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By Lena Raine
Albums
By Lena Raine
Chicory Piano Collections
November 17, 2022
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Indie Game Soundtrack
Indie game soundtrack refers to music composed for independently developed video games. It blends the DIY ethos of indie development with a wide musical palette that ranges from retro chiptune timbres to lush orchestral, ambient, synth, post-rock, and experimental textures. Compared with big-studio game scores, indie soundtracks are often created by one composer or a very small team, which encourages strong authorial voice, melodic memorability, and creative risk‑taking. The music is typically written to loop gracefully, employ leitmotifs, and adapt interactively to player actions, all while serving the game’s tone, narrative, and moment‑to‑moment feel.
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Japanese Vgm
Japanese VGM (video game music) refers to music created for Japanese video games, spanning arcade cabinets, home consoles, handhelds, PCs, and modern platforms. It is melody-forward, loop-friendly, and highly thematic, often built on short motifs and clear leitmotifs for characters, locations, and events. Early sound palettes centered on PSG and FM synthesis; later generations added PCM sampling, CD audio, and full orchestral/hybrid production. Stylistically it blends electronic programming with influences from classical orchestration, jazz fusion, kayōkyoku/J‑Pop hooks, and progressive rock, while sometimes coloring harmony or melody with Japanese scales. Its catchy writing, memorable hooks, and tight arrangements have made it globally influential well beyond games.
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Spectra
Spectra appears on Every Noise at Once, a map of genres identified by Spotify, in Spotify’s genre labels for artists, and in The Sounds of Spotify playlist “The Sound of Spectra”; little has been written about it. Much of the music is spacious and contemplative, built from sustained synthesizer tones, slowly changing chords and repeating arpeggios. Some pieces have no drums or clear pulse, letting their patterns drift through reverberant space. Others settle into slow, heavy grooves with drums, deep electric bass and clean guitar alongside synthesizers. Vocals appear in some tracks, though instrumental music is prominent. The music ranges from beatless ambient and minimalist electronics to moody, slow-grooving music with blues, soul and art-pop elements. Its artists are also associated with drone, electroacoustic music and experimental music: sustained tones, repetition and processed sound help shape its atmospheric character. Moods range from serene and meditative to melancholic or nocturnal. Track titles appear in English, Spanish, French and other languages. The listed tracks and albums span releases from 1989 to 2025.
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2021
Minecraft: Caves & Cliffs (Original Game Soundtrack)
Lena Raine & Kumi Tanioka
2024
Music of the Modes
Alcomi, Lena Raine & SparkOfEmber
2018
Celeste: Original Soundtrack
Lena Raine
2020
Minecraft: Nether Update (Original Game Soundtrack)
Lena Raine
2022
Minecraft: The Wild Update (Original Game Soundtrack)
Lena Raine & Samuel Åberg
2018
Lullaby for Lancer
Lena Raine
2025
Hollow Knight: Silksong (Original Soundtrack)
Christopher Larkin
2016
Stardew Valley (Original Game Soundtrack)
ConcernedApe
2017
Hollow Knight (Original Soundtrack)
Christopher Larkin
2008
Inca Ore / Grouper
Grouper
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Melodding was created as a tribute to
Every Noise at Once
, which inspired us to help curious minds keep digging into music's ever-evolving genres.