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Acid Techno
Acid techno is a harder, more driving offshoot of acid house that blends the squelching lines of the Roland TB-303 with the pounding rhythms and industrial edge of 1990s techno. It favors relentless 4/4 kicks, hypnotic 16th‑note bass patterns with accent and slide, and aggressive resonance sweeps that create a distinctive, corrosive timbre. Emerging largely from the UK free-party and squat-rave scenes, acid techno emphasizes raw energy, immediacy, and live hardware performance. Compared with acid house, it is faster, tougher, and more percussive; compared with mainstream techno, it leans heavily on the 303 as the central hook and motif. Typical tempos range from about 135 to 150 BPM, with arrangements built for long, tension-and-release transitions, filter rides, and layered drum machine grooves tailored to large, physically immersive sound systems.
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Ambient
Ambient is a form of electronic and electroacoustic music that prioritizes tone, atmosphere, and texture over conventional song structures and rhythmic drive. It typically features slow-moving harmonies, sustained drones, gentle timbral shifts, and extensive use of space and silence. Rather than drawing attention to itself through hooks or beats, ambient is designed to be as ignorable as it is interesting, rewarding both background listening and focused immersion. Artists often employ synthesizers, samplers, tape loops, field recordings, and subtle acoustic instruments, with reverb and delay creating a sense of place. Substyles range from luminous, consonant soundscapes to darker, more dissonant atmospheres.
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Ambient Dub
Ambient dub fuses the studio-as-instrument ethos of Jamaican dub with the spacious textures and slow-motion pacing of ambient and ambient house. It is marked by deep sub‑bass, echo‑drenched percussion, and vast, reverb‑heavy soundscapes where delays, filtering, and tape‑style feedback become primary compositional tools. Tracks tend to be long, hypnotic, and minimal, often incorporating field recordings, gentle synth pads, and fragmentary vocals that are treated as atmospheric elements rather than lyrical leads. Emerging in the early 1990s UK, the style crystallized through influential artists and compilations that showcased a reflective, psychedelic, and immersive approach to dub-informed electronic music.
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Asmr
ASMR (Autonomous Sensory Meridian Response) as a music/audio genre focuses on close‑miked, low‑intensity sounds designed to induce relaxation, tingling sensations, and sleep. It typically features whispered speech, soft tapping, brushing, fabric rustling, paper crinkles, page turning, and gentle environmental ambiences arranged with extreme intimacy and spatial detail. Production emphasizes very low noise floors, high gain, slow pacing, and extensive stereo or binaural imaging so that sounds feel physically "near" the listener. Unlike song‑based genres, ASMR is usually non‑metrical, largely aperiodic, and minimally harmonic, prioritizing texture, dynamics, and psychoacoustic immersion over melody and rhythm.
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Dub
Dub is a studio-born offshoot of reggae that uses the mixing desk as a performance instrument. Producers strip songs down to their rhythmic core—drums and bass—and then rebuild them in real time with radical mutes, echoes, reverbs, and filters. Typically created from the B-sides (“versions”) of reggae singles, dub foregrounds spacious low-end, one-drop or steppers drum patterns, and fragmented vocal or instrumental phrases that drift in and out like ghostly textures. Spring reverb, tape echo, and feedback are not just effects but compositional tools, turning the studio into an instrument of improvisation. The result is bass-heavy, spacious, and hypnotic music that emphasizes negative space and textural transformation, laying the foundation for countless electronic and bass music styles.
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Electro
Electro is an early 1980s machine-funk style built around drum machines (especially the Roland TR-808), sequenced basslines, and a futuristic, robotic aesthetic. It emphasizes syncopated rhythms, sparse arrangements, and timbres drawn from analog and early digital synthesizers. Vocals, when present, are often delivered via vocoder or rap-style chants, reinforcing a sci‑fi, cyborg persona. Electro’s grooves powered breakdance culture, and its sonic palette—crisp 808 kicks, snappy snares, dry claps, cowbells, and squelchy bass—became foundational to later techno and bass music.
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Electronic
Electronic is a broad umbrella genre defined by the primary use of electronically generated or electronically processed sound. It encompasses music made with synthesizers, drum machines, samplers, computers, and studio/tape techniques, as well as electroacoustic manipulation of recorded or synthetic sources. The genre ranges from academic and experimental traditions to popular and dance-oriented forms. While its sonic palette is rooted in electricity and circuitry, its aesthetics span minimal and textural explorations, structured song forms, and beat-driven club permutations. Electronic emphasizes sound design, timbre, and studio-as-instrument practices as much as melody and harmony.
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Electronica
Electronica is a broad, largely 1990s umbrella term for a spectrum of electronic music crafted as much for immersive, album‑oriented listening as for clubs and raves. It gathers elements from techno, house, ambient, breakbeat, IDM, and hip hop production, emphasizing synthesizers, drum machines, samplers, and studio experimentation. The sound can range from downtempo and atmospheric to hard‑hitting and breakbeat‑driven, but it typically foregrounds sound design, texture, and mood over strict dance‑floor utility. In the mid‑to‑late 1990s the term was used by labels and press—especially in the United States—to market and introduce diverse electronic acts to mainstream rock and pop audiences.
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Idm
IDM (often expanded as "Intelligent Dance Music") is a strand of experimental electronic music that applies the sound palette and production methods of club genres to listening-focused, often home-oriented works. It favors intricate rhythm programming, unusual time signatures, and richly textured sound design, blending ambient atmospheres with techno’s pulse, electro’s syncopation, and breakbeat’s fragmentation. The music often de-emphasizes the dancefloor in favor of headphone detail, algorithmic structure, and timbral exploration. The term itself is contentious—many artists rejected the "intelligent" label—yet it became a convenient tag for the early- to mid‑1990s cluster of Warp, Rephlex, and related scenes that foregrounded complexity, abstraction, and emotional ambiguity.
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Progressive Electronic
Progressive electronic is a 1970s-born branch of electronic music that applies the exploratory ethos of progressive rock to synthesizers, sequencers, and studio-as-instrument techniques. It favors long-form structures, evolving textures, and thematic development over verse–chorus song forms. Hallmarks include analog synth timbres (Moog, ARP), step-sequenced ostinatos, spacious tape and plate reverbs, and gradual modulation of filters and envelopes. The music often embraces minimalistic repetition, cosmic and cinematic atmospheres, and a sense of narrative journey, connecting it to krautrock’s experimentalism and early ambient’s focus on tone and space.
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Spoken Word
Spoken word is a performance-centered genre where text—poems, monologues, stories, or manifestos—is delivered aloud with musicality in voice rather than through singing. It may be entirely a cappella or accompanied by sparse instrumentation (often jazz combos, ambient textures, or minimal electronics) that frames the cadence and rhetoric of the performer. The emphasis is on language: prosody, pacing, imagery, and argument. Pieces often explore personal narratives, social critique, and political themes, drawing on techniques such as internal rhyme, alliteration, and repetition. While recordings exist, the tradition is fundamentally live, prioritizing immediacy, audience engagement, and oratorical presence.
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Tape Music
Tape music is a form of early electronic and electroacoustic composition that uses recorded sounds on magnetic tape as the primary material. Composers assemble, cut, splice, loop, reverse, and vary the speed of tape to sculpt timbre, rhythm, and form, often transforming everyday noises into abstract musical structures. Emerging from post–World War II studio experimentation, it blurred the line between composition and sound design. Works are typically fixed-media pieces intended for loudspeaker playback rather than traditional performance, privileging timbral exploration, spatial projection, and montage over conventional harmony and meter.
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Melodding was created as a tribute to
Every Noise at Once
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