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Description

Touhou music refers to the body of soundtrack themes composed by ZUN (Team Shanghai Alice) for the Touhou Project games and the vast ecosystem of fan-made arrangements that sprang up around them. The core sound is melody-forward, with instantly memorable hooks, brisk tempos, dramatic key changes, and a distinctive bright, brassy lead timbre often nicknamed the "ZUNpet."

While the official scores are rooted in Japanese game music tradition, the arrangement culture spans a remarkable breadth of styles: trance and eurobeat for dancefloor energy, j-core and hardcore techno for festival intensity, metal and symphonic rock for virtuosic reinterpretations, denpa and J-pop for character-driven vocals, and jazz or orchestral treatments for lush, narrative colors. Over time, “Touhou music” became both a repertoire and a creative practice within the doujin scene, defining how fan communities compose, perform, and circulate music tied to shared fictional worlds.

History
Origins (late 1990s–early 2000s)

The Touhou Project began in the late 1990s, but its musical identity crystallized as ZUN’s Windows-era titles (from 2002 onward) reached a wider audience. His compositions fused Japanese video game scoring practices with brisk tempos, lyrical melodies, and jazz-tinged harmonies, creating themes that were easy to remember and rewarding to arrange.

Doujin Arrangement Boom (mid–late 2000s)

As the franchise’s popularity surged through Comiket and the broader doujin ecosystem, circles began producing remixes in every imaginable style—trance, eurobeat, denpa, j-core, metal, orchestral, jazz, and more. Net labels, fan conventions, and CDs sustained a feedback loop where each new game introduced fresh motifs that quickly received dozens of interpretations.

Globalization and Cross-Pollination (2010s)

Touhou arrangements spread internationally via forums, YouTube, and streaming, inspiring producers across EDM, rock/metal, and vocal scenes. The scene’s DIY ethos influenced workflows: fast turnarounds, thematic compilations, and character-centric concept releases. Key circles and arrangers became reference points for aspiring producers, who learned composition, mixing, and distribution inside this fan-driven structure.

Present Day

Touhou music remains one of the most prolific and sustainable fan arrangement cultures. New games and live events continue to seed material for albums, DJ sets, bands, and idol-style performances. The repertoire now functions as a shared standard—much like jazz heads or game music classics—that arrangers continually reimagine for clubs, concerts, and online platforms.

How to make a track in this genre
Source and Concept
•   Start by choosing a Touhou theme (melody and chord outline) as your motif. Respect its core hook; strong, singable melodies are central to the style. •   Frame the arrangement around character or scene imagery to guide mood (e.g., whimsical denpa, heroic symphonic rock, euphoric club trance).
Harmony and Melody
•   Preserve the main melody while reharmonizing with modal mixture (e.g., borrowed IV, bVII), secondary dominants, or circle-of-fifths motion. •   Use bright, lyrical lead writing; emulate the iconic “ZUNpet” with a brassy synth or trumpet patch, adding pitch bends and vibrato. •   Employ key changes (often +2 semitones) for the final chorus to heighten intensity.
Rhythm and Tempo
•   Common tempos: 140–175 BPM for club styles (trance/eurobeat/j-core), 160–200 BPM for metal and high-energy remixes, 120–135 BPM for house or jazz-fusion takes. •   For dance remixes: sidechained four-on-the-floor, offbeat bass, rolling 1/16th hi-hats, and snare fills into drops. •   For rock/metal: double-kick patterns, tight palm-muted riffs under the melody, and drum accents that mirror melodic cadences.
Instrumentation and Sound Design
•   Leads: supersaw stacks, brassy/trumpet-like synths, square or pulse leads for game-music flavor. •   Harmony/texture: lush pads, piano arpeggios, strings or choir for epic lifts; rhythm guitars or stabs to punctuate phrases. •   Bass: sidechained sub for EDM; picked or synth bass doubling guitar roots for rock/metal. •   FX: white-noise risers, snare rolls, tape stops, and filter sweeps to articulate sections.
Structure and Form
•   Typical forms: Intro → A (theme) → B (development) → Breakdown → Build → Drop/Chorus → Solo/Variation → Modulated Final Chorus → Outro. •   Weave in countermelodies or call-and-response between lead and backing parts to keep the motif fresh.
Lyrics (if using vocals)
•   Japanese or bilingual lyrics referencing character traits, settings, or in-world lore work well; for denpa, embrace playful onomatopoeia and exaggerated delivery. •   Keep phrasing tight to the melodic contour; leave space for instrumental hooks.
Mixing and Mastering
•   Bright, upfront leads; keep drums punchy with transient shaping. •   Wide stereo pads and delays for scale, but anchor kick, bass, and lead center to maintain clarity. •   Competitive loudness for EDM/metal, with headroom for dynamic swells in orchestral/jazz arrangements.
Influenced by
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