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Description

Big room trance is a festival-ready offshoot of trance that fuses euphoric, supersaw-led melodies and breakdowns with the drop-centric, minimal heft of big room house. The result emphasizes towering anthemic leads, thunderous 4/4 kicks, and massive crowd-centric builds that resolve into simple but explosive drops.

Typically sitting around 128–132 BPM, it retains trance’s emotional chord movements and uplifting tension while adopting big room’s stripped-back, stadium-oriented sound design: punchy mono kicks, sidechained pads, white-noise risers and snare rolls, plus short, high-impact drops that spotlight a memorable lead hook. It’s engineered for mainstage impact and instant recognizability.

History
Origins (early 2010s)

Big room trance emerged in the early 2010s as trance producers and festival mainstage acts began blending trance’s euphoric harmonies with the simplified, heavyweight architecture of big room house. Dutch labels and events—Armada/A State Of Trance, Spinnin’ sublabels, and mainstage circuits—were pivotal. Producers increasingly wrote breakdowns and melodies in a trance idiom but structured arrangements around big, minimal drops designed to move massive crowds.

Breakout and festival era (2013–2016)

As big room house dominated mainstages worldwide, several trance-leaning artists pivoted toward a hybrid sound. W&W’s catalog during this period, alongside peers on Revealed, Musical Freedom, and Armada’s Mainstage Music, showcased trance motifs—supersaw stacks, uplifting progressions, dramatic builds—culminating in drops with huge kicks and sparse, memorable hooks. This aesthetic translated seamlessly to Ultra, Tomorrowland, and festival radio shows, giving the style global visibility.

Consolidation and crossovers (late 2010s–2020s)

Acts such as NWYR (W&W’s trance alias), Andrew Rayel, MaRLo, and Orjan Nilsen continued to champion the festival-trance approach, while big room and progressive house producers increasingly borrowed trance writing techniques. Parallel movements like future rave and peak-time techno absorbed the same emotive builds and supersaw timbres, reflecting big room trance’s influence beyond traditional trance circles. Today, the sound persists as a high-impact festival flavor of trance: melodic, streamlined, and engineered for maximum mainstage payoff.

How to make a track in this genre
Tempo, rhythm, and structure
•   Set BPM to 128–132 with a straight 4/4, heavy on downbeat impact. •   Use a festival arrangement: 16–32 bar intro, 32–48 bar euphoric breakdown, 16–32 bar build, drop, short mid-section, second breakdown/build, second drop.
Harmony and melody
•   Write uplifting, memorable leads using simple, emotive progressions (e.g., I–V–vi–IV variants) in minor keys for drama. •   Craft a singable, 1–2 bar hook for the drop; keep it rhythmically clear and easily chantable. •   Employ tension devices (suspensions, pedal tones, rising scale fragments) to drive into the build.
Sound design
•   Lead: stacked, detuned supersaws (Sylenth1, Spire, Serum, Nexus) with bright EQ, slight pitch drift, and wide stereo; control reverb tails with sidechain. •   Pads: lush trance pads for breakdowns; sidechain to the kick for pump. •   Bass: simple sub/low-mid layer following the root in the drop; keep it mono and tight. •   Kick: short, punchy big-room kick centered ~50–60 Hz; layer transient and clip gently for loudness.
Builds and drops
•   Use risers (noise and tonal), snare rolls, and automation (filter cutoff, reverb size/dry-wet) to escalate energy. •   The drop should be sparse and forceful: kick + lead hook + a lean low-end; avoid clutter to maximize impact on large PAs.
FX and transitions
•   White noise sweeps, reverse cymbals, downlifters, and impacts to articulate sections. •   Automate stereo width: wide in breakdowns, tighter in drops to spotlight the kick and lead.
Mixing and mastering
•   Strong sidechain across pads/leads; carve 200–400 Hz to reduce boxiness; high-pass non-essential lows. •   Keep the kick and lead as focal points; use mono low-end and controlled stereo field elsewhere. •   Aim for competitive loudness with careful bus compression, limiting, and transient control.
Vocals (optional)
•   Short toplines or crowd chants work well; keep lyrics minimal and hook-driven so they survive the drop’s simplification.
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