Noise is an experimental music genre that uses non-traditional sound sources, distortion, feedback, and extreme dynamics as primary musical materials. Instead of emphasizing melody, harmony, or conventional rhythm, it focuses on texture, density, timbre, and the physical presence of sound.
Practitioners sculpt saturated walls of sound, piercing feedback, metallic clatter, contact-mic scrapes, tape hiss, and electronic interference into works that can be confrontational or meditative. Performances often highlight process and immediacyâimprovisation, body movement, and site-specific acousticsâwhile recordings can range from lo-fi cassette overload to meticulously layered studio constructions.
Though rooted in early avant-garde ideas, the genre coalesced as a distinct practice in the late 1970s and 1980s, especially through Japanâs âJapanoiseâ scene, and subsequently influenced numerous styles across industrial, punk-adjacent, and experimental electronic music.
The conceptual roots of noise music trace back to early-20th-century avant-garde movements that questioned what could be considered music. Futurist writings (e.g., Luigi Russoloâs 1913 manifesto The Art of Noises) proposed using urban and industrial sounds as musical material. Mid-century developments in musique concrète, tape music, electroacoustic practice, and sound art expanded the toolkit for manipulating non-instrumental sounds, establishing a technical and aesthetic foundation.
By the late 1970s, noise began to cohere as its own practice alongsideâand sometimes withinâthe emerging industrial and underground experimental scenes. Artists embraced feedback, extreme distortion, and improvised electronics, often performing in DIY spaces and releasing on small labels and cassettes. The emphasis shifted from merely incorporating unconventional sounds to making noise itself the central focus.
In the 1980s, Japanâs underground gave rise to a prolific, high-intensity branch popularly dubbed âJapanoise.â Artists pushed volume, density, and physicality to extremes, creating immersive walls of sound and volatile live actions. Simultaneously, scenes in the US and Europe developed their own approaches, from confrontational performance art to drone-leaning and free-improv-inflected noise. Tape-trading networks and independent labels helped the style circulate globally.
In the 2000s and beyond, noise diversified into substylesâfrom static-focused harsh noise wall to quiet, reductionist onkyoâand cross-pollinated with industrial hip hop, digital hardcore, experimental club, and contemporary art contexts. Live practices remain central, but expanded studio methods and digital tools have broadened the palette. Today, noise continues as a vibrant, international ecosystem of festivals, micro-labels, and interdisciplinary collaborations.
Use feedback networks (guitar or mixer feedback), distortion and fuzz pedals, overdriven mixers, contact microphones on metal or found objects, primitive oscillators, modular synths, shortwave radios, tape machines, and digital noise generators. Field recordings, electromagnetic pickups, and circuit-bent devices add unique textures.
Prioritize timbre, density, and dynamics over melody and harmony. Build forms from crescendos, sudden cutoffs, textural contrasts, and spectral shifts. Layer multiple streams of noise (e.g., high-frequency feedback against sub-bass rumble) to create depth. Consider gestural improvisationâsmall movements can radically change feedback loops.
Shape sound with EQ, compression, and saturation to carve space inside dense textures. Use band-pass filtering to spotlight specific noise bands; employ gating and sidechain compression for breathing, pulsing effects without traditional rhythm. In digital workflows, granular processing, convolution, and spectral editing can reveal micro-details.
Treat the room as an instrumentâtest volume and resonance during soundcheck and adjust to avoid harmful levels while preserving impact. Arrange gear ergonomically for fast, tactile control. Embrace chance operations but establish anchor processes (e.g., a stable feedback tone) to navigate improvisation.
Define a clear textural palette and narrative arc (e.g., from brittle hiss to engulfing roar). Visuals, lighting, and staging can reinforce intensity or austerity. If using vocals or text, consider extreme processing (scream, whisper, or spoken word through heavy effects) as another noise layer rather than a focal melody.