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Description

Inuit vocal games (Inuktitut: katajjaq) are a traditional, largely improvised duet practice in which two singers face one another and create rapid, interlocking patterns of exhaled and inhaled syllables.

Unlike most song traditions, the focus is rhythmic and timbral rather than melodic: singers alternate short motifs, mimic the sounds of animals and the environment, and gradually accelerate until one participant falters or laughs, ending the round.

Historically performed by Inuit women across the Eastern Canadian Arctic and parts of Greenland, the practice served as a social game, a way to entertain children, and a playful competition that builds breath control, stamina, and communal cohesion.

History
Origins and Social Function

Katajjaq most likely developed with the emergence of Inuit (Thule) culture around the 11th century. It was traditionally practiced in Inuit communities of the Eastern Canadian Arctic (Nunavut, Nunavik, Nunatsiavut) and parts of Greenland. Performed mainly by women while men were away hunting, vocal games served as a social pastime, a competitive game, and a way to soothe or entertain children. The call-and-response format, mimicry of animals (e.g., geese, dogs, caribou), and tight breath control reflect deep ecological knowledge and communal play.

Disruption and Documentation

In the late 19th and early 20th centuries, missionary pressure and colonial policies discouraged or suppressed many Indigenous practices, and some communities saw a decline in vocal games. Ethnographers and broadcasters began documenting katajjaq in the mid-20th century, preserving recordings that later informed cultural revitalization efforts. These recordings highlighted the music’s antiphonal structure, competitive rules, and wide palette of nonlexical syllables.

Revitalization and Contemporary Practice

From the late 20th century onward, community cultural programs, school curricula in Nunavut, and Indigenous arts organizations supported a revival. In the 2000s and 2010s, artists brought Inuit throat singing to global stages—sometimes integrating it with electronics, pop, or experimental music while maintaining community-centered teaching and performance. Social media further amplified intergenerational transmission and visibility, showcasing both traditional duet games and innovative, concert-stage adaptations.

How to make a track in this genre
Ensemble and Setup
•   Perform as a duet, standing face-to-face and often holding each other’s arms or shoulders to synchronize breathing and tempo. •   No instruments are required; occasional hand-clapping or gentle foot-stomps can help maintain pulse.
Timbre and Technique
•   Use a mix of exhaled and inhaled sounds, creating percussive syllables (e.g., “ka”, “qa”, “ng”, “ha”, “tsa”). •   Aim for tight rhythmic precision and timbral variety: throaty growls, breathy whooshes, and animal/environmental imitations. •   Maintain healthy technique: relaxed throat, stable posture, and controlled diaphragmatic breathing to avoid vocal strain.
Form and Rules of the Game
•   One singer (leader) introduces a short motif; the other enters on the off-beat with the same motif, forming an interlocking pattern. •   Gradually accelerate and slightly vary motifs; the round ends when someone laughs, loses timing, or runs out of breath. •   After each round, switch leaders and try new motifs or sound sources (e.g., a goose call, sled-dog panting, crunching snow).
Rhythm, Meter, and Texture
•   Keep a steady pulse; think in tightly subdivided beats rather than strict Western meters. The drive comes from breath cycles and consonant attacks. •   Emphasize rhythmic counterpoint over melody; pitches may hover in a narrow range with occasional glottal accents.
Practice Ideas
•   Start slow: practice 2–3-syllable loops (e.g., “ka-ha | ka-ha”) in exhale–inhale alternation. •   Develop animal and environment palettes (wind, water, bird calls) and build motifs from them. •   Record practice sessions to refine timing, blend, and dynamic balance.
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