerful low-end, gritty midrange textures, noise sweeps and risers, and tightly structured builds and breakdowns that set up explosive drops. While rooted in house and electro traditions, its sound design borrows from techno’s intensity and big beat’s punch, resulting in a bold, modern, and club-focused aesthetic.
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Dance
Dance (as a broad, mainstream club- and radio-oriented style) is pop-leaning music designed primarily for dancing, characterized by steady, driving beats, catchy hooks, and production that translates well to nightclubs and large sound systems. It emerged after disco, blending four-on-the-floor rhythms with electronic instrumentation and pop songwriting, and it continually absorbs elements from house, techno, Hi-NRG, synth-pop, and later EDM. Tempos commonly fall between 110–130 BPM, vocals often emphasize memorable choruses, and arrangements are structured for both club mixing and mass appeal.
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Show all 16 genres
Albums
2016
1
/5
Puzzle
RetroVision
Sky Room
Future House
Gaming Edm
Similar artists
5
/5
Tiësto
Dance
Trance
Brostep
4
/5
Armin van Buuren
Progressive Trance
Trance
Dutch House
3
/5
Clarx
Gaming Edm
Future House
Covertronica
4
/5
Don Diablo
Dutch House
Future House
Electro House
4
/5
Oliver Heldens
Dutch House
Future House
Progressive Electro House
3
/5
Madison Mars
Future House
Progressive Electro House
Sky Room
3
/5
MOTi
Sky Room
Future House
Chill Pop
4
/5
felix jaehn
German Dance
Tropical House
Future House
3
/5
Malaa
G-House
Bass House
Future House
3
/5
JLV
Future House
Deep Big Room
Pop Edm
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.